Block.getLightLevel()
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Ursprung
853d00fe98
Commit
fe34bbbb10
@ -11,6 +11,7 @@ public class CraftBlock implements Block {
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private final int z;
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protected int type;
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protected byte data;
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protected byte light;
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protected CraftBlock(final CraftWorld world, final int x, final int y, final int z, final int type, final byte data) {
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this.world = world;
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@ -19,6 +20,19 @@ public class CraftBlock implements Block {
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this.z = z;
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this.type = type;
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this.data = data;
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this.light = (byte)world.getHandle().i(x, y, z);
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this.chunk = (CraftChunk)world.getChunkAt(x << 4, z << 4);
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}
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protected CraftBlock(final CraftWorld world, final int x, final int y,
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final int z, final int type, final byte data, final byte light) {
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this.world = world;
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this.x = x;
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this.y = y;
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this.z = z;
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this.type = type;
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this.data = data;
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this.light = light;
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this.chunk = (CraftChunk)world.getChunkAt(x << 4, z << 4);
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}
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@ -122,6 +136,15 @@ public class CraftBlock implements Block {
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public int getTypeID() {
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return type;
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}
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/**
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* Gets the light level between 0-15.
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*
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* @return light level
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*/
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public int getLightLevel() {
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return light;
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}
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/**
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* Gets the block at the given face
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