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Fire events for fireball item usage. Fixes BUKKIT-1566

Dieser Commit ist enthalten in:
Travis Watkins 2012-04-25 16:23:33 -05:00
Ursprung bbc3d31be7
Commit ef7e14f9ef

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@ -1,5 +1,10 @@
package net.minecraft.server;
// CraftBukkit start
import org.bukkit.entity.Player;
import org.bukkit.event.block.BlockIgniteEvent;
// CraftBukkit end
public class ItemFireball extends Item {
public ItemFireball(int i) {
@ -40,6 +45,21 @@ public class ItemFireball extends Item {
int i1 = world.getTypeId(i, j, k);
if (i1 == 0) {
// CraftBukkit start
org.bukkit.block.Block blockClicked = world.getWorld().getBlockAt(i, j, k);
Player thePlayer = (Player) entityhuman.getBukkitEntity();
BlockIgniteEvent eventIgnite = new BlockIgniteEvent(blockClicked, BlockIgniteEvent.IgniteCause.FIREBALL, thePlayer);
world.getServer().getPluginManager().callEvent(eventIgnite);
if (eventIgnite.isCancelled()) {
if (!entityhuman.abilities.canInstantlyBuild) {
--itemstack.count;
}
return false;
}
// CraftBukkit end
world.makeSound((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "fire.ignite", 1.0F, c.nextFloat() * 0.4F + 0.8F);
world.setTypeId(i, j, k, Block.FIRE.id);
}