Zach Brown
01a09f8ff1
Update maven repo urls
2016-08-06 16:49:55 -05:00
Zach Brown
8f6208b1d3
Send a fake team as needed for the collision rule
2016-07-30 17:04:39 -05:00
Zach Brown
46bfd418a8
Update upstream B/CB/S
2016-07-30 18:02:34 -05:00
Zach Brown
f9f1a2e97e
Cleanup obfuscation helper comment format
2016-07-28 19:09:54 -05:00
Aikar
106787f894
Timings v2 cleanups - potential overflow fix and fix bad hostnames
...
if hostname is invalid on system, just use a static string
also cleans up visibility of a lot of code, hopefully will help jvm optimize more.
2016-06-30 01:32:00 -04:00
Zach Brown
83472d4c99
Update upstream B/CB/S
2016-06-26 14:13:34 -05:00
Zach Brown
45d9b4c497
Update to MC 1.10.2
2016-06-25 12:21:26 -05:00
Aikar
0152e0f616
Update Entity AddTo|RemoveFrom World events to be EntityEvents
2016-06-24 00:17:23 -04:00
DemonWav
8862652351
Add repo to handle the bungee-cord chat dependency
2016-06-23 00:34:56 -05:00
Zach Brown
14ffaf5d2c
Update upstream B/CB
2016-06-11 22:22:27 -05:00
Zach Brown
c442e96eb9
Update to Minecraft 1.10
2016-06-08 23:42:46 -05:00
Zach Brown
dbbf2eb27b
Fix a few global configuration options being unavailable
2016-06-04 17:26:11 -05:00
Aikar
f4a43ec92d
Update Upstream
2016-06-04 11:41:04 -04:00
Aikar
433489ea32
Timings v2: Start methods return self for use in try-with-resources
...
try (Timing ignored = timing) {
// Code to time
}
// auto stops timing, even if you return in 42 other places in the block
2016-05-15 17:34:26 -04:00
Zach Brown
2304826f19
Move bad command registration workaround into SMP#dispatch
...
Fixes GH-274
2016-05-13 00:13:42 -05:00
Aikar
b59e2a51de
Paper 1.9.4 Update
2016-05-12 01:01:13 -04:00
Aikar
211cba970b
LootTable API & Replenishable Lootables Feature
...
Provides an API to control the loot table for an object.
Also provides a feature that any Lootable Inventory (Chests in Structures)
can automatically replenish after a given time.
This feature is good for long term worlds so that newer players
do not suffer with "Every chest has been looted"
API and Event added to control the Auto Replenish feature for players.
2016-05-04 19:46:28 -04:00
Aikar
776e0784af
Try to determine plugin name on bad plugin command registration
2016-04-30 12:53:20 -04:00
Zach Brown
5f98ec08a5
Timings v2: Plugins don't always register commands properly
...
*mumbles*
2016-04-30 00:09:29 -05:00
willies952002
02494f5be7
Reimplement PlayerEditBookEvent
2016-04-26 23:04:20 -04:00
kashike
0cfd3c0dc6
Merge pull request #230 from kashike/feature/arrow-pickup
...
Arrow pickup rule API
2016-04-25 13:27:51 -07:00
Aikar
9381554475
update upstream
2016-04-23 22:41:46 -04:00
Zach Brown
3591fb7ed9
Update upstream Spigot and rebuild
2016-04-22 22:21:10 -05:00
Zach Brown
4f7b7bb31a
Fix EntityDismountEvent and VehicleExitEvent cancellation
...
Perhaps "workaround" would be the better term
2016-04-22 15:45:22 -05:00
kashike
7ac2b8139e
Arrow pickup rule API
2016-04-22 00:07:58 -07:00
Zach Brown
a6536804fd
EntityHealthRegain isFastRegen API
2016-04-22 01:48:49 -05:00
Zach Brown
1bce5c2438
Here have a rebuild while we're at it
2016-04-18 09:43:19 -05:00
Zach Brown
68cdc4fa90
Remove non-zero BlockIterator block and Loading chunks earlier in player TP patches
...
Allowing only non-zero BlockIterators breaks an API contract explicitly allowing them
(*eyeroll*)
And loading chunks earlier in the TP patch did not resolve the original issue, and now
that it is resolved, shouldn't actually provide any tangible benefits
2016-04-18 09:41:11 -05:00
Spottedleaf
6876b1d7a6
Also fix javadocs in the Server interface
2016-04-17 13:35:49 -05:00
Spottedleaf
dc9ab4dafc
Fix silly Javadocs in Bukkit.broadcast
2016-04-16 09:23:37 -07:00
Zach
2924ae631e
Merge pull request #205 from kashike/feature/handshake
...
Add handshake event
2016-04-13 23:10:34 -05:00
kashike
66d3688b39
Add handshake event to allow plugins to handle client handshaking logic themselves
2016-04-13 21:12:57 -07:00
Zach Brown
d07eac31bc
Update bungeecord chat API graduations
2016-04-13 22:21:42 -05:00
Zach Brown
a406f34921
Only allow non-zero value maxDistances for BlockIterators
...
Prevents them from iterating infinitely and hanging the server
2016-04-12 23:10:04 -05:00
Zach Brown
ef3f6a481a
Update upstreams
2016-04-11 10:30:12 -05:00
Zach Brown
6dae26cf14
Use 'Paper' for our config file in timings
2016-04-05 23:27:53 -05:00
Aikar
98ea811d9b
Update Timings to use Region based chunk reporting
...
This will drastically reduce file size on large servers and help
avoid the parser failing to load the report.
This will also reduce memory usage of timings data.
2016-04-05 01:20:25 -04:00
kashike
871920f2f5
Add PlayerUseUnknownEntityEvent
2016-04-02 18:10:41 -07:00
Aikar
c92ce02363
Move fastutil from a patch file to a library, and improve EAR
2016-04-01 00:18:18 -04:00
Aikar
38df6e505c
Paper 1.9.2 Update
2016-03-30 20:50:23 -04:00
Aikar
f051ea2ab3
Use FastUtil Long/Int HashMap's
...
For DataWatcher, swap out plain Integer key HashMap for a Int2ObjectOpenHashMap
For ChunkProviderServer, swap out CB's custom LongHashMap with Long2ObjectOpenHashMap
These collections are super fast as seen
http://java-performance.info/hashmap-overview-jdk-fastutil-goldman-sachs-hppc-koloboke-trove-january-2015/
2016-03-30 09:43:11 -05:00
DemonWav
4bf9c3c177
Add getEntity by UUID API
2016-03-30 01:20:36 -05:00
Aikar
31a482e9f0
Move Timings v2 TimingHandler to FastUtil Int map
2016-03-30 01:59:47 -04:00
Aikar
c2f872aed3
Add Minimal FastUtil int/long collections.
...
Importing the full library would double the jar size... its way too large.
So lets just import the basic int/long based collections to then use
to improve performance on these kind of collections.
2016-03-30 01:57:56 -04:00
Aikar
48dff29f31
Remove, not invalidate, Metadata on reload
...
Objects loaded over different class loaders are not the same. Nasty dragons lie here.
Also clean up the previous patch to no longer butcher imports.
2016-03-28 22:43:05 -04:00
Aikar
3d61632b53
Remove last patch, doesn't exactly do what I thought it was doing
2016-03-28 22:28:52 -04:00
Aikar
e77e65499f
Remove Invalidated Metadata
...
Bukkit was using an unimplemented method to invalidate plugin meta.
2016-03-28 22:15:23 -04:00
crast
6a54004bb4
Reduce thread synchronization in MetadataStoreBase
...
Use ConcurrentHashMap to allow thread-safe access methods and very
limited synchronized portions to allow much higher concurrency in
MetadataStore as well as far less locking, especially on reads
2016-03-28 22:10:01 -04:00
Aikar
e90cdc3639
Remove some code from Timings v2 that was only for EMC.
2016-03-28 21:41:17 -04:00
Aikar
b99e8381ab
EntityPathfindEvent
...
Fires when an Entity decides to start moving to a location.
This is not the same as a move event. This only fires when an entity chooses
to start moving to a location, and allows cancelling that pathfind.
Additionally, only get is supported for now. Unsure if changing target location
is safe to do.
2016-03-28 21:24:45 -04:00
Aikar
22b248d631
Entity AddTo/RemoveFrom World Events
...
These events will give plugins a reliable way to track every entity that is added
or removed from a world, so that one may always ensure they are in a desired state.
2016-03-28 20:33:10 -04:00
Zach Brown
b210aa7dfe
Update upstream B/CB/Spigot and rebuild
2016-03-27 20:48:50 -05:00
Zach
5108183346
Merge pull request #153 from kashike/feature/slot
...
Access items by EquipmentSlot
2016-03-27 02:24:12 -05:00
Zach Brown
85ee80938b
Update upstream and rebuild
2016-03-27 01:40:17 -05:00
kashike
eeb64630cd
Access items by EquipmentSlot
2016-03-26 22:23:42 -07:00
Byteflux
ced183982a
Add Entity Origin API
...
This replaces the TNT and Falling Block Source Location API with a more
general purpose API that works with all entities.
2016-03-25 02:24:27 -07:00
Byteflux
1d88720b2c
Relocate Timings v2 patch
2016-03-24 22:04:44 -07:00
Aikar
e091466f34
Allow command line arg to allow normal reload
2016-03-21 21:56:52 -04:00
Aikar
646b62a220
Make /reload require typing confirm to actually reload
2016-03-21 21:40:29 -04:00
willies952002
62580304f4
Add Bukkit#reloadPermissions()
...
Fix issues with Paper build #544
2016-03-21 21:29:41 -04:00
Aikar
def021fb9b
fix rebuild patches and rebuild current patches
2016-03-21 20:46:54 -04:00
Daniel Ennis
8616dc012c
Merge pull request #91 from willies952002/feature/permReload
...
Allow Reloading of Custom Permissions - resolves #49
2016-03-21 20:24:27 -04:00
William
869ab5202e
Allow Reloading of Custom Permissions
...
Add the ability to reload the custom permissions file by doing "/reload permissions"
Implements Feature Request: https://github.com/PaperMC/Paper/issues/49
2016-03-21 19:28:52 -04:00
kashike
3b15da52db
Custom replacement for eaten items
2016-03-19 17:31:06 -05:00
Aikar
82db846be6
set default goals on all pom poms </cheer>
2016-03-18 02:13:51 -04:00
Aikar
1bd454082e
Add sender name to commands.yml replacement
...
This allows you to use $sender in commands.yml definitions to make
commands that auto target self.
2016-03-18 00:29:35 -04:00
Aikar
b4d1aa418a
Add event call helper
...
This simplifies new event calling by reducing the diff to actually fire the event and check for cancelled state.
2016-03-18 00:29:11 -04:00
Zach Brown
80b1308735
Update and rebuild patches
2016-03-12 13:52:49 -06:00
Techcable
752452373d
Handle static methods
2016-03-12 09:43:39 -07:00
Zach Brown
244196f8cb
Rebuild some patches
2016-03-12 00:40:16 -06:00
Techcable
386693ee50
Use ASM for event execution
...
Reflection (although highly optimized), has noticable overhead.
It also creates noticable GC overhead by allocating arrays with arguments, as @Aikar has said.
Based on WaterfallMC/Waterfall@1692934370
Merge pull request #45 from Techcable/feature/asm-executors
2016-03-12 00:26:02 -06:00
Techcable
b4bf59de2e
Improve Paper's version checking system
...
Will now check commit hashes from this repo as a fallback when it is unable to find a build from our CI server. Because not everyone uses it directly
2016-03-11 22:30:43 -06:00
Zach Brown
e208ee6102
Update patch numbers for PR merges
2016-03-09 19:48:14 -06:00
Zach Brown
b4e8b79728
Merge pull request #73 from kashike/feature/you-are-very-resourceful-you-know-yes-you-are-very-resourceful-yes
2016-03-09 19:45:55 -06:00
kashike
9216a46316
Add more complete resource pack API
2016-03-08 22:24:16 -08:00
kashike
a8ecaee65f
Add methods for working with arrows stuck in living entities
2016-03-08 21:11:46 -08:00
kashike
9a9033c6c1
Add BaseComponent sendMessage methods to CommandSender
2016-03-08 13:16:54 -08:00
Zach Brown
a54fb8d270
Silence BeaconEffectEvent, swallow exception in version checking
2016-03-03 04:48:46 -06:00
Zach Brown
6287e97b6b
Update for upstream changes
2016-03-03 04:07:25 -06:00
Zach Brown
99fec76702
Paper 1.9
2016-03-03 03:46:49 -06:00
Joseph Hirschfeld
010c651473
Add exception reporting events
2016-03-03 03:46:48 -06:00
Aikar
4c5668268b
Fix ServerListPingEvent flagging as Async
2016-03-03 03:46:48 -06:00
Aikar
0ba78fc192
Make Timings use less passes in its benchmark
2016-03-03 03:46:48 -06:00
Techcable
dcad4c6ea7
Improve title API
...
Uses title objects instead of individual update methods
2016-03-03 03:46:48 -06:00
Zach Brown
2a67f0182f
Proper maven repo details
2016-02-21 04:12:03 -06:00
Jedediah Smith
ee63dbebdc
Player Tab List and Title APIs
2016-02-16 20:01:30 -06:00
Zach Brown
52398f034c
Move bungeecord chat APIs out of spigot subclasses
2016-02-16 19:55:05 -06:00
Zach Brown
2eb853b0af
There wasn't anything here
...
http://i.imgur.com/AxtzziK.gif
2016-02-15 20:10:47 -06:00
DemonWav
9c166f741d
Fix tab completeion ignoring the old non-location tab complete
...
Closes GH-28
2016-02-15 19:52:53 -06:00
Zach
7bea05be51
Merge pull request #27 from kashike/feature/commandmap
...
Expose server CommandMap
2016-02-15 12:07:29 -06:00
kashike
edc2cd686e
Expose server CommandMap
2016-02-15 07:13:16 -08:00
Zach Brown
577418ea75
Ignore version formatting errors
...
We have so many random strings around at the moment this will be better for now
2016-02-15 08:31:45 -06:00
Zach Brown
2cf460f29e
Update version handling for our new build system
...
CC GH-19
2016-02-15 06:02:47 -06:00
Aikar
afde4c2f8b
Automatically disable plugins that fail to load
2016-02-13 19:41:55 -06:00
Nik Gil
b9d98ad6e8
Make EntityDismountEvent Cancellable
2016-02-01 23:57:27 -07:00
Zach Brown
43876bb104
Squash these tab complete patches
2016-01-31 17:00:30 -06:00
DemonWav
00f91edaec
Fix infinite recursion with plugin tab completers
...
Make block location tab completion be a per-world configurable value
2016-01-31 01:21:47 -06:00
DemonWav
7a0c30a707
Add Location support to tab-completes
...
This is a feature in vanilla Minecraft that has somehow been missing from CraftBukkit for years
2016-01-30 19:20:18 -06:00
Zach Brown
972d71a30b
Squash Java 8 patches into pom changes patches
2016-01-29 02:51:53 -06:00
Zach Brown
861d6c6247
Java 8 javadoc lint bypass. Until we can fix this properly (massive patch for old bukkit ???!?!?!?!) this will have to do
2016-01-21 17:39:56 -06:00
Literallie
5faccece77
Fix JavaDoc errors introduced in Timings v1
2016-01-21 17:32:34 -06:00
Zach Brown
85dd26898d
Migrate timings classes to new package
2016-01-10 01:33:27 -06:00
Zach Brown
9af2ba76ad
Just a bit more information for those skript classes
2016-01-10 01:08:22 -06:00
Zach Brown
414a748893
Skript event executor classes do not have an enclosing method
2016-01-09 18:43:35 -06:00
Zach Brown
9172103531
Migrate PaperSpigot to Timings version 2
2016-01-09 00:32:38 -06:00
Zach Brown
e9c23b0c38
Require Java 8 - Tell your shitty hosts to update
2016-01-09 00:13:58 -06:00
Steve Anton
5063a0613d
Add PlayerInitialSpawnEvent
2015-12-22 22:06:43 -06:00
Zach Brown
ea565eff61
Rebuild patches
2015-09-18 20:44:37 -05:00
Zach Brown
f243a4024d
Remove several broken or unnecessary patches.
...
Removes PlayerMicroMoveEvent API, the ability to disable the AsyncCatcher, and the TeleportPassengerVehicleWithPlayer patch
2015-09-12 19:57:39 -05:00
Zach Brown
0febdc8b44
Rebuild patches
2015-08-02 01:56:08 -05:00
Zach Brown
881dfe09c2
Update PaperSpigot to 1.8.8
2015-07-27 17:26:21 -05:00
Byteflux
83aa27a29d
Add javadocs to BeaconEffectEvent
2015-07-23 21:41:35 -07:00
Byteflux
7d9632e328
Add BeaconEffectEvent
2015-07-23 12:57:12 -07:00
Byteflux
16ab69f11b
Fix package naming of PaperSpigot events to be consistent with Bukkit/Spigot
...
Right now this only affects the recently added PlayerMicroMoveEvent. I
figured this should be done to keep the events organized in the same way
Bukkit and Spigot do. This should lead to a less cluttered event package
when we do add more events.
2015-07-23 09:56:24 -07:00
Techcable
23f4ae7bbd
Add PlayerMicroMoveEvent
2015-07-23 04:30:13 -07:00
Byteflux
8de3946478
Nerfed spawner mobs should use PathfinderGoalFloat to swim if available
2015-07-14 10:51:38 -07:00
Byteflux
c17e209dc1
Rebuild patches
2015-07-14 08:59:57 -07:00
Byteflux
7f032d52e6
Add player view distance API
2015-07-01 01:01:42 -07:00
Zach Brown
5d7c5da500
Rebuild patches
2015-06-20 22:05:36 -05:00
Zach Brown
6b6eb8f7f7
Rebuild patches for upstream API addition
...
Removes ArmorStand Marker API as that was added to Bukkit
2015-06-10 22:35:26 -05:00
Byteflux
f6bd873c1d
Update to 1.8.7
2015-06-05 05:45:30 -07:00
Zach Brown
a193a0a898
Rebuild patch
2015-05-28 20:38:53 -05:00
Zach Brown
efaef117d3
Rebuild patches for upstream changes
2015-05-28 00:11:18 -05:00
Zach Brown
dfdbaa3bd8
Update to 1.8.6
2015-05-25 15:59:30 -05:00
Zach Brown
d69690af14
Update PaperSpigot to 1.8.5
2015-05-23 12:09:55 -05:00
Zach Brown
4c8a717466
Update PaperSpigot to 1.8.4
2015-05-18 18:41:57 -05:00
Zach Brown
9012499383
Add ArmorStand Marker NBT API
2015-05-03 17:47:28 -05:00
Isaac Moore
4651b50153
Add PlayerLocaleChangeEvent
2015-04-27 21:44:11 -05:00
Byteflux
8bd77dff5a
Add FallingBlock source location API
2015-04-18 14:46:35 -05:00
Zach Brown
78fa2af57a
Update PaperSpigot to Minecraft 1.8.3
2015-03-08 05:17:04 -05:00
Zach Brown
b7ea61e56b
Fix parent warning in PaperSpigot-API... and rebuild other patches
2015-01-11 01:10:11 -06:00
Zach Brown
6c95b61fd5
Rebuild patches for upstream changes
2015-01-06 22:13:40 -06:00
Zach Brown
9ba61a6dd0
Update version checking patch
2014-12-28 16:37:21 -06:00
Zach Brown
e74ba3a4ec
Check PaperSpigot versions with the /ver command
2014-12-27 17:21:50 -06:00
Zach Brown
ed8119ad4d
Rebuild our patches for upstream changes
2014-12-18 17:35:10 -06:00
Zach Brown
11b53f20cf
Rebuild our patches for upstream changes
2014-12-14 16:25:11 -06:00
Zach Brown
8326a255d5
Update our patches for upstream changes
2014-12-09 20:08:12 -06:00
Zach Brown
9d7fbd476f
Update our patches for the latest changes
...
/ver is no longer useless! Meaninful version tracking yay!
2014-12-02 00:45:25 -06:00
Aikar
2a326d9446
Add TNT source location API
2014-11-30 22:58:51 -06:00
Zach Brown
99e3002266
Regen our patches
2014-11-30 16:21:39 -06:00
Zach Brown
de86706b70
Update PaperSpigot to Minecraft 1.8
2014-11-28 15:01:21 -06:00
Aikar
b697c4d506
Add Async Chunk Load API
2014-11-28 14:19:09 -06:00
Aikar
25c5c2cb16
Implement performance improvements from the EMC-CraftBukkit fork
...
See the individual patch files for more details
2014-11-28 14:19:09 -06:00
Zach Brown
4555490e4b
Remove 1.8 blocks/items patches
...
For those interested in these features, you can continue to use these patches in your own builds or use a plugin, such as Carbon, to add them
2014-11-28 14:19:09 -06:00
Zach Brown
39fef35e10
Rebuild an API patch we missed
2014-11-28 14:19:09 -06:00
Zach Brown
e60db6a306
Add a few 1.8 features/blocks/items/whatever
2014-11-28 14:19:08 -06:00
Zach Brown
15b553bed3
Update from upstream SpigotMC
...
Fix double plants having the incorrect top half SpigotMC/Spigot@377b69d787
Fix boats thinking that they were always on land for 1.8 clients SpigotMC/Spigot@4a083f819e
Correct the action used in updateGamemode. this isn't used by the ser... SpigotMC/Spigot@face904a9a
Allow the updated version of protocollib to be enabled SpigotMC/Spigot@4614a615cc
2014-11-28 14:19:07 -06:00
Minecrell
85eb25863a
Fix ProtocolLib compatibility
2014-11-28 14:19:07 -06:00
Zach Brown
c777f40058
Update from upstream SpigotMC
...
Add unbreakable API to item meta SpigotMC/Spigot@b1af008222
Configure how often EntityHangings calculate if they should die. SpigotMC/Spigot@ac6e1fc32d
Copy ItemStacks in DataWatcher to prevent ConcurrentModificationExcep… SpigotMC/Spigot@2af28ffbd1
Add the spigot.yml into the timings paste SpigotMC/Spigot@d61f38bd58
Note: This commit moves the entity-hanging tick into Spigot's spigot.yml and out of our paper.yml
2014-08-25 16:33:18 -05:00
drXor
d95ac585d4
Configurable hanging tick
...
EntityHangings make a somewhat extensive calculation ever 100 ticks to check if they should die (obstruction etc). This patch makes this magic number configurable, allowing server owners to pick how often they want EntityHangings (e.g. ItemFrames) to tick. Higher values may provide a performance boost for Hanging-heavy servers.
2014-08-09 17:28:09 -05:00