41647af74c
We cannot put blocking network I/O onto the worldgen threads, this will crash the server if it stalls
25 Zeilen
1.3 KiB
Diff
25 Zeilen
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Tue, 3 Mar 2020 05:26:40 +0000
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Subject: [PATCH] Prevent teleporting dead entities
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 2c46a7853edda6f9b6a057e1e3ab0919dcd5436d..5157c257a3480b4f26d4a5830c36725af2d4bd4b 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1559,6 +1559,13 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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}
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private void internalTeleport(double d0, double d1, double d2, float f, float f1, Set<ClientboundPlayerPositionPacket.RelativeArgument> set, boolean flag) {
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+ // Paper start
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+ if (player.isRemoved()) {
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+ LOGGER.info("Attempt to teleport removed player {} restricted", player.getScoreboardName());
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+ if (server.isDebugging()) io.papermc.paper.util.TraceUtil.dumpTraceForThread("Attempt to teleport removed player");
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+ return;
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+ }
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+ // Paper end
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// CraftBukkit start
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if (Float.isNaN(f)) {
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f = 0;
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