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Paper-Old/Spigot-Server-Patches/0508-Optimize-WorldBorder-collision-checks-and-air.patch
Shane Freeder e886d8118e
Updated Upstream ()
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
2021-02-06 00:00:18 +00:00

64 Zeilen
4.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sun, 10 May 2020 22:49:05 -0400
Subject: [PATCH] Optimize WorldBorder collision checks and air
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 23e8de6d059a4976646184bc3a141d38291fadd1..ad5139428e8cc10ed702dce3fa9c091c22eafa15 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -818,7 +818,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
AxisAlignedBB axisalignedbb = this.getBoundingBox();
VoxelShapeCollision voxelshapecollision = VoxelShapeCollision.a(this);
VoxelShape voxelshape = this.world.getWorldBorder().c();
- Stream<VoxelShape> stream = VoxelShapes.c(voxelshape, VoxelShapes.a(axisalignedbb.shrink(1.0E-7D)), OperatorBoolean.AND) ? Stream.empty() : Stream.of(voxelshape);
+ Stream<VoxelShape> stream = !this.world.getWorldBorder().isInBounds(axisalignedbb) ? Stream.empty() : Stream.of(voxelshape); // Paper
Stream<VoxelShape> stream1 = this.world.c(this, axisalignedbb.b(vec3d), (entity) -> {
return true;
});
diff --git a/src/main/java/net/minecraft/server/VoxelShapeSpliterator.java b/src/main/java/net/minecraft/server/VoxelShapeSpliterator.java
index ed0f3ddbcb7d6ce8a59ae3829f4cb11ae75046cb..e841611bb7c36dffec44bb9e74a0a9657a113263 100644
--- a/src/main/java/net/minecraft/server/VoxelShapeSpliterator.java
+++ b/src/main/java/net/minecraft/server/VoxelShapeSpliterator.java
@@ -128,10 +128,10 @@ public class VoxelShapeSpliterator extends AbstractSpliterator<VoxelShape> {
AxisAlignedBB axisalignedbb = this.a.getBoundingBox();
if (!a(worldborder, axisalignedbb)) {
- VoxelShape voxelshape = worldborder.c();
-
- if (!b(voxelshape, axisalignedbb) && a(voxelshape, axisalignedbb)) {
- consumer.accept(voxelshape);
+ // Paper start
+ if (worldborder.isInBounds(axisalignedbb.shrink(1.0E-7D)) && !worldborder.isInBounds(axisalignedbb.grow(1.0E-7D))) {
+ consumer.accept(worldborder.asVoxelShape());
+ // Paper end
return true;
}
}
diff --git a/src/main/java/net/minecraft/server/VoxelShapes.java b/src/main/java/net/minecraft/server/VoxelShapes.java
index 450957c41e144ef2b238051c4d5a242ca2b9ae83..e21c747b6c39155c44bf30860681d67b0b29fb12 100644
--- a/src/main/java/net/minecraft/server/VoxelShapes.java
+++ b/src/main/java/net/minecraft/server/VoxelShapes.java
@@ -242,7 +242,7 @@ public final class VoxelShapes {
IBlockData iblockdata = iworldreader.getTypeIfLoaded(blockposition_mutableblockposition); // Paper
if (iblockdata == null) return 0.0D; // Paper
- if ((k2 != 1 || iblockdata.d()) && (k2 != 2 || iblockdata.a(Blocks.MOVING_PISTON))) {
+ if (!iblockdata.isAir() && (k2 != 1 || iblockdata.d()) && (k2 != 2 || iblockdata.a(Blocks.MOVING_PISTON))) { // Paper
d0 = iblockdata.b((IBlockAccess) iworldreader, blockposition_mutableblockposition, voxelshapecollision).a(enumdirection_enumaxis2, axisalignedbb.d((double) (-blockposition_mutableblockposition.getX()), (double) (-blockposition_mutableblockposition.getY()), (double) (-blockposition_mutableblockposition.getZ())), d0);
if (Math.abs(d0) < 1.0E-7D) {
return 0.0D;
diff --git a/src/main/java/net/minecraft/server/WorldBorder.java b/src/main/java/net/minecraft/server/WorldBorder.java
index adab2bd76e7e99140218ddbdb00aa9c27c0d0183..f011869880fedae4b69e505491e8bdbc5f51dfba 100644
--- a/src/main/java/net/minecraft/server/WorldBorder.java
+++ b/src/main/java/net/minecraft/server/WorldBorder.java
@@ -42,6 +42,7 @@ public class WorldBorder {
return (double) chunkcoordintpair.f() > this.e() && (double) chunkcoordintpair.d() < this.g() && (double) chunkcoordintpair.g() > this.f() && (double) chunkcoordintpair.e() < this.h();
}
+ public final boolean isInBounds(AxisAlignedBB aabb) { return this.a(aabb); } // Paper - OBFHELPER
public boolean a(AxisAlignedBB axisalignedbb) {
return axisalignedbb.maxX > this.e() && axisalignedbb.minX < this.g() && axisalignedbb.maxZ > this.f() && axisalignedbb.minZ < this.h();
}