fabe552ae9
This behavior causes a save to occur even though saving was supposed to be turned off. It's triggered when Hell/End worlds are empty of players.
27 Zeilen
1.1 KiB
Diff
27 Zeilen
1.1 KiB
Diff
From c07b65aae6f24e200c0df831408d0857ac373db9 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 27 Jul 2017 00:06:43 -0400
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Subject: [PATCH] GH-806: Respect saving disabled before unloading all chunks
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in a world
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This behavior causes a save to occur even though saving was supposed to be turned off.
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It's triggered when Hell/End worlds are empty of players.
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index 14ea89c91..08e0cdf6d 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -220,7 +220,7 @@ public class PlayerChunkMap {
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try (Timing ignored = world.timings.doChunkMapUnloadChunks.startTiming()) { // Paper
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WorldProvider worldprovider = this.world.worldProvider;
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- if (!worldprovider.e()) {
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+ if (!worldprovider.e() && !this.world.savingDisabled) { // Paper - respect saving disabled setting
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this.world.getChunkProviderServer().b();
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}
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} // Paper timing
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--
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2.13.0
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