0ddd20c6f7
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: ead719a65 SPIGOT-7136: Cancelling PlayerInteractEntityEvent with the Allay desyncs 8468e167e SPIGOT-7137: StructureGrowEvent isFromBonemeal and getPlayer have incorrect values d45057c59 SPIGOT-7089: Crash when command blocks attempt to load worlds Spigot Changes: 450dcaa8 Rebuild patches
27 Zeilen
1.9 KiB
Diff
27 Zeilen
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 2 May 2020 03:09:46 -0400
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Subject: [PATCH] Validate PickItem Packet and kick for invalid
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index cadc14777f6a978d4a58bbaf1b606a53c28b2c08..7b6dedcf405e3f9ff85ebe8702ab6459385c5ff9 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -973,7 +973,14 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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@Override
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public void handlePickItem(ServerboundPickItemPacket packet) {
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
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- this.player.getInventory().pickSlot(packet.getSlot());
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+ // Paper start - validate pick item position
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+ if (!(packet.getSlot() >= 0 && packet.getSlot() < this.player.getInventory().items.size())) {
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+ ServerGamePacketListenerImpl.LOGGER.warn("{} tried to set an invalid carried item", this.player.getName().getString());
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+ this.disconnect("Invalid hotbar selection (Hacking?)");
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+ return;
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+ }
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+ this.player.getInventory().pickSlot(packet.getSlot()); // Paper - Diff above if changed
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+ // Paper end
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this.player.connection.send(new ClientboundContainerSetSlotPacket(-2, 0, this.player.getInventory().selected, this.player.getInventory().getItem(this.player.getInventory().selected)));
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this.player.connection.send(new ClientboundContainerSetSlotPacket(-2, 0, packet.getSlot(), this.player.getInventory().getItem(packet.getSlot())));
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this.player.connection.send(new ClientboundSetCarriedItemPacket(this.player.getInventory().selected));
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