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Paper-Old/Spigot-Server-Patches/0032-Add-async-chunk-load-API.patch
Zach Brown 233814297b Remove the spigot TileEntity/Entity capping feature
It appears to cause visual glitching issues with certain TNT entities
fired from cannons. TileEntity tick capping has already been removed
for some time, Entity tick capping removal is new to this patch.
2015-05-30 01:39:20 -05:00

39 Zeilen
1.4 KiB
Diff

From eb06b41aca9e0fd4e2a19ba874b072216268aef2 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 6 Nov 2014 18:29:20 -0600
Subject: [PATCH] Add async chunk load API
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index db0697b..dc45452 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -121,6 +121,24 @@ public class CraftWorld implements World {
}
}
+ // PaperSpigot start - Async chunk load API
+ public void getChunkAtAsync(final int x, final int z, final ChunkLoadCallback callback) {
+ final ChunkProviderServer cps = this.world.chunkProviderServer;
+ cps.getChunkAt(x, z, new Runnable() {
+ @Override
+ public void run() {
+ callback.onLoad(cps.getChunkAt(x, z).bukkitChunk);
+ }
+ });
+ }
+ public void getChunkAtAsync(Block block, ChunkLoadCallback callback) {
+ getChunkAtAsync(block.getX() >> 4, block.getZ() >> 4, callback);
+ }
+ public void getChunkAtAsync(Location location, ChunkLoadCallback callback) {
+ getChunkAtAsync(location.getBlockX() >> 4, location.getBlockZ() >> 4, callback);
+ }
+ // PaperSpigot end
+
public Chunk getChunkAt(int x, int z) {
return this.world.chunkProviderServer.getChunkAt(x, z).bukkitChunk;
}
--
2.4.1.windows.1