1cfd363d32
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: fc460d1b PR-735: Add Villager#zombify c8c8331e PR-690: Add method to read ItemStack input 62845f2f SPIGOT-6829: Add per-player world border API CraftBukkit Changes: a459f4d4 PR-1033: Add Villager#zombify d65d1430 PR-975: Add method to read ItemStack input b5559f8c SPIGOT-6990: Fix setRepairCost(0) in Anvil 6c308e1b SPIGOT-6829: Add per-player world border API Spigot Changes: 42b61526 SPIGOT-7000: Generation and /locate issues when using custom structure seeds
33 Zeilen
1.4 KiB
Diff
33 Zeilen
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 16 Jan 2022 10:34:02 -0800
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Subject: [PATCH] Fix xp reward for baby zombies
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The field that tracks the xpReward was not
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getting reset if the death was cancelled
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so this resets it after each call to
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Zombie#getExperienceReward
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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index 2c60b8733741b2fe6504aa4c35907640b59a440a..a6e8f0ddbf17711a10f9853ec4a01291f96f6f06 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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@@ -172,11 +172,16 @@ public class Zombie extends Monster {
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@Override
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protected int getExperienceReward(Player player) {
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+ final int previousReward = this.xpReward; // Paper - store previous value to reset after calculating XP reward
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if (this.isBaby()) {
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this.xpReward = (int) ((double) this.xpReward * 2.5D);
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}
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- return super.getExperienceReward(player);
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+ // Paper start - only change the XP reward for the calculations in the super method
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+ int reward = super.getExperienceReward(player);
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+ this.xpReward = previousReward;
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+ return reward;
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+ // Paper end
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}
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@Override
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