385f313a8b
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: d41796de SPIGOT-7071: Add Player#stopSound(SoundCategory category) 61dae5b2 SPIGOT-7011, SPIGOT-7065: Overhaul of structures CraftBukkit Changes: 991aeda12 SPIGOT-1729, SPIGOT-7090: Keep precision in teleportation between worlds 5c9a5f628 SPIGOT-7071: Add Player#stopSound(SoundCategory category) 68f888ded SPIGOT-7011, SPIGOT-7065: Overhaul of structures 0231a3746 Remove outdated build delay. Spigot Changes: 475f6008 Rebuild patches 8ce1761f Rebuild patches
63 Zeilen
3.6 KiB
Diff
63 Zeilen
3.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sat, 12 Mar 2022 06:31:13 -0800
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Subject: [PATCH] Fix swamp hut cat generation deadlock
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The worldgen thread will attempt to get structure references
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via the world's getChunkAt method, which is fine if the gen is
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not cancelled - but if the chunk was unloaded, the call will block
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indefinitely. Instead of using the world state, we use the already
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supplied ServerLevelAccessor which will always have the chunk available.
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diff --git a/src/main/java/net/minecraft/world/entity/animal/Cat.java b/src/main/java/net/minecraft/world/entity/animal/Cat.java
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index 5ad968a2f1add27da0d6a858e683d5d771128092..e44352857272a2a4027c67bd25a28a9498b7bb49 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/Cat.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/Cat.java
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@@ -361,7 +361,7 @@ public class Cat extends TamableAnimal {
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});
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ServerLevel worldserver = world.getLevel();
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- if (worldserver.structureManager().getStructureWithPieceAt(this.blockPosition(), StructureTags.CATS_SPAWN_AS_BLACK).isValid()) {
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+ if (worldserver.structureManager().getStructureWithPieceAt(this.blockPosition(), StructureTags.CATS_SPAWN_AS_BLACK, world).isValid()) { // Paper - fix deadlock
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this.setCatVariant(CatVariant.ALL_BLACK);
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this.setPersistenceRequired();
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}
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diff --git a/src/main/java/net/minecraft/world/level/StructureManager.java b/src/main/java/net/minecraft/world/level/StructureManager.java
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index 21afcbc71fdb10994f2f3451f5b06e4bb75c60c7..bca1e39da66a889caf92c28b6348623a440e1c7f 100644
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--- a/src/main/java/net/minecraft/world/level/StructureManager.java
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+++ b/src/main/java/net/minecraft/world/level/StructureManager.java
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@@ -43,7 +43,12 @@ public class StructureManager {
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}
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public List<StructureStart> startsForStructure(ChunkPos chunkPos, Predicate<Structure> predicate) {
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- Map<Structure, LongSet> map = this.level.getChunk(chunkPos.x, chunkPos.z, ChunkStatus.STRUCTURE_REFERENCES).getAllReferences();
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+ // Paper start
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+ return this.startsForStructure(chunkPos, predicate, null);
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+ }
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+ public List<StructureStart> startsForStructure(ChunkPos chunkPos, Predicate<Structure> predicate, @Nullable ServerLevelAccessor levelAccessor) {
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+ // Paper end
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+ Map<Structure, LongSet> map = (levelAccessor == null ? this.level : levelAccessor).getChunk(chunkPos.x, chunkPos.z, ChunkStatus.STRUCTURE_REFERENCES).getAllReferences();
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ImmutableList.Builder<StructureStart> builder = ImmutableList.builder();
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for(Map.Entry<Structure, LongSet> entry : map.entrySet()) {
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@@ -107,13 +112,18 @@ public class StructureManager {
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}
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public StructureStart getStructureWithPieceAt(BlockPos pos, TagKey<Structure> structureTag) {
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+ // Paper start
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+ return this.getStructureWithPieceAt(pos, structureTag, null);
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+ }
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+ public StructureStart getStructureWithPieceAt(BlockPos pos, TagKey<Structure> structureTag, @Nullable ServerLevelAccessor levelAccessor) {
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+ // Paper end
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Registry<Structure> registry = this.registryAccess().registryOrThrow(Registry.STRUCTURE_REGISTRY);
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for(StructureStart structureStart : this.startsForStructure(new ChunkPos(pos), (structure) -> {
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return registry.getHolder(registry.getId(structure)).map((holder) -> {
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return holder.is(structureTag);
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}).orElse(false);
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- })) {
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+ }, levelAccessor)) { // Paper
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if (this.structureHasPieceAt(pos, structureStart)) {
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return structureStart;
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}
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