ea0b63992c
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 4727d326 Don't let Sign extend SignSide, mark API as experimental 9b29bdcc PR-845: Add preliminary support for multi sided signs CraftBukkit Changes: b346a5f6d PR-1170: Add preliminary support for multi sided signs 86c816189 Update SQLite version d9324b4bc Fix addition of custom smithing trim / transform recipes Spigot Changes: 7d7b241e Rebuild patches
38 Zeilen
1.9 KiB
Diff
38 Zeilen
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: SamB440 <sam@islandearth.net>
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Date: Wed, 17 Nov 2021 12:31:42 +0000
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Subject: [PATCH] Add player health update API
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 88ec1bb0bea5aeb4a6e0ee628de58ac9f1f546cf..14f7fc4a6724ed4650117de2397052c54ae05df4 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -2393,9 +2393,11 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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this.getHandle().maxHealthCache = getMaxHealth();
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}
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- public void sendHealthUpdate() {
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+ // Paper start
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+ @Override
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+ public void sendHealthUpdate(final double health, final int foodLevel, final float saturationLevel) {
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// Paper start - cancellable death event
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- ClientboundSetHealthPacket packet = new ClientboundSetHealthPacket(this.getScaledHealth(), this.getHandle().getFoodData().getFoodLevel(), this.getHandle().getFoodData().getSaturationLevel());
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+ ClientboundSetHealthPacket packet = new ClientboundSetHealthPacket((float) health, foodLevel, saturationLevel);
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if (this.getHandle().queueHealthUpdatePacket) {
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this.getHandle().queuedHealthUpdatePacket = packet;
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} else {
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@@ -2404,6 +2406,12 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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// Paper end
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}
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+ @Override
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+ public void sendHealthUpdate() {
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+ this.sendHealthUpdate(this.getScaledHealth(), this.getHandle().getFoodData().getFoodLevel(), this.getHandle().getFoodData().getSaturationLevel());
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+ }
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+ // Paper end
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+
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public void injectScaledMaxHealth(Collection<AttributeInstance> collection, boolean force) {
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if (!this.scaledHealth && !force) {
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return;
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