Fix async calls to getChunkAtIfLoadedImmediately
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@ -1,4 +1,4 @@
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From 8dbe084873df655de066118b90ebe479bcf299cd Mon Sep 17 00:00:00 2001
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From 4f85c289931d39b1ab2d7f32021ad870ecef0000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 28 Mar 2016 20:55:47 -0400
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Subject: [PATCH] MC Utils
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@ -182,7 +182,7 @@ index 857b2f8868..bbf136614c 100644
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}
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index dcf2d38df5..ea73e4baba 100644
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index dcf2d38df5..600217427b 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -66,6 +66,38 @@ public class ChunkProviderServer extends IChunkProvider {
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@ -196,7 +196,7 @@ index dcf2d38df5..ea73e4baba 100644
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+ if (Thread.currentThread() != this.serverThread) {
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+ return CompletableFuture.supplyAsync(() -> {
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+ return this.getChunkAtIfLoadedImmediately(x, z);
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+ }).join();
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+ }, this.serverThreadQueue).join();
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+ }
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+
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+ long k = ChunkCoordIntPair.pair(x, z);
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