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Autor SHA1 Nachricht Datum
Nassim Jahnke
2641c02193
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
69fa4695 Add some missing deprecation annotations
f850da2e Update Maven plugins/versions
8d8400db Use regular compiler seeing as ECJ doesn't support Java 21 JRE
c29e1688 Revert "BUILDTOOLS-676: Downgrade Maven compiler version"
07bce714 SPIGOT-7355: More field renames and fixes
6a8ea764 Fix bad merge in penultimate commit
50a7920c Fix imports in previous commit
83640dd1 PR-995: Add required feature to MinecraftExperimental for easy lookups
fc1f96cf BUILDTOOLS-676: Downgrade Maven compiler version

CraftBukkit Changes:
90f1059ba Fix item placement
661afb43c SPIGOT-7633: Clearer error message for missing particle data
807b465b3 SPIGOT-7634: Armadillo updates infrequently
590cf09a8 Fix unit tests always seeing Mojang server as unavailable
7c7ac5eb2 SPIGOT-7636: Fix clearing ItemMeta
4a72905cf SPIGOT-7635: Fix Player#transfer and cookie methods
ebb50e136 Fix incorrect Vault implementation
b33fed8b7 Update Maven plugins/versions
6f00f0608 SPIGOT-7632: Control middle clicking chest does not copy contents
db821f405 Use regular compiler seeing as ECJ doesn't support Java 21 JRE
8a2976737 Revert "BUILDTOOLS-676: Downgrade Maven compiler version"
0297f87bb SPIGOT-7355: More field renames and fixes
2d03bdf6a SPIGOT-7629: Fix loading banner patterns
e77951fac Fix equality of deserialized display names
c66f3e4fd SPIGOT-7631: Fix deserialisation of BlockStateMeta
9c2c7be8d SPIGOT-7630: Fix crash saving unticked leashed entities
8c1e7c841 PR-1384: Disable certain PlayerProfile tests, if Mojang's services or internet are not available
ced93d572 SPIGOT-7626: sendSignChange() has no effect
c77362cae SPIGOT-7625: ItemStack with lore cannot be serialized in 1.20.5
ff2004387 SPIGOT-7620: Fix server crash when hoppers transfer items to double chests
8b4abeb03 BUILDTOOLS-676: Downgrade Maven compiler version
2024-04-25 23:23:57 +02:00
Nassim Jahnke
ed790385ed
More compile fixes 2024-04-25 22:47:32 +02:00
Nassim Jahnke
8d3759d4a5
More more compile fixes 2024-04-25 22:34:46 +02:00
Jason Penilla
b673721d77
compile fixes 2024-04-24 22:29:18 -07:00
Jake Potrebic
8244815161
221 2024-04-23 19:21:40 -07:00
Owen
841da90501
Paper Plugins (#8108) 2023-02-19 08:57:10 -06:00
Jake Potrebic
afe633df08
convert API/server tests to mockito (#8848)
* convert API tests to mockito

* convert server tests to mockito

* add co-author
2023-02-15 13:27:40 -08:00
brickmonster
f2f9e8cc4d
Remove patch that was made obsolete by vanilla (#8847) 2023-02-13 18:52:27 +01:00
Nassim Jahnke
7569191fed
Send disguised chat for vanished players 2023-02-09 18:15:21 +01:00
Jake Potrebic
57f1157871
Updated Upstream (Bukkit/CraftBukkit) (#8823) 2023-02-07 07:55:53 -08:00
Jake Potrebic
39d3a03bff
Fix Player#chat for 1.19.3 (#8684) 2022-12-16 09:15:21 -08:00
Nassim Jahnke
dfab659e53
Moar, fix API 2022-12-07 19:52:24 +01:00
Nassim Jahnke
fd58a696cb
API patches 2022-12-07 17:46:46 +01:00
Spottedleaf
01a13871de
Rewrite chunk system (#8177)
Patch documentation to come

Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.

The above list is not complete. The patch documentation will complete it.

New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.

Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.

The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 01:02:51 -07:00
Jake
e481692afd move extra plugins patch up & more work 2021-11-30 19:26:33 +01:00
Nassim Jahnke
105034367d More more more more more more work 2021-11-30 19:26:33 +01:00