Do not schedule to main for getChunkImmediately type calls (#2362)
They are MT-Safe already. These changes reduce deadlock chances given these calls are used in Entity#isValid(), and plugins check this in packet handling...
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@ -1,4 +1,4 @@
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From 76ec5cd5870016019c709317fd0091bfd13f7d11 Mon Sep 17 00:00:00 2001
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From 740862772ad8504b5bd9badc779ff59c0e633b93 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 28 Mar 2016 20:55:47 -0400
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Subject: [PATCH] MC Utils
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@ -167,10 +167,10 @@ index 857b2f8868..bbf136614c 100644
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}
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index 36a89817f8..dd6e69a0f1 100644
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index 36a89817f8..baf3bd461b 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -77,6 +77,58 @@ public class ChunkProviderServer extends IChunkProvider {
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@@ -77,6 +77,37 @@ public class ChunkProviderServer extends IChunkProvider {
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this.cacheChunk[0] = ichunkaccess;
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}
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@ -178,24 +178,9 @@ index 36a89817f8..dd6e69a0f1 100644
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+ // Note: Partially copied from the getChunkAt method below
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+ @Nullable
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+ public Chunk getChunkAtIfCachedImmediately(int x, int z) {
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+ if (Thread.currentThread() != this.serverThread) {
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+ return CompletableFuture.supplyAsync(() -> {
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+ return this.getChunkAtIfCachedImmediately(x, z);
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+ }, this.serverThreadQueue).join();
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+ }
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+
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+ long k = ChunkCoordIntPair.pair(x, z);
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+
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+ IChunkAccess ichunkaccess;
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+
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+ for (int l = 0; l < 4; ++l) {
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+ if (k == this.cachePos[l] && ChunkStatus.FULL == this.cacheStatus[l]) {
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+ ichunkaccess = this.cacheChunk[l];
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+ if (ichunkaccess instanceof Chunk) { // CraftBukkit - the chunk can become accessible in the meantime TODO for non-null chunks it might also make sense to check that the chunk's state hasn't changed in the meantime
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+ return (Chunk)ichunkaccess;
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+ }
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+ }
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+ }
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+ // Note: Bypass cache to make this MT-Safe
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+
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+ PlayerChunk playerChunk = this.getChunk(k);
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+ if (playerChunk == null) {
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@ -207,15 +192,9 @@ index 36a89817f8..dd6e69a0f1 100644
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+
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+ @Nullable
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+ public Chunk getChunkAtIfLoadedImmediately(int x, int z) {
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+ if (Thread.currentThread() != this.serverThread) {
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+ return CompletableFuture.supplyAsync(() -> {
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+ return this.getChunkAtIfLoadedImmediately(x, z);
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+ }, this.serverThreadQueue).join();
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+ }
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+
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+ long k = ChunkCoordIntPair.pair(x, z);
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+
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+ // Note: Bypass cache since we need to check ticket level
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+ // Note: Bypass cache since we need to check ticket level, and to make this MT-Safe
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+
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+ PlayerChunk playerChunk = this.getChunk(k);
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+ if (playerChunk == null) {
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@ -326,7 +305,7 @@ index 613d534aeb..f31a996aa5 100644
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// CraftBukkit start - fire event
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setGoalTarget(entityliving, EntityTargetEvent.TargetReason.UNKNOWN, true);
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 35a67665a2..5c863860ae 100644
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index 9c3e95bbbc..dcbc4ea7e1 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -126,6 +126,7 @@ public abstract class EntityLiving extends Entity {
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@ -1,4 +1,4 @@
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From c1ee662cf3caa470950652abba88a1cb8be0a561 Mon Sep 17 00:00:00 2001
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From 98451ed1b8e477f1cbf7b5da71e9437d7e665207 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 3 Mar 2016 04:00:11 -0600
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Subject: [PATCH] Timings v2
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@ -358,10 +358,10 @@ index 3ed48be382..c4d989f702 100644
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}
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}
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index dd6e69a0f1..978a9f9172 100644
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index baf3bd461b..f351d021dc 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -150,11 +150,13 @@ public class ChunkProviderServer extends IChunkProvider {
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@@ -129,11 +129,13 @@ public class ChunkProviderServer extends IChunkProvider {
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}
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}
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@ -377,7 +377,7 @@ index dd6e69a0f1..978a9f9172 100644
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ichunkaccess = (IChunkAccess) ((Either) completablefuture.join()).map((ichunkaccess1) -> {
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return ichunkaccess1;
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}, (playerchunk_failure) -> {
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@@ -346,7 +348,9 @@ public class ChunkProviderServer extends IChunkProvider {
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@@ -325,7 +327,9 @@ public class ChunkProviderServer extends IChunkProvider {
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public void save(boolean flag) {
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this.tickDistanceManager();
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@ -387,7 +387,7 @@ index dd6e69a0f1..978a9f9172 100644
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}
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@Override
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@@ -375,7 +379,9 @@ public class ChunkProviderServer extends IChunkProvider {
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@@ -354,7 +358,9 @@ public class ChunkProviderServer extends IChunkProvider {
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this.tickDistanceManager();
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this.world.timings.doChunkMap.stopTiming(); // Spigot
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this.world.getMethodProfiler().exitEnter("chunks");
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@ -397,7 +397,7 @@ index dd6e69a0f1..978a9f9172 100644
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this.world.timings.doChunkUnload.startTiming(); // Spigot
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this.world.getMethodProfiler().exitEnter("unload");
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this.playerChunkMap.unloadChunks(booleansupplier);
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@@ -400,10 +406,12 @@ public class ChunkProviderServer extends IChunkProvider {
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@@ -379,10 +385,12 @@ public class ChunkProviderServer extends IChunkProvider {
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boolean flag2 = world.ticksPerAnimalSpawns != 0L && worlddata.getTime() % world.ticksPerAnimalSpawns == 0L; // CraftBukkit // PAIL: TODO monster ticks
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this.world.getMethodProfiler().enter("naturalSpawnCount");
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@ -410,7 +410,7 @@ index dd6e69a0f1..978a9f9172 100644
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this.world.getMethodProfiler().exit();
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this.playerChunkMap.f().forEach((playerchunk) -> {
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Optional<Chunk> optional = ((Either) playerchunk.b().getNow(PlayerChunk.UNLOADED_CHUNK)).left();
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@@ -412,7 +420,9 @@ public class ChunkProviderServer extends IChunkProvider {
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@@ -391,7 +399,9 @@ public class ChunkProviderServer extends IChunkProvider {
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Chunk chunk = (Chunk) optional.get();
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this.world.getMethodProfiler().enter("broadcast");
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@ -420,7 +420,7 @@ index dd6e69a0f1..978a9f9172 100644
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this.world.getMethodProfiler().exit();
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ChunkCoordIntPair chunkcoordintpair = playerchunk.i();
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@@ -462,9 +472,9 @@ public class ChunkProviderServer extends IChunkProvider {
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@@ -441,9 +451,9 @@ public class ChunkProviderServer extends IChunkProvider {
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this.world.getMethodProfiler().exit();
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}
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@ -432,7 +432,7 @@ index dd6e69a0f1..978a9f9172 100644
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}
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}
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});
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@@ -477,9 +487,7 @@ public class ChunkProviderServer extends IChunkProvider {
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@@ -456,9 +466,7 @@ public class ChunkProviderServer extends IChunkProvider {
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this.world.getMethodProfiler().exit();
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}
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@ -1,14 +1,14 @@
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From a8e90a3b3a47a66669c8268ab6fb2c90d2d35d8c Mon Sep 17 00:00:00 2001
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From 8dccf6997c9352637853343a52abcdd7a96950e5 Mon Sep 17 00:00:00 2001
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From: kickash32 <kickash32@gmail.com>
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Date: Sun, 2 Jun 2019 01:22:02 -0400
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Subject: [PATCH] Actually-Limit-Natural-Spawns-To-Limit
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index 744fa825e6..3b7288c6cb 100644
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index a58cfc14bb..26216fe72c 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -465,8 +465,12 @@ public class ChunkProviderServer extends IChunkProvider {
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@@ -444,8 +444,12 @@ public class ChunkProviderServer extends IChunkProvider {
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if (enumcreaturetype != EnumCreatureType.MISC && (!enumcreaturetype.c() || this.allowAnimals) && (enumcreaturetype.c() || this.allowMonsters) && (!enumcreaturetype.d() || flag2)) {
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int k1 = limit * l / ChunkProviderServer.b; // CraftBukkit - use per-world limits
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@ -1,4 +1,4 @@
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From 9108082620a7a637b10036ca535b3811d24048bf Mon Sep 17 00:00:00 2001
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From 953d244608fe975f003f54f61d9ba343187fe6d7 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sat, 15 Jun 2019 08:54:33 -0700
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Subject: [PATCH] Fix World#isChunkGenerated calls
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@ -8,7 +8,7 @@ This patch also adds a chunk status cache on region files (note that
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its only purpose is to cache the status on DISK)
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index 220cd197fa..775b5f7fe3 100644
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index 9765eaf24c..d714b8d01b 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -28,7 +28,7 @@ public class ChunkProviderServer extends IChunkProvider {
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@ -20,31 +20,16 @@ index 220cd197fa..775b5f7fe3 100644
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public final PlayerChunkMap playerChunkMap;
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private final WorldPersistentData worldPersistentData;
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private long lastTickTime;
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@@ -130,6 +130,36 @@ public class ChunkProviderServer extends IChunkProvider {
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@@ -109,6 +109,21 @@ public class ChunkProviderServer extends IChunkProvider {
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return playerChunk.getFullChunk();
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}
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+
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+ @Nullable
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+ public IChunkAccess getChunkAtImmediately(int x, int z) {
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+ if (Thread.currentThread() != this.serverThread) {
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+ return CompletableFuture.supplyAsync(() -> {
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+ return this.getChunkAtImmediately(x, z);
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+ }, this.serverThreadQueue).join();
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+ }
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+
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+ long k = ChunkCoordIntPair.pair(x, z);
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+
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+ IChunkAccess ichunkaccess;
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+
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+ for (int l = 0; l < 4; ++l) {
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+ if (k == this.cachePos[l]) {
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+ ichunkaccess = this.cacheChunk[l];
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+ if (ichunkaccess != null) { // CraftBukkit - the chunk can become accessible in the meantime TODO for non-null chunks it might also make sense to check that the chunk's state hasn't changed in the meantime
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+ return ichunkaccess;
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+ }
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+ }
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+ }
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+ // Note: Bypass cache to make this MT-Safe
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+
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+ PlayerChunk playerChunk = this.getChunk(k);
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+ if (playerChunk == null) {
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