diff --git a/src/main/java/net/minecraft/server/BlockPistonExtension.java b/src/main/java/net/minecraft/server/BlockPistonExtension.java new file mode 100644 index 0000000000..8a1ae40163 --- /dev/null +++ b/src/main/java/net/minecraft/server/BlockPistonExtension.java @@ -0,0 +1,155 @@ +package net.minecraft.server; + +import java.util.ArrayList; +import java.util.Random; + +public class BlockPistonExtension extends Block { + + private int a = -1; + + public BlockPistonExtension(int i, int j) { + super(i, j, Material.PISTON); + this.a(h); + this.c(0.5F); + } + + public void remove(World world, int i, int j, int k) { + super.remove(world, i, j, k); + int l = world.getData(i, j, k); + if (l > 5 || l < 0) return; // CraftBukkit - fixed a piston AIOOBE issue. + int i1 = PistonBlockTextures.a[b(l)]; + + i += PistonBlockTextures.b[i1]; + j += PistonBlockTextures.c[i1]; + k += PistonBlockTextures.d[i1]; + int j1 = world.getTypeId(i, j, k); + + if (j1 == Block.PISTON.id || j1 == Block.PISTON_STICKY.id) { + l = world.getData(i, j, k); + if (BlockPiston.d(l)) { + Block.byId[j1].g(world, i, j, k, l); + world.setTypeId(i, j, k, 0); + } + } + } + + public int a(int i, int j) { + int k = b(j); + + return i == k ? (this.a >= 0 ? this.a : ((j & 8) != 0 ? this.textureId - 1 : this.textureId)) : (i == PistonBlockTextures.a[k] ? 107 : 108); + } + + public boolean a() { + return false; + } + + public boolean b() { + return false; + } + + public boolean canPlace(World world, int i, int j, int k) { + return false; + } + + public boolean canPlace(World world, int i, int j, int k, int l) { + return false; + } + + public int a(Random random) { + return 0; + } + + public void a(World world, int i, int j, int k, AxisAlignedBB axisalignedbb, ArrayList arraylist) { + int l = world.getData(i, j, k); + + switch (b(l)) { + case 0: + this.a(0.0F, 0.0F, 0.0F, 1.0F, 0.25F, 1.0F); + super.a(world, i, j, k, axisalignedbb, arraylist); + this.a(0.375F, 0.25F, 0.375F, 0.625F, 1.0F, 0.625F); + super.a(world, i, j, k, axisalignedbb, arraylist); + break; + + case 1: + this.a(0.0F, 0.75F, 0.0F, 1.0F, 1.0F, 1.0F); + super.a(world, i, j, k, axisalignedbb, arraylist); + this.a(0.375F, 0.0F, 0.375F, 0.625F, 0.75F, 0.625F); + super.a(world, i, j, k, axisalignedbb, arraylist); + break; + + case 2: + this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.25F); + super.a(world, i, j, k, axisalignedbb, arraylist); + this.a(0.25F, 0.375F, 0.25F, 0.75F, 0.625F, 1.0F); + super.a(world, i, j, k, axisalignedbb, arraylist); + break; + + case 3: + this.a(0.0F, 0.0F, 0.75F, 1.0F, 1.0F, 1.0F); + super.a(world, i, j, k, axisalignedbb, arraylist); + this.a(0.25F, 0.375F, 0.0F, 0.75F, 0.625F, 0.75F); + super.a(world, i, j, k, axisalignedbb, arraylist); + break; + + case 4: + this.a(0.0F, 0.0F, 0.0F, 0.25F, 1.0F, 1.0F); + super.a(world, i, j, k, axisalignedbb, arraylist); + this.a(0.375F, 0.25F, 0.25F, 0.625F, 0.75F, 1.0F); + super.a(world, i, j, k, axisalignedbb, arraylist); + break; + + case 5: + this.a(0.75F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); + super.a(world, i, j, k, axisalignedbb, arraylist); + this.a(0.0F, 0.375F, 0.25F, 0.75F, 0.625F, 0.75F); + super.a(world, i, j, k, axisalignedbb, arraylist); + } + + this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); + } + + public void a(IBlockAccess iblockaccess, int i, int j, int k) { + int l = iblockaccess.getData(i, j, k); + + switch (b(l)) { + case 0: + this.a(0.0F, 0.0F, 0.0F, 1.0F, 0.25F, 1.0F); + break; + + case 1: + this.a(0.0F, 0.75F, 0.0F, 1.0F, 1.0F, 1.0F); + break; + + case 2: + this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.25F); + break; + + case 3: + this.a(0.0F, 0.0F, 0.75F, 1.0F, 1.0F, 1.0F); + break; + + case 4: + this.a(0.0F, 0.0F, 0.0F, 0.25F, 1.0F, 1.0F); + break; + + case 5: + this.a(0.75F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); + } + } + + public void doPhysics(World world, int i, int j, int k, int l) { + int i1 = b(world.getData(i, j, k)); + if (i1 > 5 || i1 < 0) return; // CraftBukkit - fixed a piston AIOOBE issue. + int j1 = world.getTypeId(i - PistonBlockTextures.b[i1], j - PistonBlockTextures.c[i1], k - PistonBlockTextures.d[i1]); + + if (j1 != Block.PISTON.id && j1 != Block.PISTON_STICKY.id) { + world.setTypeId(i, j, k, 0); + } else { + Block.byId[j1].doPhysics(world, i - PistonBlockTextures.b[i1], j - PistonBlockTextures.c[i1], k - PistonBlockTextures.d[i1], l); + } + } + + public static int b(int i) { + return i & 7; + } +}