a207d14a0e
Signed-off-by: Mariell Hoversholm <proximyst@proximyst.com>
100 Zeilen
5.4 KiB
Diff
100 Zeilen
5.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Caleb Bassham <caleb.bassham@gmail.com>
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Date: Fri, 28 Sep 2018 02:32:19 -0500
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Subject: [PATCH] Call player spectator target events and improve
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implementation
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Use a proper teleport for teleporting to entities in different
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worlds.
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Implementation improvements authored by Spottedleaf <Spottedleaf@users.noreply.github.com>
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Validate that the target entity is valid and deny spectate
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requests from frozen players.
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Also, make sure the entity is spawned to the client before
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sending the camera packet. If the entity isn't spawned clientside
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when it receives the camera packet, then the client will not
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spectate the target entity.
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Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 75419c866641ab654349cde6ca3fbdef701dd8d9..92139b271eb6c305787662ef8c7d221fb42296f7 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -1818,14 +1818,58 @@ public class ServerPlayer extends Player implements ContainerListener {
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}
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public void setCamera(Entity entity) {
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+ // Paper start - Add PlayerStartSpectatingEntityEvent and PlayerStopSpectatingEntity Event and improve implementation
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Entity entity1 = this.getCamera();
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- this.camera = (Entity) (entity == null ? this : entity);
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- if (entity1 != this.camera) {
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- this.connection.send(new ClientboundSetCameraPacket(this.camera));
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- this.connection.a(this.camera.getX(), this.camera.getY(), this.camera.getZ(), this.yRot, this.xRot, TeleportCause.SPECTATE); // CraftBukkit
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+ if (entity == null) {
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+ entity = this;
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}
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+ if (entity1 == entity) return; // new spec target is the current spec target
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+
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+ if (entity == this) {
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+ com.destroystokyo.paper.event.player.PlayerStopSpectatingEntityEvent playerStopSpectatingEntityEvent = new com.destroystokyo.paper.event.player.PlayerStopSpectatingEntityEvent(this.getBukkitEntity(), entity1.getBukkitEntity());
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+
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+ if (!playerStopSpectatingEntityEvent.callEvent()) {
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+ return;
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+ }
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+ } else {
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+ com.destroystokyo.paper.event.player.PlayerStartSpectatingEntityEvent playerStartSpectatingEntityEvent = new com.destroystokyo.paper.event.player.PlayerStartSpectatingEntityEvent(this.getBukkitEntity(), entity1.getBukkitEntity(), entity.getBukkitEntity());
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+
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+ if (!playerStartSpectatingEntityEvent.callEvent()) {
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+ return;
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+ }
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+ }
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+ // Validate
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+ if (entity != this) {
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+ if (entity.removed || entity.shouldBeRemoved || !entity.valid || entity.level == null) {
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+ MinecraftServer.LOGGER.info("Blocking player " + this.toString() + " from spectating invalid entity " + entity.toString());
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+ return;
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+ }
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+ if (this.isImmobile()) {
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+ // use debug: clients might maliciously spam this
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+ MinecraftServer.LOGGER.debug("Blocking frozen player " + this.toString() + " from spectating entity " + entity.toString());
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+ return;
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+ }
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+ }
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+
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+ this.camera = entity; // only set after validating state
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+
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+ if (entity != this) {
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+ // Make sure we're in the right place
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+ this.ejectPassengers(); // teleport can fail if we have passengers...
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+ this.getBukkitEntity().teleport(new Location(entity.getCommandSenderWorld().getWorld(), entity.getX(), entity.getY(), entity.getZ(), this.yRot, this.xRot), TeleportCause.SPECTATE); // Correctly handle cross-world entities from api calls by using CB teleport
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+
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+ // Make sure we're tracking the entity before sending
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+ ChunkMap.TrackedEntity tracker = ((ServerLevel)entity.level).getChunkSource().chunkMap.entityMap.get(entity.getId());
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+ if (tracker != null) { // dumb plugins...
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+ tracker.updatePlayer(this);
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+ }
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+ } else {
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+ this.connection.teleport(this.camera.getX(), this.camera.getY(), this.camera.getZ(), this.yRot, this.xRot, TeleportCause.SPECTATE); // CraftBukkit
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+ }
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+ this.connection.send(new ClientboundSetCameraPacket(entity));
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+ // Paper end
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}
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@Override
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 900c9b1106a153bc386f6c3d9c11226f8ac69f86..4fd8d775790c037e82f9b0d29ed0eccf03c2dc66 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1353,6 +1353,7 @@ public class ServerGamePacketListenerImpl implements ServerGamePacketListener {
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}
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// CraftBukkit start - Delegate to teleport(Location)
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+ public final void teleport(double d0, double d1, double d2, float f, float f1, PlayerTeleportEvent.TeleportCause cause) { this.a(d0, d1, d2, f, f1, cause); } // Paper - OBFHELPER
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public void a(double d0, double d1, double d2, float f, float f1, PlayerTeleportEvent.TeleportCause cause) {
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this.a(d0, d1, d2, f, f1, Collections.<ClientboundPlayerPositionPacket.RelativeArgument>emptySet(), cause);
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}
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