de04cbced5
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: f29cb801 Separate checkstyle-suppressions file is not required 86f99bbe SPIGOT-7540, PR-946: Add ServerTickManager API d4119585 SPIGOT-6903, PR-945: Add BlockData#getMapColor b7a2ed41 SPIGOT-7530, PR-947: Add Player#removeResourcePack 9dd56255 SPIGOT-7527, PR-944: Add WindCharge#explode() 994a6163 Attempt upgrade of resolver libraries CraftBukkit Changes: b3b43a6ad Add Checkstyle check for unused imports 13fb3358e SPIGOT-7544: Scoreboard#getEntries() doesn't get entries but class names 3dda99c06 SPIGOT-7540, PR-1312: Add ServerTickManager API 2ab4508c0 SPIGOT-6903, PR-1311: Add BlockData#getMapColor 1dbdbbed4 PR-1238: Remove unnecessary sign ticking 659728d2a MC-264285, SPIGOT-7439, PR-1237: Fix unbreakable flint and steel is completely consumed while igniting creeper e37e29ce0 Increase outdated build delay c00438b39 SPIGOT-7530, PR-1313: Add Player#removeResourcePack 492dd80ce SPIGOT-7527, PR-1310: Add WindCharge#explode() e11fbb9d7 Upgrade MySQL driver 9f3a0bd2a Attempt upgrade of resolver libraries 60d16d7ca PR-1306: Centralize Bukkit and Minecraft entity conversion Spigot Changes: 06d602e7 Rebuild patches
180 Zeilen
11 KiB
Diff
180 Zeilen
11 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Corey Shupe <coreyshupe101@gmail.com>
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Date: Wed, 11 Jan 2023 16:40:39 -0500
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Subject: [PATCH] Add Listing API for Player
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diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
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index aa1c6de4d6cb7bbca33d25895c54707d220ab62a..9810d62c99f5d7dfca61ddfbbc356aebad2f7001 100644
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--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
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+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundPlayerInfoUpdatePacket.java
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@@ -29,12 +29,46 @@ public class ClientboundPlayerInfoUpdatePacket implements Packet<ClientGamePacke
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this.actions = EnumSet.of(action);
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this.entries = List.of(new ClientboundPlayerInfoUpdatePacket.Entry(player));
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}
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+ // Paper start
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+ public ClientboundPlayerInfoUpdatePacket(EnumSet<ClientboundPlayerInfoUpdatePacket.Action> actions, List<ClientboundPlayerInfoUpdatePacket.Entry> entries) {
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+ this.actions = actions;
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+ this.entries = entries;
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+ }
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+
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+ public ClientboundPlayerInfoUpdatePacket(EnumSet<ClientboundPlayerInfoUpdatePacket.Action> actions, ClientboundPlayerInfoUpdatePacket.Entry entry) {
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+ this.actions = actions;
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+ this.entries = List.of(entry);
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+ }
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+ // Paper end
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public static ClientboundPlayerInfoUpdatePacket createPlayerInitializing(Collection<ServerPlayer> players) {
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EnumSet<ClientboundPlayerInfoUpdatePacket.Action> enumSet = EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.ADD_PLAYER, ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT, ClientboundPlayerInfoUpdatePacket.Action.UPDATE_GAME_MODE, ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LISTED, ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LATENCY, ClientboundPlayerInfoUpdatePacket.Action.UPDATE_DISPLAY_NAME);
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return new ClientboundPlayerInfoUpdatePacket(enumSet, players);
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}
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+ // Paper start
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+ public static ClientboundPlayerInfoUpdatePacket createPlayerInitializing(Collection<ServerPlayer> players, ServerPlayer forPlayer) {
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+ final EnumSet<ClientboundPlayerInfoUpdatePacket.Action> enumSet = EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.ADD_PLAYER, ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT, ClientboundPlayerInfoUpdatePacket.Action.UPDATE_GAME_MODE, ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LISTED, ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LATENCY, ClientboundPlayerInfoUpdatePacket.Action.UPDATE_DISPLAY_NAME);
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+ final List<ClientboundPlayerInfoUpdatePacket.Entry> entries = new java.util.ArrayList<>(players.size());
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+ final org.bukkit.craftbukkit.entity.CraftPlayer bukkitEntity = forPlayer.getBukkitEntity();
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+ for (final ServerPlayer player : players) {
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+ entries.add(new ClientboundPlayerInfoUpdatePacket.Entry(player, bukkitEntity.isListed(player.getBukkitEntity())));
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+ }
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+ return new ClientboundPlayerInfoUpdatePacket(enumSet, entries);
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+ }
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+
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+ public static ClientboundPlayerInfoUpdatePacket createSinglePlayerInitializing(ServerPlayer player, boolean listed) {
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+ final EnumSet<ClientboundPlayerInfoUpdatePacket.Action> enumSet = EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.ADD_PLAYER, ClientboundPlayerInfoUpdatePacket.Action.INITIALIZE_CHAT, ClientboundPlayerInfoUpdatePacket.Action.UPDATE_GAME_MODE, ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LISTED, ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LATENCY, ClientboundPlayerInfoUpdatePacket.Action.UPDATE_DISPLAY_NAME);
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+ final List<ClientboundPlayerInfoUpdatePacket.Entry> entries = List.of(new Entry(player, listed));
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+ return new ClientboundPlayerInfoUpdatePacket(enumSet, entries);
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+ }
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+
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+ public static ClientboundPlayerInfoUpdatePacket updateListed(UUID playerInfoId, boolean listed) {
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+ EnumSet<ClientboundPlayerInfoUpdatePacket.Action> enumSet = EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LISTED);
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+ return new ClientboundPlayerInfoUpdatePacket(enumSet, new ClientboundPlayerInfoUpdatePacket.Entry(playerInfoId, listed));
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+ }
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+ // Paper end
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+
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public ClientboundPlayerInfoUpdatePacket(FriendlyByteBuf buf) {
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this.actions = buf.readEnumSet(ClientboundPlayerInfoUpdatePacket.Action.class);
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this.entries = buf.readList((buf2) -> {
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@@ -144,8 +178,18 @@ public class ClientboundPlayerInfoUpdatePacket implements Packet<ClientGamePacke
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public static record Entry(UUID profileId, @Nullable GameProfile profile, boolean listed, int latency, GameType gameMode, @Nullable Component displayName, @Nullable RemoteChatSession.Data chatSession) {
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Entry(ServerPlayer player) {
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- this(player.getUUID(), player.getGameProfile(), true, player.connection.latency(), player.gameMode.getGameModeForPlayer(), player.getTabListDisplayName(), Optionull.map(player.getChatSession(), RemoteChatSession::asData));
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+ // Paper start - add listed
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+ this(player, true);
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+ }
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+ Entry(ServerPlayer player, boolean listed) {
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+ this(player.getUUID(), player.getGameProfile(), listed, player.connection.latency(), player.gameMode.getGameModeForPlayer(), player.getTabListDisplayName(), Optionull.map(player.getChatSession(), RemoteChatSession::asData));
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+ // Paper end - add listed
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+ }
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+ // Paper start
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+ Entry(UUID profileId, boolean listed) {
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+ this(profileId, null, listed, 0, GameType.DEFAULT_MODE, null, null);
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}
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+ // Paper end
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}
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static class EntryBuilder {
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 098bb36a66e022da30302936aba10d296587ac88..a35638a92479b90afa89cf201fc45b49c9e767f3 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -356,14 +356,22 @@ public abstract class PlayerList {
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// CraftBukkit end
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// CraftBukkit start - sendAll above replaced with this loop
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- ClientboundPlayerInfoUpdatePacket packet = ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(player));
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+ ClientboundPlayerInfoUpdatePacket packet = ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(player)); // Paper
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final List<ServerPlayer> onlinePlayers = Lists.newArrayListWithExpectedSize(this.players.size() - 1); // Paper - use single player info update packet
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for (int i = 0; i < this.players.size(); ++i) {
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ServerPlayer entityplayer1 = (ServerPlayer) this.players.get(i);
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if (entityplayer1.getBukkitEntity().canSee(bukkitPlayer)) {
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+ // Paper start
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+ if (entityplayer1.getBukkitEntity().isListed(bukkitPlayer)) {
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+ // Paper end
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entityplayer1.connection.send(packet);
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+ // Paper start
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+ } else {
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+ entityplayer1.connection.send(ClientboundPlayerInfoUpdatePacket.createSinglePlayerInitializing(player, false));
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+ }
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+ // Paper end
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}
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if (entityplayer1 == player || !bukkitPlayer.canSee(entityplayer1.getBukkitEntity())) { // Paper - don't include joining player
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@@ -374,7 +382,7 @@ public abstract class PlayerList {
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}
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// Paper start - use single player info update packet
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if (!onlinePlayers.isEmpty()) {
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- player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(onlinePlayers));
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+ player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(onlinePlayers, player));
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}
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// Paper end
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player.sentListPacket = true;
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 0b547a5f6101142dabe04ea39abd7b35fde0c58b..5ef73e8a968df95456b2a48b37f7e325bdcae5d8 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -182,6 +182,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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private final ConversationTracker conversationTracker = new ConversationTracker();
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private final Set<String> channels = new HashSet<String>();
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private final Map<UUID, Set<WeakReference<Plugin>>> invertedVisibilityEntities = new HashMap<>();
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+ private final Set<UUID> unlistedEntities = new HashSet<>(); // Paper
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private static final WeakHashMap<Plugin, WeakReference<Plugin>> pluginWeakReferences = new WeakHashMap<>();
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private int hash = 0;
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private double health = 20;
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@@ -1986,7 +1987,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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otherPlayer.setUUID(uuidOverride);
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}
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// Paper end
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- this.getHandle().connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(otherPlayer)));
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+ this.getHandle().connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(otherPlayer), this.getHandle())); // Paper
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if (original != null) otherPlayer.setUUID(original); // Paper - uuid override
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}
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@@ -2095,6 +2096,43 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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return (entity != null) ? this.canSee(entity) : false; // If we can't find it, we can't see it
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}
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+ // Paper start
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+ @Override
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+ public boolean isListed(Player other) {
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+ return !this.unlistedEntities.contains(other.getUniqueId());
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+ }
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+
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+ @Override
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+ public boolean unlistPlayer(@NotNull Player other) {
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+ Preconditions.checkNotNull(other, "hidden entity cannot be null");
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+ if (this.getHandle().connection == null) return false;
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+ if (this.equals(other)) return false;
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+ if (!this.canSee(other)) return false;
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+
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+ if (unlistedEntities.add(other.getUniqueId())) {
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+ this.getHandle().connection.send(ClientboundPlayerInfoUpdatePacket.updateListed(other.getUniqueId(), false));
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+ return true;
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+ } else {
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+ return false;
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+ }
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+ }
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+
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+ @Override
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+ public boolean listPlayer(@NotNull Player other) {
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+ Preconditions.checkNotNull(other, "hidden entity cannot be null");
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+ if (this.getHandle().connection == null) return false;
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+ if (this.equals(other)) return false;
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+ if (!this.canSee(other)) throw new IllegalStateException("Player cannot see other player");
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+
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+ if (this.unlistedEntities.remove(other.getUniqueId())) {
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+ this.getHandle().connection.send(ClientboundPlayerInfoUpdatePacket.updateListed(other.getUniqueId(), true));
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+ return true;
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+ } else {
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+ return false;
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+ }
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+ }
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+ // Paper end
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+
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@Override
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public Map<String, Object> serialize() {
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Map<String, Object> result = new LinkedHashMap<String, Object>();
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