[CI-SKIP] Delete handled removed patches
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@ -1,234 +0,0 @@
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From e82072ef380eb0d17fb93cee8bf8275fb11f29de Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 19 Sep 2016 23:16:39 -0400
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Subject: [PATCH] Auto Save Improvements
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Makes Auto Save Rate setting configurable per-world. If the auto save rate is left -1, the global bukkit.yml value will be used.
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Process auto save every tick instead of once per auto tick interval, so that chunk saves will distribute over many ticks instead of all at once.
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Re-introduce a cap per tick for auto save (Spigot disabled the vanilla cap) and make it configurable.
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Adds incremental player auto saving too
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index fb7ada8139..17b4e01aa4 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -269,4 +269,15 @@ public class PaperConfig {
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flyingKickPlayerMessage = getString("messages.kick.flying-player", flyingKickPlayerMessage);
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flyingKickVehicleMessage = getString("messages.kick.flying-vehicle", flyingKickVehicleMessage);
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}
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+
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+ public static int playerAutoSaveRate = -1;
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+ public static int maxPlayerAutoSavePerTick = 10;
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+ private static void playerAutoSaveRate() {
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+ playerAutoSaveRate = getInt("settings.player-auto-save-rate", -1);
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+ maxPlayerAutoSavePerTick = getInt("settings.max-player-auto-save-per-tick", -1);
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+ if (maxPlayerAutoSavePerTick == -1) { // -1 Automatic / "Recommended"
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+ // 10 should be safe for everyone unless your mass spamming player auto save
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+ maxPlayerAutoSavePerTick = (playerAutoSaveRate == -1 || playerAutoSaveRate > 100) ? 10 : 20;
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+ }
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+ }
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}
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index c70771614d..6e28410c37 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -2,6 +2,7 @@ package com.destroystokyo.paper;
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import java.util.List;
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+import net.minecraft.server.MinecraftServer;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.spigotmc.SpigotWorldConfig;
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@@ -324,4 +325,19 @@ public class PaperWorldConfig {
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private void skipEntityTickingInChunksScheduledForUnload() {
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skipEntityTickingInChunksScheduledForUnload = getBoolean("skip-entity-ticking-in-chunks-scheduled-for-unload", skipEntityTickingInChunksScheduledForUnload);
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}
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+
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+ public int autoSavePeriod = -1;
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+ private void autoSavePeriod() {
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+ autoSavePeriod = getInt("auto-save-interval", -1);
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+ if (autoSavePeriod > 0) {
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+ log("Auto Save Interval: " +autoSavePeriod + " (" + (autoSavePeriod / 20) + "s)");
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+ } else if (autoSavePeriod < 0) {
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+ autoSavePeriod = MinecraftServer.getServer().autosavePeriod;
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+ }
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+ }
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+
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+ public int maxAutoSaveChunksPerTick = 24;
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+ private void maxAutoSaveChunksPerTick() {
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+ maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index bdf922db50..0bf614ce57 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -53,9 +53,9 @@ public class Chunk implements IChunkAccess {
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private final TickList<Block> s;
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private final TickList<FluidType> t;
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private boolean u;
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- private boolean v;
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+ private boolean v;public boolean hasEntities() { return v; } // Paper - OBFHELPER
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private long lastSaved;
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- private boolean x;
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+ private boolean x; public boolean isModified() { return x; } // Paper - OBFHELPER
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private int y;
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private long z;
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private int A;
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@@ -1071,11 +1071,11 @@ public class Chunk implements IChunkAccess {
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if (this.v && this.world.getTime() != this.lastSaved || this.x) {
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return true;
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}
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- } else if (this.v && this.world.getTime() >= this.lastSaved + MinecraftServer.getServer().autosavePeriod * 4) { // Spigot - Only save if we've passed 2 auto save intervals without modification
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- return true;
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}
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-
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- return this.x;
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+ // Paper start - Make world configurable and incremental
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+ // This !flag section should say if isModified or hasEntities, then check auto save
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+ return ((isModified() || hasEntities()) && this.world.getTime() >= this.lastSaved + world.paperConfig.autoSavePeriod);
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+ // Paper end
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}
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public boolean isEmpty() {
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index d0bf0f72da..fbc69b5ba5 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -243,7 +243,7 @@ public class ChunkProviderServer implements IChunkProvider {
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this.saveChunk(chunk, false); // Spigot
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chunk.a(false);
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++i;
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- if (i == 24 && !flag && false) { // Spigot
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+ if (!flag && i >= world.paperConfig.maxAutoSaveChunksPerTick) { // Spigot - // Paper - Incremental Auto Save - cap max
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return false;
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}
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}
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 621e79bc53..260fa3e678 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -34,6 +34,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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private static final Logger cc = LogManager.getLogger();
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public String locale = null; // CraftBukkit - lowercase // Paper - default to null
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+ public long lastSave = MinecraftServer.currentTick; // Paper
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public PlayerConnection playerConnection;
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public final MinecraftServer server;
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public final PlayerInteractManager playerInteractManager;
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 7ffb061414..6283c774d6 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -143,6 +143,7 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
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public org.bukkit.command.RemoteConsoleCommandSender remoteConsole;
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public ConsoleReader reader;
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public static int currentTick = 0; // Paper - Further improve tick loop
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+ public boolean serverAutoSave = false; // Paper
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public final Thread primaryThread;
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public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
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public int autosavePeriod;
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@@ -938,22 +939,30 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
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this.m.b().a(agameprofile);
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}
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- if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit
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this.methodProfiler.enter("save");
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- this.playerList.savePlayers();
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+
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+ serverAutoSave = (autosavePeriod > 0 && this.ticks % autosavePeriod == 0); // Paper
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+ int playerSaveInterval = com.destroystokyo.paper.PaperConfig.playerAutoSaveRate;
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+ if (playerSaveInterval < 0) {
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+ playerSaveInterval = autosavePeriod;
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+ }
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+ if (playerSaveInterval > 0) { // CraftBukkit // Paper
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+ this.playerList.savePlayers(playerSaveInterval);
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// Spigot Start
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+ } // Paper - Incremental Auto Saving
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+
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// We replace this with saving each individual world as this.saveChunks(...) is broken,
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// and causes the main thread to sleep for random amounts of time depending on chunk activity
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// Also pass flag to only save modified chunks
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server.playerCommandState = true;
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for (World world : getWorlds()) {
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- world.getWorld().save(false);
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+ if (world.paperConfig.autoSavePeriod > 0) world.getWorld().save(false); // Paper - Incremental / Configurable Auto Saving
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}
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server.playerCommandState = false;
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// this.saveChunks(true);
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// Spigot End
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this.methodProfiler.exit();
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- }
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+ //} // Paper - Incremental Auto Saving
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this.methodProfiler.enter("snooper");
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if (getSnooperEnabled() && !this.snooper.d() && this.ticks > 100) { // Spigot
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 79641a73a8..fe6649224a 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -341,6 +341,7 @@ public abstract class PlayerList {
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protected void savePlayerFile(EntityPlayer entityplayer) {
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if (!entityplayer.getBukkitEntity().isPersistent()) return; // CraftBukkit
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+ entityplayer.lastSave = MinecraftServer.currentTick; // Paper
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this.playerFileData.save(entityplayer);
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ServerStatisticManager serverstatisticmanager = (ServerStatisticManager) entityplayer.getStatisticManager(); // CraftBukkit
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@@ -1207,13 +1208,25 @@ public abstract class PlayerList {
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}
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+ // Paper start
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public void savePlayers() {
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+ savePlayers(null);
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+ }
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+
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+ public void savePlayers(Integer interval) {
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+ long now = MinecraftServer.currentTick;
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MinecraftTimings.savePlayers.startTiming(); // Paper
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+ int numSaved = 0; // Paper
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for (int i = 0; i < this.players.size(); ++i) {
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- this.savePlayerFile((EntityPlayer) this.players.get(i));
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+ EntityPlayer entityplayer = this.players.get(i);
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+ if (interval == null || now - entityplayer.lastSave >= interval) {
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+ this.savePlayerFile(entityplayer);
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+ if (interval != null && ++numSaved <= com.destroystokyo.paper.PaperConfig.maxPlayerAutoSavePerTick) { break; } // Paper
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+ }
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}
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MinecraftTimings.savePlayers.stopTiming(); // Paper
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}
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+ // Paper end
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public WhiteList getWhitelist() {
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return this.whitelist;
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 639068d2dc..49c5b0b5cc 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -855,8 +855,9 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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ChunkProviderServer chunkproviderserver = this.getChunkProvider();
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if (chunkproviderserver.d()) {
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- org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit
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+ if (flag) org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit // Paper - Incremental Auto Saving - Only fire event on full save
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timings.worldSave.startTiming(); // Paper
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+ if (flag || server.serverAutoSave) { // Paper
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if (iprogressupdate != null) {
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iprogressupdate.a(new ChatMessage("menu.savingLevel", new Object[0]));
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}
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@@ -865,6 +866,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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if (iprogressupdate != null) {
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iprogressupdate.c(new ChatMessage("menu.savingChunks", new Object[0]));
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}
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+ } // Paper
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timings.worldSaveChunks.startTiming(); // Paper
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chunkproviderserver.a(flag);
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--
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2.21.0
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@ -1,32 +0,0 @@
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From ee210a06121210a6975b810dbbbe28f8f98944d7 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 26 Sep 2016 01:51:30 -0400
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Subject: [PATCH] Disable Vanilla Chunk GC
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Bukkit has its own system for this.
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 49c5b0b5cc..15736f7575 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -872,6 +872,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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chunkproviderserver.a(flag);
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timings.worldSaveChunks.stopTiming(); // Paper
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// CraftBukkit - ArrayList -> Collection
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+ /* //Paper start - disable vanilla chunk GC
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java.util.Collection<Chunk> list = chunkproviderserver.a();
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Iterator iterator = list.iterator();
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@@ -881,7 +882,8 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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if (chunk != null && !this.manager.a(chunk.locX, chunk.locZ)) {
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chunkproviderserver.unload(chunk);
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}
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- }
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+ }*/
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+ // Paper end
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timings.worldSave.stopTiming(); // Paper
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}
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}
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--
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2.21.0
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@ -1,223 +0,0 @@
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From d4952e11a8163210b2a750f4c22b03b57a118632 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 21 Jul 2018 14:27:34 -0400
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Subject: [PATCH] Duplicate UUID Resolve Option
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Due to a bug in https://github.com/PaperMC/Paper/commit/2e29af3df05ec0a383f48be549d1c03200756d24
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which was added all the way back in March of 2016, it was unknown (potentially not at the time)
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that an entity might actually change the seed of the random object.
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At some point, EntitySquid did start setting the seed. Due to this shared random, this caused
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every entity to use a Random object with a predictable seed.
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This has caused entities to potentially generate with the same UUID....
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Over the years, servers have had entities disappear, but no sign of trouble
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because CraftBukkit removed the log lines indicating that something was wrong.
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We have fixed the root issue causing duplicate UUID's, however we now have chunk
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files full of entities that have the same UUID as another entity!
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When these chunks load, the 2nd entity will not be added to the world correctly.
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If that chunk loads in a different order in the future, then it will reverse and the
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missing one is now the one added to the world and not the other. This results in very
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inconsistent entity behavior.
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This change allows you to recover any duplicate entity by generating a new UUID for it.
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This also lets you delete them instead if you don't want to risk having new entities added to
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the world that you previously did not see.
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But for those who are ok with leaving this inconsistent behavior, you may use WARN or NOTHING options.
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It is recommended you regenerate the entities, as these were legit entities, and deserve your love.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index f5b2e88f3b..8c4ff18868 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -463,4 +463,43 @@ public class PaperWorldConfig {
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log("Bed Search Radius: " + bedSearchRadius);
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}
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}
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+
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+ public enum DuplicateUUIDMode {
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+ SAFE_REGEN, DELETE, NOTHING, WARN
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+ }
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+ public DuplicateUUIDMode duplicateUUIDMode = DuplicateUUIDMode.SAFE_REGEN;
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+ public int duplicateUUIDDeleteRange = 32;
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+ private void repairDuplicateUUID() {
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+ String desiredMode = getString("duplicate-uuid-resolver", "saferegen").toLowerCase().trim();
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+ duplicateUUIDDeleteRange = getInt("duplicate-uuid-saferegen-delete-range", duplicateUUIDDeleteRange);
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+ switch (desiredMode.toLowerCase()) {
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+ case "regen":
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+ case "regenerate":
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+ case "saferegen":
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+ case "saferegenerate":
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+ duplicateUUIDMode = DuplicateUUIDMode.SAFE_REGEN;
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+ log("Duplicate UUID Resolve: Regenerate New UUID if distant (Delete likely duplicates within " + duplicateUUIDDeleteRange + " blocks)");
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+ break;
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+ case "remove":
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+ case "delete":
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+ duplicateUUIDMode = DuplicateUUIDMode.DELETE;
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+ log("Duplicate UUID Resolve: Delete Entity");
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+ break;
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+ case "silent":
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+ case "nothing":
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+ duplicateUUIDMode = DuplicateUUIDMode.NOTHING;
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+ logError("Duplicate UUID Resolve: Do Nothing (no logs) - Warning, may lose indication of bad things happening");
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+ break;
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+ case "log":
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+ case "warn":
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+ duplicateUUIDMode = DuplicateUUIDMode.WARN;
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+ log("Duplicate UUID Resolve: Warn (do nothing but log it happened, may be spammy)");
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+ break;
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+ default:
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+ duplicateUUIDMode = DuplicateUUIDMode.WARN;
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+ logError("Warning: Invalid duplicate-uuid-resolver config " + desiredMode + " - must be one of: regen, delete, nothing, warn");
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+ log("Duplicate UUID Resolve: Warn (do nothing but log it happened, may be spammy)");
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+ break;
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+ }
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index c2f12f92b0..e8c06e01b4 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -1,5 +1,10 @@
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package net.minecraft.server;
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+// Paper start
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+import com.destroystokyo.paper.PaperWorldConfig.DuplicateUUIDMode;
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+import java.util.HashMap;
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+import java.util.UUID;
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+// Paper end
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import com.destroystokyo.paper.exception.ServerInternalException;
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import com.google.common.collect.Maps;
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import com.google.common.collect.Queues;
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@@ -41,6 +46,7 @@ public class Chunk implements IChunkAccess {
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public final World world;
|
||||
public final Map<HeightMap.Type, HeightMap> heightMap;
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public Long scheduledForUnload; // Paper - delay chunk unloads
|
||||
+ private static final Logger logger = LogManager.getLogger(); // Paper
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||||
public final int locX;
|
||||
public final int locZ;
|
||||
private boolean l;
|
||||
@@ -691,6 +697,7 @@ public class Chunk implements IChunkAccess {
|
||||
if (i != this.locX || j != this.locZ) {
|
||||
Chunk.d.warn("Wrong location! ({}, {}) should be ({}, {}), {}", i, j, this.locX, this.locZ, entity);
|
||||
entity.die();
|
||||
+ return; // Paper
|
||||
}
|
||||
|
||||
int k = MathHelper.floor(entity.locY / 16.0D);
|
||||
@@ -879,6 +886,50 @@ public class Chunk implements IChunkAccess {
|
||||
|
||||
for (int j = 0; j < i; ++j) {
|
||||
List<Entity> entityslice = aentityslice[j]; // Spigot
|
||||
+ // Paper start
|
||||
+ DuplicateUUIDMode mode = world.paperConfig.duplicateUUIDMode;
|
||||
+ if (mode == DuplicateUUIDMode.WARN || mode == DuplicateUUIDMode.DELETE || mode == DuplicateUUIDMode.SAFE_REGEN) {
|
||||
+ Map<UUID, Entity> thisChunk = new HashMap<>();
|
||||
+ for (Iterator<Entity> iterator = ((List<Entity>) entityslice).iterator(); iterator.hasNext(); ) {
|
||||
+ Entity entity = iterator.next();
|
||||
+ if (entity.dead || entity.valid) continue;
|
||||
+ Entity other = ((WorldServer) world).entitiesByUUID.get(entity.uniqueID);
|
||||
+ if (other == null || other.dead || world.getEntityUnloadQueue().contains(other)) {
|
||||
+ other = thisChunk.get(entity.uniqueID);
|
||||
+ }
|
||||
+
|
||||
+ if (mode == DuplicateUUIDMode.SAFE_REGEN && other != null && !other.dead &&
|
||||
+ !world.getEntityUnloadQueue().contains(other)
|
||||
+ && java.util.Objects.equals(other.getSaveID(), entity.getSaveID())
|
||||
+ && entity.getBukkitEntity().getLocation().distance(other.getBukkitEntity().getLocation()) < world.paperConfig.duplicateUUIDDeleteRange
|
||||
+ ) {
|
||||
+ if (World.DEBUG_ENTITIES) logger.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", deleted entity " + entity + " because it was near the duplicate and likely an actual duplicate. See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
|
||||
+ entity.die();
|
||||
+ iterator.remove();
|
||||
+ continue;
|
||||
+ }
|
||||
+ if (other != null && !other.dead) {
|
||||
+ switch (mode) {
|
||||
+ case SAFE_REGEN: {
|
||||
+ entity.setUUID(UUID.randomUUID());
|
||||
+ if (World.DEBUG_ENTITIES) logger.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", regenerated UUID for " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
|
||||
+ break;
|
||||
+ }
|
||||
+ case DELETE: {
|
||||
+ if (World.DEBUG_ENTITIES) logger.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", deleted entity " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
|
||||
+ entity.die();
|
||||
+ iterator.remove();
|
||||
+ break;
|
||||
+ }
|
||||
+ default:
|
||||
+ if (World.DEBUG_ENTITIES) logger.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", doing nothing to " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
|
||||
+ break;
|
||||
+ }
|
||||
+ }
|
||||
+ thisChunk.put(entity.uniqueID, entity);
|
||||
+ }
|
||||
+ }
|
||||
+ // Paper end
|
||||
|
||||
// CraftBukkit start
|
||||
List<Entity> toRemove = new LinkedList<>();
|
||||
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
|
||||
index b6c46e01d9..6598b87eef 100644
|
||||
--- a/src/main/java/net/minecraft/server/Entity.java
|
||||
+++ b/src/main/java/net/minecraft/server/Entity.java
|
||||
@@ -2739,6 +2739,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
|
||||
});
|
||||
}
|
||||
|
||||
+ public void setUUID(UUID uuid) { a(uuid); } // Paper - OBFHELPER
|
||||
public void a(UUID uuid) {
|
||||
this.uniqueID = uuid;
|
||||
this.au = this.uniqueID.toString();
|
||||
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
|
||||
index 1496125ddf..a5f4b9ad94 100644
|
||||
--- a/src/main/java/net/minecraft/server/World.java
|
||||
+++ b/src/main/java/net/minecraft/server/World.java
|
||||
@@ -70,7 +70,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
|
||||
}
|
||||
};
|
||||
// Spigot end
|
||||
- protected final Set<Entity> g = com.google.common.collect.Sets.newHashSet(); // Paper
|
||||
+ protected final Set<Entity> g = com.google.common.collect.Sets.newHashSet(); public Set<Entity> getEntityUnloadQueue() { return g; };// Paper - OBFHELPER
|
||||
//public final List<TileEntity> tileEntityList = Lists.newArrayList(); // Paper - remove unused list
|
||||
public final List<TileEntity> tileEntityListTick = Lists.newArrayList();
|
||||
private final List<TileEntity> c = Lists.newArrayList();
|
||||
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
|
||||
index 6d1f70b39e..293818b196 100644
|
||||
--- a/src/main/java/net/minecraft/server/WorldServer.java
|
||||
+++ b/src/main/java/net/minecraft/server/WorldServer.java
|
||||
@@ -37,7 +37,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
|
||||
private final MinecraftServer server;
|
||||
public EntityTracker tracker;
|
||||
private final PlayerChunkMap manager;
|
||||
- private final Map<UUID, Entity> entitiesByUUID = Maps.newHashMap();
|
||||
+ public final Map<UUID, Entity> entitiesByUUID = Maps.newHashMap(); // Paper
|
||||
public boolean savingDisabled;
|
||||
private boolean J;
|
||||
private int emptyTime;
|
||||
@@ -971,7 +971,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
|
||||
this.g.remove(entity1);
|
||||
} else {
|
||||
if (!(entity instanceof EntityHuman)) {
|
||||
- if (DEBUG_ENTITIES) {
|
||||
+ if (DEBUG_ENTITIES && entity.world.paperConfig.duplicateUUIDMode != com.destroystokyo.paper.PaperWorldConfig.DuplicateUUIDMode.NOTHING) {
|
||||
WorldServer.a.error("Keeping entity {} that already exists with UUID {}", entity1, uuid.toString()); // CraftBukkit // Paper
|
||||
WorldServer.a.error("Deleting duplicate entity {}", entity); // Paper
|
||||
|
||||
@@ -1002,7 +1002,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
|
||||
}
|
||||
|
||||
Entity old = this.entitiesByUUID.put(entity.getUniqueID(), entity);
|
||||
- if (old != null && old.getId() != entity.getId() && old.valid) {
|
||||
+ if (old != null && old.getId() != entity.getId() && old.valid && entity.world.paperConfig.duplicateUUIDMode != com.destroystokyo.paper.PaperWorldConfig.DuplicateUUIDMode.NOTHING) {
|
||||
Logger logger = LogManager.getLogger();
|
||||
logger.error("Overwrote an existing entity " + old + " with " + entity);
|
||||
if (DEBUG_ENTITIES) {
|
||||
--
|
||||
2.21.0
|
||||
|
In neuem Issue referenzieren
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