diff --git a/patches/server/0977-Fix-sendSignChange0-s-usage-of-SignText.patch b/patches/server/0977-Fix-sendSignChange0-s-usage-of-SignText.patch new file mode 100644 index 0000000000..47e2230eef --- /dev/null +++ b/patches/server/0977-Fix-sendSignChange0-s-usage-of-SignText.patch @@ -0,0 +1,36 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Bjarne Koll +Date: Sun, 11 Jun 2023 18:45:10 +0200 +Subject: [PATCH] Fix sendSignChange0's usage of SignText + +Minecraft 1.20 introduced the SignText class that holds onto the text of +a single side of a minecraft sign. +This type is immutable and any methods on it produce an updated, new +instance of the class rather than mutating the called upon instance. + +Spigot does not respect this change as it does not re-assign the +constructed sign text to the instance nor does it feed back said +instance to the virtual sign block entity. + +diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java +index 548eddde8b0558b780f672d321507cfcbac92558..e41f5417304f5b05fa7e2f6b6e1c0095e820f1cc 100644 +--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java ++++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java +@@ -1040,11 +1040,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player { + private void sendSignChange0(Component[] components, Location loc, DyeColor dyeColor, boolean hasGlowingText) { + SignBlockEntity sign = new SignBlockEntity(CraftLocation.toBlockPosition(loc), Blocks.OAK_SIGN.defaultBlockState()); + SignText text = sign.getFrontText(); +- text.setColor(net.minecraft.world.item.DyeColor.byId(dyeColor.getWoolData())); +- text.setHasGlowingText(hasGlowingText); ++ // Paper start - fix sign change using immutable SignText type ++ text = text.setColor(net.minecraft.world.item.DyeColor.byId(dyeColor.getWoolData())); ++ text = text.setHasGlowingText(hasGlowingText); + for (int i = 0; i < components.length; i++) { +- text.setMessage(i, components[i]); ++ text = text.setMessage(i, components[i]); + } ++ sign.setText(text, true); ++ // Paper end - fix sign change using immutable SignText type + + getHandle().connection.send(sign.getUpdatePacket()); + // Paper end