From 2dfb489e7082a288341115f352fa8f1ceaac2390 Mon Sep 17 00:00:00 2001 From: Aikar Date: Tue, 22 Mar 2016 00:55:23 -0400 Subject: [PATCH] Don't teleport dead entities Had some issue with this in past, and this is the vanilla logic. Potentially an old CB change that's no longer needed. diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java index 8aba80c0..9bd55e6a 100644 --- a/src/main/java/net/minecraft/server/Entity.java +++ b/src/main/java/net/minecraft/server/Entity.java @@ -2344,7 +2344,7 @@ public abstract class Entity implements ICommandListener { } public Entity teleportTo(Location exit, boolean portal) { - if (true) { + if (!this.dead) { // Paper WorldServer worldserver = ((CraftWorld) getBukkitEntity().getLocation().getWorld()).getHandle(); WorldServer worldserver1 = ((CraftWorld) exit.getWorld()).getHandle(); int i = worldserver1.dimension; -- 2.13.1.windows.2