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Autor SHA1 Nachricht Datum
Celtic Minstrel
5c8fd4995f [Bleeding] Implemented Inventory.{get,set}MaxStackSize(). Addresses BUKKIT-1076
- Custom inventories also respect this setting now.
2012-03-15 22:44:10 -04:00
Nathan Adams
543c4879fe Updated CraftBukkit to 1.2 2012-03-01 14:38:31 +00:00
Celtic Minstrel
0842bab48b [Bleeding] Implementation of inventory framework. Addresses BUKKIT-856
See the corresponding Bukkit commit for details.

Implementation details:
- Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack
- Better handling of null itemstacks in general (ie less converting them to air stacks)
- Inventory.setContents() can now take an array smaller than the inventory without error
- Player.updateInventory() should now correctly update the result slot in a crafting inventory

Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent).
2012-02-29 15:19:07 -05:00
Erik Broes
345ea36c7b Update for 1.0.0 2011-11-20 00:01:33 -08:00
Dinnerbone
5b2c774edc Update for Minecraft 1.8 2011-09-15 01:23:52 +01:00
Erik Broes
a98c7ba2c7 Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Also minimized all the nms diffs and generic cleanups all around.
2011-06-27 00:47:03 +02:00
Erik Broes
483a878b8b Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break. 2011-04-20 19:05:14 +02:00
Dinnerbone
87c36febeb Updated to Minecraft version 1.4 2011-03-31 21:40:00 +01:00
Dinnerbone
f759e0b60d Update to Minecraft 1.3 beta 2011-02-23 02:37:56 +00:00
Erik Broes
df69047324 Port to new mc-dev format. 2011-01-30 13:24:39 +01:00
Dinnerbone
2761b59845 Update to Minecraft Server 1.2 2011-01-14 13:31:10 +00:00
Erik Broes
22dab8e985 Updated against new mc-dev format, takes out quite some casting troubles at the cost of extra ()'s 2011-01-11 09:27:35 +01:00
Erik Broes
e8a565e6cf Added getContents() to IInventory and implemented it.
Implemented Inventory and PlayerInventory and updated StorageMinecart and Slot.
Added getMaxStackSize to CraftItemStack.
2011-01-09 18:28:46 +01:00