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9 Commits

Autor SHA1 Nachricht Datum
Aikar
017297cdba
Improve entity.getCurrentChunk() and use it for entity.isChunkLoaded() 2020-04-02 00:43:11 -04:00
Shane Freeder
9946cef8c5
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
f52c70ab Fix incorrect nullability in MultipleFacing
6af4c0b2 SPIGOT-5311: Add API to get/set item associated with throwable projectiles
97aeae56 Add set/isAware to disable Vanilla AI components of a Mob

CraftBukkit Changes:
fba9f487 Improve legacy conversion of some materials that changed post flattening
b1ba8749 Move Bukkit.Aware loading/saving to correct location
f7cdb53c SPIGOT-5311: Add API to get/set item associated with throwable projectiles
689f429c #634: Cross platform patch scripts
ab85433d Add set/isAware to disable Vanilla AI components of a Mob

Spigot Changes:
8faa8b45 Rebuild patches
2020-02-21 17:52:20 +00:00
Gergely Sarkozi
9f24d4952b
Allow nerfed blazes, endermen to take water damage (#2847)
Fixes GH-2841
2020-02-08 22:19:54 -06:00
Spottedleaf
19de9af63c 1.15.2 update (#2887)
Functional GUI fix added by billygalbreath
2020-01-21 20:02:07 -06:00
Spottedleaf
dd8b8df0ca Ensure portal search radius is used when teleporting players (#2877)
Also add the create search radius mojang recently introduced
to config
2020-01-18 17:28:32 +00:00
Zach Brown
f2ed239ead
More progress 2019-12-10 22:01:17 -06:00
Zach Brown
0d3b35c339
Rename baby zombie movement config option
This option does not set the absolute speed of the entity as the name
implies. It sets a modifier. The default (vanilla) value of `0.5` sets
the baby zombie to move at 50% faster than the base speed.

A negative value like `-0.4` would set them to move at 40% slower.

There should be no functional changes as a result of this change, it's
just clarifying the config name.
2019-10-26 17:55:58 -05:00
Shane Freeder
0708fa363b
Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
eb2e6578 SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance
989f9b3d SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate events
f554183c SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving
2349feb8 SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block

Spigot Changes:
9a643a6a Remove DataWatcher Locking
2019-07-16 23:09:32 +01:00
Shane Freeder
6048122e23
Revert "Optimize Pathfinding"
This patch appears to be causing some issues with 1.14.3 entity AI
2019-06-25 20:18:50 +01:00