b3b961f9d5
If the player moves to the configuration stage, we also need to fire the event.
44 Zeilen
2.2 KiB
Diff
44 Zeilen
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Wed, 19 Aug 2020 05:05:54 +0100
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Subject: [PATCH] Buffer joins to world
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This patch buffers the number of logins which will attempt to join
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the world per tick, this attempts to reduce the impact that join floods
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has on the server
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diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
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index 36a78cc103ddf1cc7ccddefc0b3fd6cef987f67d..f9d7fec242a059a3b056c569ffaf214a361716d6 100644
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--- a/src/main/java/net/minecraft/network/Connection.java
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+++ b/src/main/java/net/minecraft/network/Connection.java
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@@ -498,14 +498,29 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
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}
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// Paper end - Optimize network
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+ private static final int MAX_PER_TICK = io.papermc.paper.configuration.GlobalConfiguration.get().misc.maxJoinsPerTick; // Paper
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+ private static int joinAttemptsThisTick; // Paper
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+ private static int currTick; // Paper
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public void tick() {
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this.flushQueue();
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+ // Paper start
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+ if (Connection.currTick != net.minecraft.server.MinecraftServer.currentTick) {
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+ Connection.currTick = net.minecraft.server.MinecraftServer.currentTick;
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+ Connection.joinAttemptsThisTick = 0;
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+ }
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+ // Paper end
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PacketListener packetlistener = this.packetListener;
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if (packetlistener instanceof TickablePacketListener) {
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TickablePacketListener tickablepacketlistener = (TickablePacketListener) packetlistener;
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+ // Paper start - limit the number of joins which can be processed each tick
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+ if (!(this.packetListener instanceof net.minecraft.server.network.ServerLoginPacketListenerImpl loginPacketListener)
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+ || loginPacketListener.state != net.minecraft.server.network.ServerLoginPacketListenerImpl.State.VERIFYING
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+ || Connection.joinAttemptsThisTick++ < MAX_PER_TICK) {
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tickablepacketlistener.tick();
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+ }
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+ // Paper end
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}
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if (!this.isConnected() && !this.disconnectionHandled) {
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