d385af0e01
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 0a4b84d6 SPIGOT-7003: Add missing PlayerAnimationType 830db7d5 SPIGOT-5984: Add non deprecated / magic value way to set pixel in MapCanvas 20caf8ff PR-754: Add DamageCause.SONIC_BOOM CraftBukkit Changes: 576a03704 SPIGOT-7003: Add missing PlayerAnimationType 0dcc5fdd0 SPIGOT-5984: Add non deprecated / magic value way to set pixel in MapCanvas d75aacb43 Update Netty version 3b34c6bea SPIGOT-7044: Modified RandomSourceWrapper to ensure random is not null before setting seed 4b60bfd18 PR-1059: Add DamageCause.SONIC_BOOM
68 Zeilen
5.4 KiB
Diff
68 Zeilen
5.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Gabriele C <sgdc3.mail@gmail.com>
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Date: Mon, 22 Oct 2018 17:34:10 +0200
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Subject: [PATCH] Add option to prevent players from moving into unloaded
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chunks #1551
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 8e68e7c068fc819438ec9e08ca412faf38c661d8..a3da4721452597f7b2c3a505921df59f2ec7113d 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -526,9 +526,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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double d0 = entity.getX();
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double d1 = entity.getY();
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double d2 = entity.getZ();
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- double d3 = ServerGamePacketListenerImpl.clampHorizontal(packet.getX());
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- double d4 = ServerGamePacketListenerImpl.clampVertical(packet.getY());
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- double d5 = ServerGamePacketListenerImpl.clampHorizontal(packet.getZ());
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+ double d3 = ServerGamePacketListenerImpl.clampHorizontal(packet.getX()); final double toX = d3; // Paper - OBFHELPER
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+ double d4 = ServerGamePacketListenerImpl.clampVertical(packet.getY()); final double toY = d4; // Paper - OBFHELPER
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+ double d5 = ServerGamePacketListenerImpl.clampHorizontal(packet.getZ()); final double toZ = d5; // Paper - OBFHELPER
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float f = Mth.wrapDegrees(packet.getYRot());
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float f1 = Mth.wrapDegrees(packet.getXRot());
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double d6 = d3 - this.vehicleFirstGoodX;
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@@ -563,6 +563,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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}
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speed *= 2f; // TODO: Get the speed of the vehicle instead of the player
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+ // Paper start - Prevent moving into unloaded chunks
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+ if (player.level.paperConfig().chunks.preventMovingIntoUnloadedChunks && (
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+ !worldserver.areChunksLoadedForMove(this.player.getBoundingBox().expandTowards(new Vec3(toX, toY, toZ).subtract(this.player.position()))) ||
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+ !worldserver.areChunksLoadedForMove(entity.getBoundingBox().expandTowards(new Vec3(toX, toY, toZ).subtract(entity.position())))
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+ )) {
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+ this.connection.send(new ClientboundMoveVehiclePacket(entity));
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+ return;
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+ }
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+ // Paper end
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+
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if (d10 - d9 > Math.max(100.0D, Math.pow((double) (org.spigotmc.SpigotConfig.movedTooQuicklyMultiplier * (float) i * speed), 2)) && !this.isSingleplayerOwner()) {
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// CraftBukkit end
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ServerGamePacketListenerImpl.LOGGER.warn("{} (vehicle of {}) moved too quickly! {},{},{}", new Object[]{entity.getName().getString(), this.player.getName().getString(), d6, d7, d8});
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@@ -1180,9 +1190,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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this.allowedPlayerTicks = 20; // CraftBukkit
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} else {
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this.awaitingTeleportTime = this.tickCount;
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- double d0 = ServerGamePacketListenerImpl.clampHorizontal(packet.getX(this.player.getX()));
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- double d1 = ServerGamePacketListenerImpl.clampVertical(packet.getY(this.player.getY()));
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- double d2 = ServerGamePacketListenerImpl.clampHorizontal(packet.getZ(this.player.getZ()));
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+ double d0 = ServerGamePacketListenerImpl.clampHorizontal(packet.getX(this.player.getX())); final double toX = d0; // Paper - OBFHELPER
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+ double d1 = ServerGamePacketListenerImpl.clampVertical(packet.getY(this.player.getY())); final double toY = d1;
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+ double d2 = ServerGamePacketListenerImpl.clampHorizontal(packet.getZ(this.player.getZ())); final double toZ = d2; // Paper - OBFHELPER
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float f = Mth.wrapDegrees(packet.getYRot(this.player.getYRot()));
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float f1 = Mth.wrapDegrees(packet.getXRot(this.player.getXRot()));
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@@ -1238,6 +1248,12 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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} else {
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speed = this.player.getAbilities().walkingSpeed * 10f;
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}
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+ // Paper start - Prevent moving into unloaded chunks
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+ if (player.level.paperConfig().chunks.preventMovingIntoUnloadedChunks && (this.player.getX() != toX || this.player.getZ() != toZ) && !worldserver.areChunksLoadedForMove(this.player.getBoundingBox().expandTowards(new Vec3(toX, toY, toZ).subtract(this.player.position())))) {
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+ this.internalTeleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot(), Collections.emptySet(), true);
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+ return;
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+ }
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+ // Paper end
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if (!this.player.isChangingDimension() && (!this.player.getLevel().getGameRules().getBoolean(GameRules.RULE_DISABLE_ELYTRA_MOVEMENT_CHECK) || !this.player.isFallFlying())) {
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float f2 = this.player.isFallFlying() ? 300.0F : 100.0F;
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