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Add Vec3DPool for diff visibility

Dieser Commit ist enthalten in:
Wesley Wolfe 2012-08-05 21:36:09 -05:00
Ursprung 44234c47ce
Commit f5777cc0b7

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@ -0,0 +1,53 @@
package net.minecraft.server;
import java.util.ArrayList;
import java.util.List;
public class Vec3DPool {
private final int a;
private final int b;
private final List c = new ArrayList();
private int d = 0;
private int e = 0;
private int f = 0;
public Vec3DPool(int i, int j) {
this.a = i;
this.b = j;
}
public Vec3D create(double d0, double d1, double d2) {
Vec3D vec3d;
if (this.d >= this.c.size()) {
vec3d = new Vec3D(d0, d1, d2);
this.c.add(vec3d);
} else {
vec3d = (Vec3D) this.c.get(this.d);
vec3d.b(d0, d1, d2);
}
++this.d;
return vec3d;
}
public void a() {
if (this.d > this.e) {
this.e = this.d;
}
if (this.f++ == this.a) {
int i = Math.max(this.e, this.c.size() - this.b);
while (this.c.size() > i) {
this.c.remove(i);
}
this.e = 0;
this.f = 0;
}
this.d = 0;
}
}