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Paper-Old/Spigot-Server-Patches/0106-Don-t-lookup-game-profiles-that-have-no-UUID-and-no-.patch
Shane Freeder 0ea3083817
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
1e843b72 #510: Add NamespacedKey#fromString() to fetch from user input
a4d18241 #581: Add methods to modify despawn delay for wandering villagers

CraftBukkit Changes:
0cd8f19f #802: Add methods to modify despawn delay for wandering villagers
d5c5d998 SPIGOT-6362: ConcurrentModificationException: null --> Server Crash
8c7d69fe SPIGOT-5228: Entities that are removed during chunk unloads are not properly removed from the chunk.
2021-02-16 17:13:49 +00:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Sat, 16 Jul 2016 19:11:17 -0500
Subject: [PATCH] Don't lookup game profiles that have no UUID and no name
diff --git a/src/main/java/net/minecraft/server/UserCache.java b/src/main/java/net/minecraft/server/UserCache.java
index f61cf940f21288fc6e8faf9519d2366436146d1f..e89c92aded564fe689cc1aa8d0c83abb72f7b10c 100644
--- a/src/main/java/net/minecraft/server/UserCache.java
+++ b/src/main/java/net/minecraft/server/UserCache.java
@@ -89,7 +89,7 @@ public class UserCache {
gameprofilerepository.findProfilesByNames(new String[]{s}, Agent.MINECRAFT, profilelookupcallback);
GameProfile gameprofile = (GameProfile) atomicreference.get();
- if (!c() && gameprofile == null) {
+ if (!c() && gameprofile == null && !org.apache.commons.lang3.StringUtils.isBlank(s)) { // Paper - Don't lookup a profile with a blank name
UUID uuid = EntityHuman.a(new GameProfile((UUID) null, s));
gameprofile = new GameProfile(uuid, s);