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Fire BlockDispenseEvent for fireworks. Adds BUKKIT-3246

Dieser Commit ist enthalten in:
Travis Watkins 2012-12-22 12:59:53 -06:00
Ursprung da571ef428
Commit f72a08c22e

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@ -1,5 +1,10 @@
package net.minecraft.server;
// CraftBukkit start
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.event.block.BlockDispenseEvent;
// CraftBukkit end
public class DispenseBehaviorFireworks extends DispenseBehaviorItem {
final MinecraftServer b;
@ -13,10 +18,41 @@ public class DispenseBehaviorFireworks extends DispenseBehaviorItem {
double d0 = isourceblock.getX() + (double) enumfacing.c();
double d1 = (double) ((float) isourceblock.getBlockY() + 0.2F);
double d2 = isourceblock.getZ() + (double) enumfacing.e();
EntityFireworks entityfireworks = new EntityFireworks(isourceblock.k(), d0, d1, d2, itemstack);
// CraftBukkit start
World world = isourceblock.k();
ItemStack itemstack1 = itemstack.a(1);
org.bukkit.block.Block block = world.getWorld().getBlockAt(isourceblock.getBlockX(), isourceblock.getBlockY(), isourceblock.getBlockZ());
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseEvent event = new BlockDispenseEvent(block, craftItem.clone(), new org.bukkit.util.Vector(d0, d1, d2));
if (!BlockDispenser.eventFired) {
world.getServer().getPluginManager().callEvent(event);
}
if (event.isCancelled()) {
itemstack.count++;
return itemstack;
}
if (!event.getItem().equals(craftItem)) {
itemstack.count++;
// Chain to handler for new item
ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.a(eventStack.getItem());
if (idispensebehavior != IDispenseBehavior.a && idispensebehavior != this) {
idispensebehavior.a(isourceblock, eventStack);
return itemstack;
}
}
itemstack1 = CraftItemStack.asNMSCopy(event.getItem());
EntityFireworks entityfireworks = new EntityFireworks(isourceblock.k(), event.getVelocity().getX(), event.getVelocity().getY(), event.getVelocity().getZ(), itemstack1);
isourceblock.k().addEntity(entityfireworks);
itemstack.a(1);
// itemstack.a(1); // Handled during event processing
// CraftBukkit end
return itemstack;
}