3faaaab75d
Some pretty micro optimizations, but this is the hottest method in the server.... This will drastically reduce number of operations to perform getType the 2 previous patches was squashed into 1
25 Zeilen
1010 B
Diff
25 Zeilen
1010 B
Diff
From 14040aaa93730c538cd6b521cf1ed838475a21d6 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Tue, 22 Mar 2016 00:55:23 -0400
|
|
Subject: [PATCH] Don't teleport dead entities
|
|
|
|
Had some issue with this in past, and this is the vanilla logic.
|
|
Potentially an old CB change that's no longer needed.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
|
|
index 3d5a23c..3ed3732 100644
|
|
--- a/src/main/java/net/minecraft/server/Entity.java
|
|
+++ b/src/main/java/net/minecraft/server/Entity.java
|
|
@@ -2144,7 +2144,7 @@ public abstract class Entity implements ICommandListener {
|
|
}
|
|
|
|
public Entity teleportTo(Location exit, boolean portal) {
|
|
- if (true) {
|
|
+ if (!this.dead) { // Paper
|
|
WorldServer worldserver = ((CraftWorld) getBukkitEntity().getLocation().getWorld()).getHandle();
|
|
WorldServer worldserver1 = ((CraftWorld) exit.getWorld()).getHandle();
|
|
int i = worldserver1.dimension;
|
|
--
|
|
2.9.0
|
|
|