e886d8118e
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing
25 Zeilen
1.4 KiB
Diff
25 Zeilen
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <spottedleaf@spottedleaf.dev>
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Date: Fri, 7 Aug 2020 04:27:56 -0700
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Subject: [PATCH] Retain block place order when capturing blockstates
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Fixes twisted vines not connecting properly when grown via
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bonemeal by a player.
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In general, look at making this logic more robust (i.e properly handling
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cases where a captured entry is overriden) - but for now this will do.
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index b91f1a4623a7d2d49bdd4265df3b1cfcdcb0ef88..23e5ad868f1acfb99ec313fbda9bb83a138ccf0b 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -75,7 +75,7 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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public boolean captureBlockStates = false;
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public boolean captureTreeGeneration = false;
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public Map<BlockPosition, org.bukkit.craftbukkit.block.CraftBlockState> capturedBlockStates = new java.util.LinkedHashMap<>(); // Paper
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- public Map<BlockPosition, TileEntity> capturedTileEntities = new HashMap<>();
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+ public Map<BlockPosition, TileEntity> capturedTileEntities = new java.util.LinkedHashMap<>(); // Paper
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public List<EntityItem> captureDrops;
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public long ticksPerAnimalSpawns;
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public long ticksPerMonsterSpawns;
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