e886d8118e
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing
121 Zeilen
6.6 KiB
Diff
121 Zeilen
6.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: jmp <jasonpenilla2@me.com>
|
|
Date: Thu, 20 Aug 2020 11:20:12 -0700
|
|
Subject: [PATCH] Add Wandering Trader spawn rate config options
|
|
|
|
Adds config options for modifying the spawn rates of Wandering Traders.
|
|
These values are all easy to understand and configure after a quick read of this
|
|
page on the Minecraft wiki: https://minecraft.gamepedia.com/Wandering_Trader#Spawning
|
|
Usages of the vanilla WanderingTraderSpawnDelay and WanderingTraderSpawnChance values
|
|
in IWorldServerData are removed as they were only used in certain places, with hardcoded
|
|
values used in other places.
|
|
|
|
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
index a98e25917193043633e2120beb4fe2d49d0e4500..b4d76494851601d61a69e2f060727a68f4461267 100644
|
|
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
@@ -697,4 +697,17 @@ public class PaperWorldConfig {
|
|
log("The Ender Dragon will be removed if she already exists without a portal.");
|
|
}
|
|
}
|
|
+
|
|
+ public int wanderingTraderSpawnMinuteTicks = 1200;
|
|
+ public int wanderingTraderSpawnDayTicks = 24000;
|
|
+ public int wanderingTraderSpawnChanceFailureIncrement = 25;
|
|
+ public int wanderingTraderSpawnChanceMin = 25;
|
|
+ public int wanderingTraderSpawnChanceMax = 75;
|
|
+ private void wanderingTraderSettings() {
|
|
+ wanderingTraderSpawnMinuteTicks = getInt("wandering-trader.spawn-minute-length", wanderingTraderSpawnMinuteTicks);
|
|
+ wanderingTraderSpawnDayTicks = getInt("wandering-trader.spawn-day-length", wanderingTraderSpawnDayTicks);
|
|
+ wanderingTraderSpawnChanceFailureIncrement = getInt("wandering-trader.spawn-chance-failure-increment", wanderingTraderSpawnChanceFailureIncrement);
|
|
+ wanderingTraderSpawnChanceMin = getInt("wandering-trader.spawn-chance-min", wanderingTraderSpawnChanceMin);
|
|
+ wanderingTraderSpawnChanceMax = getInt("wandering-trader.spawn-chance-max", wanderingTraderSpawnChanceMax);
|
|
+ }
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/MobSpawnerTrader.java b/src/main/java/net/minecraft/server/MobSpawnerTrader.java
|
|
index 502cb0ea40b5df1962c5a6d4b57d34de9d413e7f..8d89f51182444852062d549d23c00a93e601eb38 100644
|
|
--- a/src/main/java/net/minecraft/server/MobSpawnerTrader.java
|
|
+++ b/src/main/java/net/minecraft/server/MobSpawnerTrader.java
|
|
@@ -9,49 +9,59 @@ public class MobSpawnerTrader implements MobSpawner {
|
|
|
|
private final Random a = new Random();
|
|
private final IWorldDataServer b;
|
|
- private int c;
|
|
- private int d;
|
|
- private int e;
|
|
+ private int c; public final int getMinuteTimer() { return this.c; } public final void setMinuteTimer(int x) { this.c = x; } // Paper - OBFHELPER
|
|
+ private int d; public final int getDayTimer() { return this.d; } public final void setDayTimer(int x) { this.d = x; } // Paper - OBFHELPER
|
|
+ private int e; public final int getSpawnChance() { return this.e; } public final void setSpawnChance(int x) { this.e = x; } // Paper - OBFHELPER
|
|
|
|
public MobSpawnerTrader(IWorldDataServer iworlddataserver) {
|
|
this.b = iworlddataserver;
|
|
- this.c = 1200;
|
|
- this.d = iworlddataserver.v();
|
|
- this.e = iworlddataserver.w();
|
|
- if (this.d == 0 && this.e == 0) {
|
|
- this.d = 24000;
|
|
- iworlddataserver.g(this.d);
|
|
- this.e = 25;
|
|
- iworlddataserver.h(this.e);
|
|
- }
|
|
+ // Paper start
|
|
+ this.setMinuteTimer(Integer.MIN_VALUE);
|
|
+ //this.d = iworlddataserver.v(); // Paper - This value is read from the world file only for the first spawn, after which vanilla uses a hardcoded value
|
|
+ //this.e = iworlddataserver.w(); // Paper - This value is read from the world file only for the first spawn, after which vanilla uses a hardcoded value
|
|
+ //if (this.d == 0 && this.e == 0) {
|
|
+ // this.d = 24000;
|
|
+ // iworlddataserver.g(this.d);
|
|
+ // this.e = 25;
|
|
+ // iworlddataserver.h(this.e);
|
|
+ //}
|
|
+ // Paper end
|
|
|
|
}
|
|
|
|
@Override
|
|
public int a(WorldServer worldserver, boolean flag, boolean flag1) {
|
|
+ // Paper start
|
|
+ if (this.getMinuteTimer() == Integer.MIN_VALUE) {
|
|
+ this.setMinuteTimer(worldserver.paperConfig.wanderingTraderSpawnMinuteTicks);
|
|
+ this.setDayTimer(worldserver.paperConfig.wanderingTraderSpawnDayTicks);
|
|
+ this.setSpawnChance(worldserver.paperConfig.wanderingTraderSpawnChanceMin);
|
|
+ }
|
|
if (!worldserver.getGameRules().getBoolean(GameRules.DO_TRADER_SPAWNING)) {
|
|
return 0;
|
|
- } else if (--this.c > 0) {
|
|
+ } else if (this.getMinuteTimer() - 1 > 0) {
|
|
+ this.setMinuteTimer(this.getMinuteTimer() - 1);
|
|
return 0;
|
|
} else {
|
|
- this.c = 1200;
|
|
- this.d -= 1200;
|
|
- this.b.g(this.d);
|
|
- if (this.d > 0) {
|
|
+ this.setMinuteTimer(worldserver.paperConfig.wanderingTraderSpawnMinuteTicks);
|
|
+ this.setDayTimer(getDayTimer() - worldserver.paperConfig.wanderingTraderSpawnMinuteTicks);
|
|
+ //this.b.g(this.d); // Paper - We don't need to save this value to disk if it gets set back to a hardcoded value anyways
|
|
+ if (this.getDayTimer() > 0) {
|
|
return 0;
|
|
} else {
|
|
- this.d = 24000;
|
|
+ this.setDayTimer(worldserver.paperConfig.wanderingTraderSpawnDayTicks);
|
|
if (!worldserver.getGameRules().getBoolean(GameRules.DO_MOB_SPAWNING)) {
|
|
return 0;
|
|
} else {
|
|
- int i = this.e;
|
|
+ int i = this.getSpawnChance();
|
|
|
|
- this.e = MathHelper.clamp(this.e + 25, 25, 75);
|
|
- this.b.h(this.e);
|
|
+ this.setSpawnChance(MathHelper.clamp(i + worldserver.paperConfig.wanderingTraderSpawnChanceFailureIncrement, worldserver.paperConfig.wanderingTraderSpawnChanceMin, worldserver.paperConfig.wanderingTraderSpawnChanceMax));
|
|
+ //this.b.h(this.e); // Paper - We don't need to save this value to disk if it gets set back to a hardcoded value anyways
|
|
if (this.a.nextInt(100) > i) {
|
|
return 0;
|
|
} else if (this.a(worldserver)) {
|
|
- this.e = 25;
|
|
+ this.setSpawnChance(worldserver.paperConfig.wanderingTraderSpawnChanceMin);
|
|
+ // Paper end
|
|
return 1;
|
|
} else {
|
|
return 0;
|