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Paper-Old/patches/server/0052-Use-UserCache-for-player-heads.patch
Jake Potrebic 8a37f93925
62
2024-06-13 10:12:48 -07:00

26 Zeilen
1.3 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Techcable <Techcable@outlook.com>
Date: Wed, 2 Mar 2016 23:42:37 -0600
Subject: [PATCH] Use UserCache for player heads
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
index 06dc866071742b513109cf065a312d3e58d2d66d..b5a287349a3a200cc030ef6c2e76c24727ccfb5b 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
@@ -202,7 +202,13 @@ class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
if (name == null) {
this.setProfile(null);
} else {
- this.setProfile(new GameProfile(Util.NIL_UUID, name));
+ // Paper start - Use Online Players Skull
+ GameProfile newProfile = null;
+ net.minecraft.server.level.ServerPlayer player = net.minecraft.server.MinecraftServer.getServer().getPlayerList().getPlayerByName(name);
+ if (player != null) newProfile = player.getGameProfile();
+ if (newProfile == null) newProfile = new GameProfile(Util.NIL_UUID, name);
+ this.setProfile(newProfile);
+ // Paper end
}
return true;