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Paper-Old/patches/server/0889-Add-custom-destroyerIdentity-to-sendBlockDamage.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

33 Zeilen
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TheFruxz <cedricspitzer@outlook.de>
Date: Sat, 26 Mar 2022 18:41:36 +0100
Subject: [PATCH] Add custom destroyerIdentity to sendBlockDamage
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 81d986eeb355087dc1ff45c2c44b9d34b04f02f1..275101311ea56e5947377dad1ba17f1c4b449285 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1014,13 +1014,20 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@Override
public void sendBlockDamage(Location loc, float progress) {
+ // Paper start - customBlockDamage identity
+ sendBlockDamage(loc, progress, this.getHandle().getId());
+ }
+
+ @Override
+ public void sendBlockDamage(Location loc, float progress, int destroyerIdentity) {
+ // Paper end - customBlockDamage identity
Preconditions.checkArgument(loc != null, "loc must not be null");
Preconditions.checkArgument(progress >= 0.0 && progress <= 1.0, "progress must be between 0.0 and 1.0 (inclusive)");
if (this.getHandle().connection == null) return;
int stage = (int) (9 * progress); // There are 0 - 9 damage states
- ClientboundBlockDestructionPacket packet = new ClientboundBlockDestructionPacket(this.getHandle().getId(), new BlockPos(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ()), stage);
+ ClientboundBlockDestructionPacket packet = new ClientboundBlockDestructionPacket(destroyerIdentity, new BlockPos(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ()), stage); // Paper - customBlockDamage identity
this.getHandle().connection.send(packet);
}