Archiviert
13
0
Commit graph

90 Commits

Autor SHA1 Nachricht Datum
md_5
e73aabd666 Update to Minecraft 1.14.4 2019-07-20 09:00:00 +10:00
md_5
fe3930ce00 Update to Minecraft 1.14.3-pre4 2019-06-21 20:00:00 +10:00
md_5
f2757f95b3 SPIGOT-5071: Player loot tables not triggered 2019-06-16 11:39:33 +10:00
md_5
9e95da121e SPIGOT-5052: PlayerPortalEvent not called when nether is disabled 2019-06-12 18:24:57 +10:00
md_5
28ea3fd105 SPIGOT-5062: end_portal on an non-default end world crashes the server 2019-06-12 18:19:36 +10:00
md_5
cb3d14c5a7 Update to Minecraft 1.14.2 2019-05-28 06:30:00 +10:00
md_5
342194e390 SPIGOT-4970: PlayerTeleportEvent event.setTo() has no effect on portal teleports 2019-05-21 21:04:45 +10:00
md_5
0e4ca96e47 SPIGOT-4966: Provide access to Entity in PortalCreateEvent 2019-05-21 12:08:19 +10:00
md_5
89c52b7b0e Update to Minecraft 1.14.1 2019-05-14 10:00:00 +10:00
md_5
8ad02cd9c7 SPIGOT-4900: Rearchitect multiworld support for better compat with new villager AI 2019-05-12 11:15:48 +10:00
md_5
7d29eb5e5a SPIGOT-4899: Horse inventory title not set 2019-05-10 17:41:05 +10:00
md_5
40484a5fa0 SPIGOT-4875: PlayerChangedWorldEvent does not fire on teleporting via portals 2019-05-06 08:38:29 +10:00
md_5
5f89a0e3c1 SPIGOT-4877: No end platform generated 2019-05-06 08:36:11 +10:00
md_5
78616513e8 Rearchitect PortalCreateEvent to provide more information about the portal 2019-05-05 10:51:43 +10:00
Aquazus
e8c929356e SPIGOT-248: PortalCreateEvent not fired when exit portal is created automatically. 2019-05-05 10:33:57 +10:00
md_5
8ad64c4f99 SPIGOT-4867: Incorrect dimension ID for nether portal teleports 2019-05-05 09:30:44 +10:00
md_5
f4dc98074c SPIGOT-4767: Fire from lava persists after respawn 2019-04-26 17:12:45 +10:00
md_5
ed20842bcf Update to Minecraft 1.14 2019-04-25 12:00:00 +10:00
md_5
48c4c5ca81 Begin implementation of CheckStyle style checking 2019-04-23 14:00:30 +10:00
md_5
a2d787f6eb Update to Minecraft 1.14-pre5 2019-04-23 12:00:00 +10:00
blablubbabc
8d8475fc46 SPIGOT-4666: Force parameter in HumanEntity#sleep
Also moved the application of the force parameter inside EntityHuman, to
no longer allow bypassing of very essential checks.
2019-03-13 18:31:59 +11:00
md_5
51c118b1d7 SPIGOT-4619: Incorrect packet order for villager inventories 2019-02-13 17:02:33 +11:00
md_5
b4a4f15dbf SPIGOT-943: InventoryCloseEvent called on death regardless of open inventory 2018-12-27 11:36:53 +11:00
md_5
d05c8b1481 Mappings Update 2018-12-26 08:00:00 +11:00
md_5
c64fe5080c Mappings Update 2018-12-13 11:00:00 +11:00
md_5
aa36c8417b Mappings Update 2018-12-06 10:00:00 +11:00
md_5
96c461b3a5 API to get client side view distance. 2018-11-02 21:24:14 +11:00
md_5
b4230a9a7e Update to Minecraft 1.13.2 2018-10-23 06:00:00 +11:00
md_5
632449b6c4 SPIGOT-4349: End portal has wrong TeleportCause 2018-09-07 07:14:59 +10:00
md_5
ce1af0c348 Update to Minecraft 1.13.1 2018-08-26 12:00:00 +10:00
blablubbabc
c3a8de0371 SPIGOT-227: Add entity persistent flag
Non-persistent entities won't get saved when the chunk saves the entities.
Entities that are passengers of a non-persistent entity won't get saved.
Players won't save their vehicle, if the player is directly or
indirectly riding a non-persistent entity.
2018-07-30 12:29:43 +10:00
md_5
1a6b4f5392 Update to Minecraft 1.13 2018-07-22 12:00:00 +10:00
kaenganxt
814c742554 SPIGOT-840, SPIGOT-2522: [Draft] Add EntityPotionEffectChangeEvent
Discussion ongoing in PR #449
2018-07-20 16:06:34 +10:00
md_5
f03c10c185 SPIGOT-4025: Fixed missed diff affecting PlayerLocaleChangeEvent 2018-07-17 06:21:43 +10:00
md_5
421c1728c8 Update to Minecraft 1.13-pre7 2018-07-15 10:00:00 +10:00
md_5
7e94e65a1c SPIGOT-3845: Fix spawnRadius on respawn
Thanks senmori for the investigation in PR #431
2018-03-08 18:21:31 +11:00
md_5
b4c298d644 Fix mismatched setArrowCount method 2017-11-17 11:03:30 +11:00
md_5
63029f4ff3 SPIGOT-3492: Ensure player functionality uses their specific scoreboard 2017-08-05 09:15:52 +10:00
md_5
2a927e8638 Update to Minecraft 1.12.1 2017-08-03 23:00:00 +10:00
md_5
49c2537fe2 Fix memory leak in PlayerList 2017-07-17 09:55:47 +10:00
md_5
0481ae963a SPIGOT-3382: Ensure players can pickup stuff 2017-06-26 11:21:38 +10:00
md_5
2c34c38d7a SPIGOT-3303: Warn when attempting to grant non existent recipe 2017-06-09 16:13:35 +10:00
md_5
bb4ae3b3b8 Update to Minecraft 1.12 2017-06-08 18:00:00 +10:00
md_5
e13d119686 Update to Minecraft 1.12-pre6 2017-05-30 21:55:13 +10:00
MiniDigger
274304b8ca SPIGOT-439: Add player locale related APIs. 2017-05-27 19:06:28 +10:00
md_5
1004352990 Update to Minecraft 1.12-pre5 2017-05-19 21:00:13 +10:00
md_5
68b0515b51 SPIGOT-3243: Remove recipe reset on world change / death 2017-05-15 18:11:48 +10:00
md_5
5195487ec6 Update to Minecraft 1.12-pre2 2017-05-14 12:00:00 +10:00
Pokechu22
a2af8f0a73 SPIGOT-3207: Fix hiding players in a BukkitRunnable after joining
This happened because "joining" wasn't cleared until the player was ticked.  Runnables (presumably) ran _after_ the player list packet was sent, but before the player was ticked; thus, the player list packet was sent, but not cleared.  The fix is to replace joining with hasSentListPacket, which is set immediately before sending any player list packets (thus, if hidePlayer is called after, it sees that the list packet has been sent and sends a new one to reset it).  With this fix, the player is added to the list and then removed shortly afterwards.

The reason why running /hideall in the example wouldn't fix the invisibility is because the server already thinks the player's been removed from the list (as they're hidden), and thus doesn't want to send another hide packet.  This is correct behavior assuming that they get hidden correctly the first time, which they now do.
2017-04-28 15:27:57 +10:00
md_5
2453830549 Reset player arrow count on death 2017-04-26 15:56:06 +10:00