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Paper-Old/patches/server/0286-Workaround-for-vehicle-tracking-issue-on-disconnect.patch
Spottedleaf 0c4a1c4496 Clean rebuild
Add to gradle build so that this is automatically done
throughout the update
2023-06-07 22:26:06 -07:00

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1.1 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: connorhartley <vectrixu+gh@gmail.com>
Date: Mon, 7 Jan 2019 14:43:48 -0600
Subject: [PATCH] Workaround for vehicle tracking issue on disconnect
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index e043d61c8e82367f055da0c078995c65fa86752d..ae17ae92ff6d4d6e1e9fb1666ad4f1703aa240a8 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -1602,6 +1602,13 @@ public class ServerPlayer extends Player {
public void disconnect() {
this.disconnected = true;
this.ejectPassengers();
+
+ // Paper start - Workaround an issue where the vehicle doesn't track the passenger disconnection dismount.
+ if (this.isPassenger() && this.getVehicle() instanceof ServerPlayer) {
+ this.stopRiding();
+ }
+ // Paper end
+
if (this.isSleeping()) {
this.stopSleepInBed(true, false);
}