459987d69f
improved the water code so that immunity wont trigger if the entity has the water pathfinder system active, so this improves support for all entities that know how to behave in water. Merged 2 EAR patches together, and removed an MCUtil method that doesnt have a purpose anymore
136 Zeilen
5.3 KiB
Diff
136 Zeilen
5.3 KiB
Diff
From c579bd8a4185d49e669eea46646c157d71201936 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 6 Nov 2017 21:08:22 -0500
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Subject: [PATCH] API to get a BlockState without a snapshot
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This allows you to get a BlockState without creating a snapshot, operating
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on the real tile entity.
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This is useful for where performance is needed
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also Avoid NPE during CraftBlockEntityState load if could not get TE
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If Tile Entity was null, correct Sign to return empty lines instead of null
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diff --git a/src/main/java/net/minecraft/server/TileEntity.java b/src/main/java/net/minecraft/server/TileEntity.java
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index b3c5766a27..29fe031d85 100644
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--- a/src/main/java/net/minecraft/server/TileEntity.java
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+++ b/src/main/java/net/minecraft/server/TileEntity.java
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@@ -206,7 +206,12 @@ public abstract class TileEntity implements KeyedObject { // Paper
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}
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// CraftBukkit start - add method
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+ // Paper start
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public InventoryHolder getOwner() {
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+ return getOwner(true);
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+ }
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+ public InventoryHolder getOwner(boolean useSnapshot) {
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+ // Paper end
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if (world == null) return null;
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// Spigot start
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org.bukkit.block.Block block = world.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ());
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@@ -215,7 +220,7 @@ public abstract class TileEntity implements KeyedObject { // Paper
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return null;
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}
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// Spigot end
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- org.bukkit.block.BlockState state = block.getState();
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+ org.bukkit.block.BlockState state = block.getState(useSnapshot); // Paper
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if (state instanceof InventoryHolder) return (InventoryHolder) state;
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return null;
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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index 922266441d..96e188b3ad 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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@@ -267,6 +267,20 @@ public class CraftBlock implements Block {
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}
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public BlockState getState() {
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+ // Paper start - allow disabling the use of snapshots
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+ return getState(true);
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+ }
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+ public BlockState getState(boolean useSnapshot) {
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+ boolean prev = CraftBlockEntityState.DISABLE_SNAPSHOT;
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+ CraftBlockEntityState.DISABLE_SNAPSHOT = !useSnapshot;
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+ try {
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+ return getState0();
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+ } finally {
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+ CraftBlockEntityState.DISABLE_SNAPSHOT = prev;
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+ }
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+ }
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+ public BlockState getState0() {
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+ // Paper end
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Material material = getType();
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switch (material) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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index 0558cafe31..d4d9c5fc50 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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@@ -23,20 +23,40 @@ public class CraftBlockEntityState<T extends TileEntity> extends CraftBlockState
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CraftWorld world = (CraftWorld) this.getWorld();
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this.tileEntity = tileEntityClass.cast(world.getTileEntityAt(this.getX(), this.getY(), this.getZ()));
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+ // Paper start
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+ this.snapshotDisabled = DISABLE_SNAPSHOT;
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+ if (DISABLE_SNAPSHOT) {
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+ this.snapshot = this.tileEntity;
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+ } else {
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+ this.snapshot = this.createSnapshot(this.tileEntity, world.getHandle());
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+ }
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// copy tile entity data:
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- this.snapshot = this.createSnapshot(tileEntity, world.getHandle());
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- this.load(snapshot);
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+ if(this.snapshot != null) {
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+ this.load(this.snapshot);
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+ }
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+ // Paper end
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}
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+ public final boolean snapshotDisabled; // Paper
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+ public static boolean DISABLE_SNAPSHOT = false; // Paper
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+
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public CraftBlockEntityState(Material material, T tileEntity) {
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super(material);
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this.tileEntityClass = (Class<T>) tileEntity.getClass();
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this.tileEntity = tileEntity;
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-
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+ // Paper start
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+ this.snapshotDisabled = DISABLE_SNAPSHOT;
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+ if (DISABLE_SNAPSHOT) {
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+ this.snapshot = this.tileEntity;
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+ } else {
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+ this.snapshot = this.createSnapshot(this.tileEntity, null);
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+ }
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// copy tile entity data:
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- this.snapshot = this.createSnapshot(tileEntity, null);
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- this.load(snapshot);
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+ if(this.snapshot != null) {
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+ this.load(this.snapshot);
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+ }
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+ // Paper end
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}
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private T createSnapshot(T tileEntity, World world) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftSign.java b/src/main/java/org/bukkit/craftbukkit/block/CraftSign.java
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index e6f86cc4b1..3a8f643609 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftSign.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftSign.java
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@@ -15,10 +15,12 @@ public class CraftSign extends CraftBlockEntityState<TileEntitySign> implements
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public CraftSign(final Block block) {
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super(block, TileEntitySign.class);
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+ if (lines == null) { lines = new String[]{"", "", "", ""}; } // Paper
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}
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public CraftSign(final Material material, final TileEntitySign te) {
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super(material, te);
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+ if (lines == null) { lines = new String[]{"", "", "", ""}; } // Paper
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}
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@Override
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--
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2.19.0
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