bffb08c2f9
The Paper method was chosen for deprecation because it was more restrictive in that it has an isGliding check.
20 Zeilen
1.3 KiB
Diff
20 Zeilen
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 23 Aug 2023 13:22:09 -0700
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Subject: [PATCH] Fix inventory desync
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diff --git a/src/main/java/net/minecraft/world/item/BlockItem.java b/src/main/java/net/minecraft/world/item/BlockItem.java
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index 65c69432da4bc042cd975e01fcf62b09843cf202..e483186a5292b3b53bfb1af4d56f55fcc1a6106c 100644
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--- a/src/main/java/net/minecraft/world/item/BlockItem.java
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+++ b/src/main/java/net/minecraft/world/item/BlockItem.java
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@@ -116,7 +116,7 @@ public class BlockItem extends Item {
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if (placeEvent != null && (placeEvent.isCancelled() || !placeEvent.canBuild())) {
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blockstate.update(true, false);
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- if (this instanceof SolidBucketItem) {
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+ if (true) { // Paper - if the event is called here, the inventory should be updated
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((ServerPlayer) entityhuman).connection.send(new net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket(world, blockposition.below())); // Paper - update block below
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((ServerPlayer) entityhuman).getBukkitEntity().updateInventory(); // SPIGOT-4541
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}
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