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Paper-Old/Spigot-Server-Patches/0148-Do-not-load-chunks-for-pathfinding.patch
Aikar fe18b38aea Remove unneeded mob spawn cap patch - Fixes #235
I misread the code and thought the code kept looping until the mob spawn cap was hit.

Upon furthur review, this is not true, so this patch doesn't do anything sane.
2016-05-27 21:35:28 -04:00

23 Zeilen
833 B
Diff

From c410b547a8bf8a5fcb80ce9e2717d8219d1edc3d Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 19 Jan 2016 00:13:19 -0500
Subject: [PATCH] Do not load chunks for pathfinding
diff --git a/src/main/java/net/minecraft/server/ChunkCache.java b/src/main/java/net/minecraft/server/ChunkCache.java
index a8fd64c..11c11cf 100644
--- a/src/main/java/net/minecraft/server/ChunkCache.java
+++ b/src/main/java/net/minecraft/server/ChunkCache.java
@@ -25,7 +25,7 @@ public class ChunkCache implements IBlockAccess {
for (l = this.a; l <= j; ++l) {
for (i1 = this.b; i1 <= k; ++i1) {
- this.c[l - this.a][i1 - this.b] = world.getChunkAt(l, i1);
+ this.c[l - this.a][i1 - this.b] = world.getChunkIfLoaded(l, i1); // Paper
}
}
--
2.7.4 (Apple Git-66)