Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/patches/server/0723-Add-PlayerItemFrameChangeEvent.patch
Jake Potrebic 90fe0d58a5
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9825)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
897a0a23 SPIGOT-5753: Back PotionType by a minecraft registry
255b2aa1 SPIGOT-7080: Add World#locateNearestBiome
ff984826 Remove javadoc.io doc links

CraftBukkit Changes:
71b0135cc SPIGOT-5753: Back PotionType by a minecraft registry
a6bcb8489 SPIGOT-7080: Add World#locateNearestBiome
ad0e57434 SPIGOT-7502: CraftMetaItem - cannot deserialize BlockStateTag
b3efca57a SPIGOT-6400: Use Mockito instead of InvocationHandler
38c599f9d PR-1272: Only allow one entity in CraftItem instead of two
f065271ac SPIGOT-7498: ChunkSnapshot.getBlockEmittedLight() gets 64 blocks upper in Overworld

Spigot Changes:
e0e223fe Remove javadoc.io doc links
2023-10-22 20:12:00 +01:00

61 Zeilen
3.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: SamB440 <sam@islandearth.net>
Date: Mon, 15 Nov 2021 18:10:10 +0000
Subject: [PATCH] Add PlayerItemFrameChangeEvent
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
index dc999068891bfdfd4873ca939b4c4389d63f4415..a86472cce8e8fcde16d761842fe443a619f6e305 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
@@ -3,6 +3,7 @@ package net.minecraft.world.entity.decoration;
import com.mojang.logging.LogUtils;
import java.util.OptionalInt;
import javax.annotation.Nullable;
+import io.papermc.paper.event.player.PlayerItemFrameChangeEvent; // Paper
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.nbt.CompoundTag;
@@ -190,6 +191,13 @@ public class ItemFrame extends HangingEntity {
return true;
}
// CraftBukkit end
+ // Paper start - call PlayerItemFrameChangeEvent
+ if (source.getEntity() instanceof Player player) {
+ var event = new PlayerItemFrameChangeEvent((org.bukkit.entity.Player) player.getBukkitEntity(), (org.bukkit.entity.ItemFrame) this.getBukkitEntity(), this.getItem().asBukkitCopy(), PlayerItemFrameChangeEvent.ItemFrameChangeAction.REMOVE);
+ if (!event.callEvent()) return true; // return true here because you aren't cancelling the damage, just the change
+ this.setItem(ItemStack.fromBukkitCopy(event.getItemStack()), false);
+ }
+ // Paper end
this.dropItem(source.getEntity(), false);
this.gameEvent(GameEvent.BLOCK_CHANGE, source.getEntity());
this.playSound(this.getRemoveItemSound(), 1.0F, 1.0F);
@@ -456,13 +464,26 @@ public class ItemFrame extends HangingEntity {
}
}
- this.setItem(itemstack);
+ // Paper start - call PlayerItemFrameChangeEvent
+ PlayerItemFrameChangeEvent event = new PlayerItemFrameChangeEvent((org.bukkit.entity.Player) player.getBukkitEntity(), (org.bukkit.entity.ItemFrame) this.getBukkitEntity(), itemstack.asBukkitCopy(), PlayerItemFrameChangeEvent.ItemFrameChangeAction.PLACE);
+ if (!event.callEvent()) {
+ return InteractionResult.FAIL;
+ }
+ this.setItem(ItemStack.fromBukkitCopy(event.getItemStack()));
+ // Paper end
this.gameEvent(GameEvent.BLOCK_CHANGE, player);
if (!player.getAbilities().instabuild) {
itemstack.shrink(1);
}
}
} else {
+ // Paper start - call PlayerItemFrameChangeEvent
+ PlayerItemFrameChangeEvent event = new PlayerItemFrameChangeEvent((org.bukkit.entity.Player) player.getBukkitEntity(), (org.bukkit.entity.ItemFrame) this.getBukkitEntity(), this.getItem().asBukkitCopy(), PlayerItemFrameChangeEvent.ItemFrameChangeAction.ROTATE);
+ if (!event.callEvent()) {
+ return InteractionResult.FAIL;
+ }
+ setItem(ItemStack.fromBukkitCopy(event.getItemStack()), false, false);
+ // Paper end
this.playSound(this.getRotateItemSound(), 1.0F, 1.0F);
this.setRotation(this.getRotation() + 1);
this.gameEvent(GameEvent.BLOCK_CHANGE, player);