a207d14a0e
Signed-off-by: Mariell Hoversholm <proximyst@proximyst.com>
272 Zeilen
14 KiB
Diff
272 Zeilen
14 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Thu, 9 Apr 2020 00:09:26 -0400
|
|
Subject: [PATCH] Mid Tick Chunk Tasks - Speed up processing of chunk loads and
|
|
generation
|
|
|
|
Credit to Spotted for the idea
|
|
|
|
A lot of the new chunk system requires constant back and forth the main thread
|
|
to handle priority scheduling and ensuring conflicting tasks do not run at the
|
|
same time.
|
|
|
|
The issue is, these queues are only checked at either:
|
|
|
|
A) Sync Chunk Loads
|
|
B) End of Tick while sleeping
|
|
|
|
This results in generating chunks sitting waiting for a full tick to
|
|
complete before it will even start the next unit of work to do.
|
|
|
|
Additionally, this also delays loading of chunks until this same timing.
|
|
|
|
We will now periodically poll the chunk task queues throughout the tick,
|
|
looking for work to do.
|
|
We do this in a fair method that considers all worlds, not just the one being
|
|
ticked, so that each world can get 1 task procesed each before the next pass.
|
|
|
|
In a view distance of 15, chunk loading performance was visually faster on the client.
|
|
|
|
Flying at high speed in spectator mode was able to keep up with chunk loading (as long as they are already generated)
|
|
|
|
diff --git a/src/main/java/co/aikar/timings/MinecraftTimings.java b/src/main/java/co/aikar/timings/MinecraftTimings.java
|
|
index be3a62f543a5fec4739c14821fe5a443c1fa3f5b..6bff5317939635b925bb41eb7a67d1fd95715078 100644
|
|
--- a/src/main/java/co/aikar/timings/MinecraftTimings.java
|
|
+++ b/src/main/java/co/aikar/timings/MinecraftTimings.java
|
|
@@ -17,6 +17,7 @@ import java.util.Map;
|
|
public final class MinecraftTimings {
|
|
|
|
public static final Timing serverOversleep = Timings.ofSafe("Server Oversleep");
|
|
+ public static final Timing midTickChunkTasks = Timings.ofSafe("Mid Tick Chunk Tasks");
|
|
public static final Timing playerListTimer = Timings.ofSafe("Player List");
|
|
public static final Timing commandFunctionsTimer = Timings.ofSafe("Command Functions");
|
|
public static final Timing connectionTimer = Timings.ofSafe("Connection Handler");
|
|
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
|
|
index da93d38fe63035e4ff198ada84a4431f52d97c01..ddbc8cb712c50038922eded75dd6ca85fe851078 100644
|
|
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
|
|
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
|
|
@@ -410,4 +410,9 @@ public class PaperConfig {
|
|
log("Async Chunks: Enabled - Chunks will be loaded much faster, without lag.");
|
|
}
|
|
}
|
|
+
|
|
+ public static int midTickChunkTasks = 1000;
|
|
+ private static void midTickChunkTasks() {
|
|
+ midTickChunkTasks = getInt("settings.chunk-tasks-per-tick", midTickChunkTasks);
|
|
+ }
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
index 11c6e8ce10c53dcb639145fbda32c5426eb6b3d9..087f31ac0cc7816b1cbeffc45be6927b174dee62 100644
|
|
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
@@ -1055,6 +1055,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
// Paper end
|
|
tickSection = curTime;
|
|
}
|
|
+ midTickChunksTasksRan = 0; // Paper
|
|
// Spigot end
|
|
|
|
//MinecraftServer.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit // Paper - don't overwrite current tick time
|
|
@@ -1124,7 +1125,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
|
|
}
|
|
|
|
- private boolean haveTime() {
|
|
+ public boolean haveTime() { // Paper
|
|
// CraftBukkit start
|
|
if (isOversleep) return canOversleep();// Paper - because of our changes, this logic is broken
|
|
return this.forceTicks || this.runningTask() || Util.getMillis() < (this.mayHaveDelayedTasks ? this.delayedTasksMaxNextTickTime : this.nextTickTime);
|
|
@@ -1154,6 +1155,23 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
});
|
|
}
|
|
|
|
+ // Paper start
|
|
+ public int midTickChunksTasksRan = 0;
|
|
+ private long midTickLastRan = 0;
|
|
+ public void midTickLoadChunks() {
|
|
+ if (!isSameThread() || System.nanoTime() - midTickLastRan < 1000000) {
|
|
+ // only check once per 0.25ms incase this code is called in a hot method
|
|
+ return;
|
|
+ }
|
|
+ try (co.aikar.timings.Timing ignored = co.aikar.timings.MinecraftTimings.midTickChunkTasks.startTiming()) {
|
|
+ for (ServerLevel value : this.getAllLevels()) {
|
|
+ value.getChunkSource().mainThreadProcessor.midTickLoadChunks();
|
|
+ }
|
|
+ midTickLastRan = System.nanoTime();
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
@Override
|
|
public TickTask wrapRunnable(Runnable runnable) {
|
|
return new TickTask(this.tickCount, runnable);
|
|
@@ -1240,6 +1258,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
// Paper start - move oversleep into full server tick
|
|
isOversleep = true;MinecraftTimings.serverOversleep.startTiming();
|
|
this.managedBlock(() -> {
|
|
+ midTickLoadChunks(); // will only do loads since we are still considered !canSleepForTick
|
|
return !this.canOversleep();
|
|
});
|
|
isOversleep = false;MinecraftTimings.serverOversleep.stopTiming();
|
|
@@ -1318,13 +1337,16 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
}
|
|
|
|
protected void tickChildren(BooleanSupplier shouldKeepTicking) {
|
|
+ midTickLoadChunks(); // Paper
|
|
MinecraftTimings.bukkitSchedulerTimer.startTiming(); // Spigot // Paper
|
|
this.server.getScheduler().mainThreadHeartbeat(this.tickCount); // CraftBukkit
|
|
MinecraftTimings.bukkitSchedulerTimer.stopTiming(); // Spigot // Paper
|
|
+ midTickLoadChunks(); // Paper
|
|
this.profiler.push("commandFunctions");
|
|
MinecraftTimings.commandFunctionsTimer.startTiming(); // Spigot // Paper
|
|
this.getFunctions().tick();
|
|
MinecraftTimings.commandFunctionsTimer.stopTiming(); // Spigot // Paper
|
|
+ midTickLoadChunks(); // Paper
|
|
this.profiler.popPush("levels");
|
|
Iterator iterator = this.getAllLevels().iterator();
|
|
|
|
@@ -1335,7 +1357,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
processQueue.remove().run();
|
|
}
|
|
MinecraftTimings.processQueueTimer.stopTiming(); // Spigot
|
|
-
|
|
+ midTickLoadChunks(); // Paper
|
|
MinecraftTimings.timeUpdateTimer.startTiming(); // Spigot // Paper
|
|
// Send time updates to everyone, it will get the right time from the world the player is in.
|
|
// Paper start - optimize time updates
|
|
@@ -1377,9 +1399,11 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
this.profiler.push("tick");
|
|
|
|
try {
|
|
+ midTickLoadChunks(); // Paper
|
|
worldserver.timings.doTick.startTiming(); // Spigot
|
|
worldserver.tick(shouldKeepTicking);
|
|
worldserver.timings.doTick.stopTiming(); // Spigot
|
|
+ midTickLoadChunks(); // Paper
|
|
} catch (Throwable throwable) {
|
|
// Spigot Start
|
|
CrashReport crashreport;
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
|
index f5de878020be9465739fba07fd7dea46b0a3ae34..3744cce8611ac01b1b6c76cd3c4890795c1f06a2 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
|
@@ -22,6 +22,7 @@ import net.minecraft.core.BlockPos;
|
|
import net.minecraft.core.SectionPos;
|
|
import net.minecraft.network.protocol.Packet;
|
|
import net.minecraft.server.MCUtil;
|
|
+import net.minecraft.server.MinecraftServer;
|
|
import net.minecraft.server.level.progress.ChunkProgressListener;
|
|
import net.minecraft.util.Mth;
|
|
import net.minecraft.util.profiling.ProfilerFiller;
|
|
@@ -719,6 +720,7 @@ public class ServerChunkCache extends ChunkSource {
|
|
this.level.getProfiler().push("purge");
|
|
this.level.timings.doChunkMap.startTiming(); // Spigot
|
|
this.distanceManager.purgeStaleTickets();
|
|
+ this.level.getServer().midTickLoadChunks(); // Paper
|
|
this.runDistanceManagerUpdates();
|
|
this.level.timings.doChunkMap.stopTiming(); // Spigot
|
|
this.level.getProfiler().popPush("chunks");
|
|
@@ -728,6 +730,7 @@ public class ServerChunkCache extends ChunkSource {
|
|
this.level.timings.doChunkUnload.startTiming(); // Spigot
|
|
this.level.getProfiler().popPush("unload");
|
|
this.chunkMap.tick(shouldKeepTicking);
|
|
+ this.level.getServer().midTickLoadChunks(); // Paper
|
|
this.level.timings.doChunkUnload.stopTiming(); // Spigot
|
|
this.level.getProfiler().pop();
|
|
this.clearCache();
|
|
@@ -782,7 +785,7 @@ public class ServerChunkCache extends ChunkSource {
|
|
};
|
|
// Paper end
|
|
this.level.timings.chunkTicks.startTiming(); // Paper
|
|
- this.chunkMap.forEachVisibleChunk((playerchunk) -> { // Paper - safe iterator incase chunk loads, also no wrapping
|
|
+ final int[] chunksTicked = {0}; this.chunkMap.forEachVisibleChunk((playerchunk) -> { // Paper - safe iterator incase chunk loads, also no wrapping
|
|
Optional<LevelChunk> optional = ((Either) playerchunk.getTickingChunkFuture().getNow(ChunkHolder.UNLOADED_LEVEL_CHUNK)).left();
|
|
|
|
if (optional.isPresent()) {
|
|
@@ -806,6 +809,7 @@ public class ServerChunkCache extends ChunkSource {
|
|
//this.world.timings.chunkTicks.startTiming(); // Spigot // Paper
|
|
this.level.tickChunk(chunk, k);
|
|
//this.world.timings.chunkTicks.stopTiming(); // Spigot // Paper
|
|
+ if (chunksTicked[0]++ % 10 == 0) this.level.getServer().midTickLoadChunks(); // Paper
|
|
}
|
|
}
|
|
}
|
|
@@ -963,6 +967,41 @@ public class ServerChunkCache extends ChunkSource {
|
|
super.doRunTask(task);
|
|
}
|
|
|
|
+ // Paper start
|
|
+ private long lastMidTickChunkTask = 0;
|
|
+ public boolean pollChunkLoadTasks() {
|
|
+ if (com.destroystokyo.paper.io.chunk.ChunkTaskManager.pollChunkWaitQueue() || ServerChunkCache.this.level.asyncChunkTaskManager.pollNextChunkTask()) {
|
|
+ try {
|
|
+ ServerChunkCache.this.runDistanceManagerUpdates();
|
|
+ } finally {
|
|
+ // from below: process pending Chunk loadCallback() and unloadCallback() after each run task
|
|
+ chunkMap.callbackExecutor.run();
|
|
+ }
|
|
+ return true;
|
|
+ }
|
|
+ return false;
|
|
+ }
|
|
+ public void midTickLoadChunks() {
|
|
+ MinecraftServer server = ServerChunkCache.this.level.getServer();
|
|
+ // always try to load chunks, restrain generation/other updates only. don't count these towards tick count
|
|
+ //noinspection StatementWithEmptyBody
|
|
+ while (pollChunkLoadTasks()) {}
|
|
+
|
|
+ if (System.nanoTime() - lastMidTickChunkTask < 200000) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ for (;server.midTickChunksTasksRan < com.destroystokyo.paper.PaperConfig.midTickChunkTasks && server.haveTime();) {
|
|
+ if (this.pollTask()) {
|
|
+ server.midTickChunksTasksRan++;
|
|
+ lastMidTickChunkTask = System.nanoTime();
|
|
+ } else {
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
@Override
|
|
protected boolean pollTask() {
|
|
// CraftBukkit start - process pending Chunk loadCallback() and unloadCallback() after each run task
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
index 5127bce423a83711cea94e387b3ae7866215ded5..4e75cc5e52a5295e32ccadb371702a405bb518bb 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
@@ -565,6 +565,7 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
|
|
}
|
|
timings.scheduledBlocks.stopTiming(); // Paper
|
|
|
|
+ this.getServer().midTickLoadChunks(); // Paper
|
|
gameprofilerfiller.popPush("raid");
|
|
this.timings.raids.startTiming(); // Paper - timings
|
|
this.raids.tick();
|
|
@@ -573,6 +574,7 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
|
|
timings.doSounds.startTiming(); // Spigot
|
|
this.runBlockEvents();
|
|
timings.doSounds.stopTiming(); // Spigot
|
|
+ this.getServer().midTickLoadChunks(); // Paper
|
|
this.handlingTick = false;
|
|
gameprofilerfiller.popPush("entities");
|
|
boolean flag3 = true || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players
|
|
@@ -639,6 +641,7 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
|
|
timings.entityTick.stopTiming(); // Spigot
|
|
|
|
this.tickingEntities = false;
|
|
+ this.getServer().midTickLoadChunks(); // Paper
|
|
|
|
Entity entity2;
|
|
|
|
@@ -648,6 +651,7 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
|
|
}
|
|
|
|
timings.tickEntities.stopTiming(); // Spigot
|
|
+ this.getServer().midTickLoadChunks(); // Paper
|
|
this.tickBlockEntities();
|
|
}
|
|
|