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Ignore invalid blocks in ChunkSnapshots

Dieser Commit ist enthalten in:
Thinkofdeath 2014-11-29 15:05:28 +00:00
Ursprung a2c4d7e150
Commit f498585ecc

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@ -170,6 +170,7 @@ public class CraftChunk implements Chunk {
for (int j = 0; j < 4096; j++) { for (int j = 0; j < 4096; j++) {
if (baseids[j] == 0) continue; if (baseids[j] == 0) continue;
IBlockData blockData = (IBlockData) net.minecraft.server.Block.d.a(baseids[j]); IBlockData blockData = (IBlockData) net.minecraft.server.Block.d.a(baseids[j]);
if (blockData == null) continue;
blockids[j] = (short) net.minecraft.server.Block.getId(blockData.getBlock()); blockids[j] = (short) net.minecraft.server.Block.getId(blockData.getBlock());
int data = blockData.getBlock().toLegacyData(blockData); int data = blockData.getBlock().toLegacyData(blockData);
int jj = j >> 1; int jj = j >> 1;