Vanilla technically allows chat messages with starting slashes now,
Spigot still accepts them as commands, most likely due to being too
lazy to properly differentiate between chat and command intent in
their implementation. This disallows modified clients to send chat
messages with slashes and makes sure chat validation always happens
on the netty event loop, rather than there and possibly being moved
to the main thread, thus having the delayed handling cause a bad
process order of message ids.
Currently not needed at all with chunk rewrites not yet updated, but considering it's only actually needed for dead players, no need to fuck up a chunk without the future applied patch
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
4b08dbc5 PR-752: Make Leaves Waterlogged
de323fc9 Downgrade dependency version
CraftBukkit Changes:
c3f219edb Fix missing abstract in CraftLeaves
886e6d8c8 SPIGOT-7038: Setting title or subtitle to empty string causes the player to disconnect
6c302a5e3 Make Leaves Waterlogged
53b681be5 Downgrade dependency version
Spigot Changes:
ee737122 Fixed system messages shown in action bar
f343df82 SPIGOT-7036: Don't use CHAT message type
63a06049 SPIGOT-7035: Actionbar Sending in Main Chat
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
6a039faf PR-745: Expose more information about advancements
52148c47 PR-749: Various javadoc improvements
23c2d841 PR-748: Remove permissible recalculation from Permission constructor
CraftBukkit Changes:
a59dc59e SPIGOT-7025: Use existing item in hand for ranged Drowned attack
e4cca0ca PR-1050: Expose more information about advancements
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
95d233dc SPIGOT-1807: PlayerTeleportEvent is called twice
Spigot Changes:
b0819150 PR-116: Slightly reduce item merge radius in Y-direction
ef2aa765 PR-119: Fix off-by-one and allow disabling max-tnt-per-tick option
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
218294b1 PR-743: Support setting individual Wither head targets
CraftBukkit Changes:
d48f2d1a PR-1047: Support setting individual Wither head targets
518f1bee SPIGOT-6948: Motion from Explosion after Respawn
f3c7a6ac SPIGOT-7019: Add yaw in World#getSpawnLocation
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
312281ea PR-742: Make World implement Keyed
CraftBukkit Changes:
2ac7fa7a SPIGOT-7014: getLootTable API should not persistently update loot table
7fdd7941 PR-1046: Make World implement Keyed
7bc728a6 PR-1045: Revert changes to persistence required checks
Spigot Changes:
b6d12d17 Rebuild patches