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SPIGOT-4028: Improve legacy ItemStack conversion

Dieser Commit ist enthalten in:
md_5 2018-07-18 14:01:15 +10:00
Ursprung de019a35f0
Commit f18d78282d
3 geänderte Dateien mit 35 neuen und 33 gelöschten Zeilen

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@ -30,7 +30,7 @@
+ if (MinecraftServer.getServer() != null) {
+ NBTTagCompound savedStack = new NBTTagCompound();
+ this.save(savedStack);
+ MinecraftServer.getServer().dataConverterManager.update(DataConverterTypes.ITEM_STACK, new Dynamic(DynamicOpsNBT.a, savedStack), -1, CraftMagicNumbers.DATA_VERSION);
+ // MinecraftServer.getServer().dataConverterManager.update(DataConverterTypes.ITEM_STACK, new Dynamic(DynamicOpsNBT.a, savedStack), -1, CraftMagicNumbers.DATA_VERSION); // This changed late in development and hasn't been doing anything. Needs to be fixed.
+ this.load(savedStack);
+ }
+ }

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@ -63,7 +63,7 @@ public class CraftMetaSpawnEgg extends CraftMetaItem implements SpawnEggMeta {
if (tag.hasKey(ENTITY_TAG.NBT)) {
entityTag = tag.getCompound(ENTITY_TAG.NBT);
MinecraftServer.getServer().dataConverterManager.update(DataConverterTypes.ENTITY, new Dynamic(DynamicOpsNBT.a, entityTag), -1, CraftMagicNumbers.DATA_VERSION);
entityTag = (NBTTagCompound) MinecraftServer.getServer().dataConverterManager.update(DataConverterTypes.ENTITY, new Dynamic(DynamicOpsNBT.a, entityTag), -1, CraftMagicNumbers.DATA_VERSION).getValue();
if (entityTag.hasKey(ENTITY_ID.NBT)) {
this.spawnedType = EntityType.fromName(new MinecraftKey(entityTag.getString(ENTITY_ID.NBT)).getKey());

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@ -40,7 +40,7 @@ import org.bukkit.material.MaterialData;
@Deprecated
public class CraftLegacy {
private static final Map<EntityType, Material> SPAWN_EGGS = new HashMap<>();
private static final Map<Byte, Material> SPAWN_EGGS = new HashMap<>();
private static final Set<String> whitelistedStates = new HashSet<>(Arrays.asList("explode", "check_decay", "decayable"));
private static final Map<MaterialData, Item> materialToItem = new HashMap<>();
private static final Map<Item, MaterialData> itemToMaterial = new HashMap<>();
@ -231,34 +231,36 @@ public class CraftLegacy {
}
static {
SPAWN_EGGS.put(EntityType.BAT, Material.BAT_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.BLAZE, Material.BLAZE_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.CAVE_SPIDER, Material.CAVE_SPIDER_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.CHICKEN, Material.CHICKEN_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.COW, Material.COW_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.CREEPER, Material.CREEPER_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.ENDERMAN, Material.ENDERMAN_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.ENDERMITE, Material.ENDERMITE_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.GHAST, Material.GHAST_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.GUARDIAN, Material.GUARDIAN_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.HORSE, Material.HORSE_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.MAGMA_CUBE, Material.MAGMA_CUBE_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.MUSHROOM_COW, Material.MOOSHROOM_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.OCELOT, Material.OCELOT_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.PIG, Material.PIG_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.RABBIT, Material.RABBIT_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.SHEEP, Material.SHEEP_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.SHULKER, Material.SHULKER_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.SILVERFISH, Material.SILVERFISH_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.SKELETON, Material.SKELETON_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.SLIME, Material.SLIME_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.SPIDER, Material.SPIDER_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.SQUID, Material.SQUID_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.VILLAGER, Material.VILLAGER_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.WITCH, Material.WITCH_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.WOLF, Material.WOLF_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.PIG_ZOMBIE, Material.ZOMBIE_PIGMAN_SPAWN_EGG);
SPAWN_EGGS.put(EntityType.ZOMBIE, Material.ZOMBIE_SPAWN_EGG);
SPAWN_EGGS.put((byte) 0, Material.PIG_SPAWN_EGG); // Will be fixed by updateMaterial if possible
SPAWN_EGGS.put((byte) EntityType.BAT.getTypeId(), Material.BAT_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.BLAZE.getTypeId(), Material.BLAZE_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.CAVE_SPIDER.getTypeId(), Material.CAVE_SPIDER_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.CHICKEN.getTypeId(), Material.CHICKEN_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.COW.getTypeId(), Material.COW_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.CREEPER.getTypeId(), Material.CREEPER_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.ENDERMAN.getTypeId(), Material.ENDERMAN_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.ENDERMITE.getTypeId(), Material.ENDERMITE_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.GHAST.getTypeId(), Material.GHAST_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.GUARDIAN.getTypeId(), Material.GUARDIAN_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.HORSE.getTypeId(), Material.HORSE_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.MAGMA_CUBE.getTypeId(), Material.MAGMA_CUBE_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.MUSHROOM_COW.getTypeId(), Material.MOOSHROOM_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.OCELOT.getTypeId(), Material.OCELOT_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.PIG.getTypeId(), Material.PIG_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.RABBIT.getTypeId(), Material.RABBIT_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.SHEEP.getTypeId(), Material.SHEEP_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.SHULKER.getTypeId(), Material.SHULKER_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.SILVERFISH.getTypeId(), Material.SILVERFISH_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.SKELETON.getTypeId(), Material.SKELETON_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.SLIME.getTypeId(), Material.SLIME_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.SPIDER.getTypeId(), Material.SPIDER_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.SQUID.getTypeId(), Material.SQUID_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.VILLAGER.getTypeId(), Material.VILLAGER_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.WITCH.getTypeId(), Material.WITCH_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.WOLF.getTypeId(), Material.WOLF_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.PIG_ZOMBIE.getTypeId(), Material.ZOMBIE_PIGMAN_SPAWN_EGG);
SPAWN_EGGS.put((byte) EntityType.ZOMBIE.getTypeId(), Material.ZOMBIE_SPAWN_EGG);
DispenserRegistry.c();
@ -363,8 +365,8 @@ public class CraftLegacy {
}
}
for (Map.Entry<EntityType, Material> entry : SPAWN_EGGS.entrySet()) {
MaterialData matData = new MaterialData(Material.LEGACY_MONSTER_EGG, (byte) entry.getKey().getTypeId());
for (Map.Entry<Byte, Material> entry : SPAWN_EGGS.entrySet()) {
MaterialData matData = new MaterialData(Material.LEGACY_MONSTER_EGG, entry.getKey());
Item newMaterial = CraftMagicNumbers.getItem(entry.getValue());
materialToItem.put(matData, newMaterial);