0d3b35c339
This option does not set the absolute speed of the entity as the name implies. It sets a modifier. The default (vanilla) value of `0.5` sets the baby zombie to move at 50% faster than the base speed. A negative value like `-0.4` would set them to move at 40% slower. There should be no functional changes as a result of this change, it's just clarifying the config name.
59 Zeilen
3.4 KiB
Diff
59 Zeilen
3.4 KiB
Diff
From f3379f11685779d6c619774596eeb258aea321fb Mon Sep 17 00:00:00 2001
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From: kashike <kashike@vq.lc>
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Date: Thu, 21 Apr 2016 23:51:55 -0700
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Subject: [PATCH] Add ability to configure frosted_ice properties
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index da2746754..bea878970 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -255,4 +255,14 @@ public class PaperWorldConfig {
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private void useVanillaScoreboardColoring() {
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useVanillaScoreboardColoring = getBoolean("use-vanilla-world-scoreboard-name-coloring", false);
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}
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+
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+ public boolean frostedIceEnabled = true;
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+ public int frostedIceDelayMin = 20;
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+ public int frostedIceDelayMax = 40;
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+ private void frostedIce() {
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+ this.frostedIceEnabled = this.getBoolean("frosted-ice.enabled", this.frostedIceEnabled);
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+ this.frostedIceDelayMin = this.getInt("frosted-ice.delay.min", this.frostedIceDelayMin);
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+ this.frostedIceDelayMax = this.getInt("frosted-ice.delay.max", this.frostedIceDelayMax);
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+ log("Frosted Ice: " + (this.frostedIceEnabled ? "enabled" : "disabled") + " / delay: min=" + this.frostedIceDelayMin + ", max=" + this.frostedIceDelayMax);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/BlockIceFrost.java b/src/main/java/net/minecraft/server/BlockIceFrost.java
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index 1a0c2eeaa..39c3bbc9c 100644
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--- a/src/main/java/net/minecraft/server/BlockIceFrost.java
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+++ b/src/main/java/net/minecraft/server/BlockIceFrost.java
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@@ -13,6 +13,7 @@ public class BlockIceFrost extends BlockIce {
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@Override
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public void tick(IBlockData iblockdata, World world, BlockPosition blockposition, Random random) {
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+ if (!world.paperConfig.frostedIceEnabled) return; // Paper - add ability to disable frosted ice
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if ((random.nextInt(3) == 0 || this.a(world, blockposition, 4)) && world.getLightLevel(blockposition) > 11 - (Integer) iblockdata.get(BlockIceFrost.a) - iblockdata.b((IBlockAccess) world, blockposition) && this.e(iblockdata, world, blockposition)) {
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BlockPosition.PooledBlockPosition blockposition_pooledblockposition = BlockPosition.PooledBlockPosition.r();
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Throwable throwable = null;
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@@ -28,7 +29,7 @@ public class BlockIceFrost extends BlockIce {
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IBlockData iblockdata1 = world.getType(blockposition_pooledblockposition);
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if (iblockdata1.getBlock() == this && !this.e(iblockdata1, world, blockposition_pooledblockposition)) {
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- world.getBlockTickList().a(blockposition_pooledblockposition, this, MathHelper.nextInt(random, 20, 40));
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+ world.getBlockTickList().a(blockposition_pooledblockposition, this, MathHelper.nextInt(random, world.paperConfig.frostedIceDelayMin, world.paperConfig.frostedIceDelayMax)); // Paper - use configurable min/max delay
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}
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}
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} catch (Throwable throwable1) {
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@@ -50,7 +51,7 @@ public class BlockIceFrost extends BlockIce {
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}
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} else {
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- world.getBlockTickList().a(blockposition, this, MathHelper.nextInt(random, 20, 40));
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+ world.getBlockTickList().a(blockposition, this, MathHelper.nextInt(random, world.paperConfig.frostedIceDelayMin, world.paperConfig.frostedIceDelayMax)); // Paper - use configurable min/max delay
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}
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}
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--
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2.23.0
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