70ce6ce831
This makes it easier for downstream projects (forks) to replace the version fetching system with their own. It is as simple as implementing an interface and overriding the default implementation of org.bukkit.UnsafeValues#getVersionFetcher() It also makes it easier for us to organize things like the version history feature. Lastly I have updated the paper implementation to check against the site API rather than against jenkins.
23 Zeilen
1.2 KiB
Diff
23 Zeilen
1.2 KiB
Diff
From cace80ec6eddf66b5e7415fe4d2df93727f66d82 Mon Sep 17 00:00:00 2001
|
|
From: Brokkonaut <hannos17@gmx.de>
|
|
Date: Tue, 7 Feb 2017 16:55:35 -0600
|
|
Subject: [PATCH] Make targetSize more aggressive in the chunk unload queue
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
|
index 7ee32d492..f2b024857 100644
|
|
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
|
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
|
@@ -310,7 +310,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
|
// Spigot start
|
|
org.spigotmc.SlackActivityAccountant activityAccountant = this.world.getMinecraftServer().slackActivityAccountant;
|
|
activityAccountant.startActivity(0.5);
|
|
- int targetSize = (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR);
|
|
+ int targetSize = Math.min(this.unloadQueue.size() - 100, (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Make more aggressive
|
|
// Spigot end
|
|
while (longiterator.hasNext()) { // Spigot
|
|
long j = longiterator.nextLong();
|
|
--
|
|
2.21.0
|
|
|