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Paper-Old/Spigot-Server-Patches/0340-Implement-PlayerPostRespawnEvent.patch
Mariell Hoversholm 8a046c95a4 Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
5c77bd28 SPIGOT-6147: InventoryCloseEvent does not fire after closing player inventory
2020-10-01 10:33:58 -04:00

49 Zeilen
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MisterVector <whizkid3000@hotmail.com>
Date: Fri, 26 Oct 2018 21:31:00 -0700
Subject: [PATCH] Implement PlayerPostRespawnEvent
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 5b2cecba3569a35ba259427747a8d39f51d1c8cb..fe1827d65d616322e6b540b18fff5bf32e0638ac 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -668,9 +668,14 @@ public abstract class PlayerList {
// this.a(entityplayer1, entityplayer, worldserver1); // CraftBukkit - removed
boolean flag2 = false;
+ // Paper start
+ boolean isBedSpawn = false;
+ boolean isRespawn = false;
+ // Paper end
+
// CraftBukkit start - fire PlayerRespawnEvent
if (location == null) {
- boolean isBedSpawn = false;
+ // boolean isBedSpawn = false; // Paper - moved up
WorldServer worldserver1 = this.server.getWorldServer(entityplayer.getSpawnDimension());
if (worldserver1 != null) {
Optional optional;
@@ -721,6 +726,7 @@ public abstract class PlayerList {
location = respawnEvent.getRespawnLocation();
if (!flag) entityplayer.reset(); // SPIGOT-4785
+ isRespawn = true; // Paper
} else {
location.setWorld(worldserver.getWorld());
}
@@ -778,6 +784,13 @@ public abstract class PlayerList {
if (entityplayer.playerConnection.isDisconnected()) {
this.savePlayerFile(entityplayer);
}
+
+ // Paper start
+ if (isRespawn) {
+ cserver.getPluginManager().callEvent(new com.destroystokyo.paper.event.player.PlayerPostRespawnEvent(entityplayer.getBukkitEntity(), location, isBedSpawn));
+ }
+ // Paper end
+
// CraftBukkit end
return entityplayer1;
}