Implemented Enchantment API
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ba608f55e4
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81
src/main/java/net/minecraft/server/Enchantment.java
Normale Datei
81
src/main/java/net/minecraft/server/Enchantment.java
Normale Datei
@ -0,0 +1,81 @@
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package net.minecraft.server;
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import org.bukkit.craftbukkit.enchantments.CraftEnchantment;
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public abstract class Enchantment {
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// CraftBukkit comment - update CraftEnchant.getName(i) if this changes.
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public static final Enchantment[] byId = new Enchantment[256];
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public static final Enchantment PROTECTION_ENVIRONMENTAL = new EnchantmentProtection(0, 10, 0);
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public static final Enchantment PROTECTION_FIRE = new EnchantmentProtection(1, 5, 1);
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public static final Enchantment PROTECTION_FALL = new EnchantmentProtection(2, 5, 2);
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public static final Enchantment PROTECTION_EXPLOSIONS = new EnchantmentProtection(3, 2, 3);
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public static final Enchantment PROTECTION_PROJECTILE = new EnchantmentProtection(4, 5, 4);
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public static final Enchantment OXYGEN = new EnchantmentOxygen(5, 2);
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public static final Enchantment WATER_WORKER = new EnchantmentWaterWorker(6, 2);
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public static final Enchantment DAMAGE_ALL = new EnchantmentWeaponDamage(16, 10, 0);
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public static final Enchantment DAMAGE_UNDEAD = new EnchantmentWeaponDamage(17, 5, 1);
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public static final Enchantment DAMAGE_ARTHROPODS = new EnchantmentWeaponDamage(18, 5, 2);
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public static final Enchantment KNOCKBACK = new EnchantmentKnockback(19, 5);
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public static final Enchantment FIRE_ASPECT = new EnchantmentFire(20, 2);
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public static final Enchantment LOOT_BONUS_MOBS = new EnchantmentLootBonus(21, 2, EnchantmentSlotType.WEAPON);
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public static final Enchantment DIG_SPEED = new EnchantmentDigging(32, 10);
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public static final Enchantment SILK_TOUCH = new EnchantmentSilkTouch(33, 1);
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public static final Enchantment DURABILITY = new EnchantmentDurability(34, 5);
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public static final Enchantment LOOT_BONUS_BLOCKS = new EnchantmentLootBonus(35, 2, EnchantmentSlotType.DIGGER);
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public final int id;
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private final int weight;
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public EnchantmentSlotType slot;
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protected String name;
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protected Enchantment(int i, int j, EnchantmentSlotType enchantmentslottype) {
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this.id = i;
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this.weight = j;
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this.slot = enchantmentslottype;
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if (byId[i] != null) {
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throw new IllegalArgumentException("Duplicate enchantment id!");
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} else {
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byId[i] = this;
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}
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// CraftBukkit start
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org.bukkit.enchantments.Enchantment.registerEnchantment(new CraftEnchantment(this));
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// CraftBukkit end
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}
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public int getRandomWeight() {
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return this.weight;
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}
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public int getStartLevel() {
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return 1;
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}
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public int getMaxLevel() {
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return 1;
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}
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public int a(int i) {
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return 1 + i * 10;
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}
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public int b(int i) {
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return this.a(i) + 5;
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}
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public int a(int i, DamageSource damagesource) {
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return 0;
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}
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public int a(int i, EntityLiving entityliving) {
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return 0;
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}
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public boolean a(Enchantment enchantment) {
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return this != enchantment;
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}
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public Enchantment a(String s) {
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this.name = s;
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return this;
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}
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}
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242
src/main/java/net/minecraft/server/EnchantmentManager.java
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242
src/main/java/net/minecraft/server/EnchantmentManager.java
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@ -0,0 +1,242 @@
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package net.minecraft.server;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import java.util.Random;
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public class EnchantmentManager {
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private static final Random random = new Random();
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private static final EnchantmentModifier1 b = new EnchantmentModifier1((EmptyClass3) null);
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private static final EnchantmentModifier2 c = new EnchantmentModifier2((EmptyClass3) null);
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public EnchantmentManager() {}
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public static int b(int i, ItemStack itemstack) { // CraftBukkit - priv to pub
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if (itemstack == null) {
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return 0;
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} else {
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NBTTagList nbttaglist = itemstack.p();
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if (nbttaglist == null) {
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return 0;
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} else {
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for (int j = 0; j < nbttaglist.d(); ++j) {
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short short1 = ((NBTTagCompound) nbttaglist.a(j)).e("id");
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short short2 = ((NBTTagCompound) nbttaglist.a(j)).e("lvl");
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if (short1 == i) {
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return short2;
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}
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}
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return 0;
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}
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}
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}
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private static int a(int i, ItemStack[] aitemstack) {
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int j = 0;
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ItemStack[] aitemstack1 = aitemstack;
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int k = aitemstack.length;
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for (int l = 0; l < k; ++l) {
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ItemStack itemstack = aitemstack1[l];
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int i1 = b(i, itemstack);
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if (i1 > j) {
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j = i1;
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}
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}
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return j;
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}
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private static void a(EnchantmentModifier enchantmentmodifier, ItemStack itemstack) {
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if (itemstack != null) {
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NBTTagList nbttaglist = itemstack.p();
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if (nbttaglist != null) {
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for (int i = 0; i < nbttaglist.d(); ++i) {
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short short1 = ((NBTTagCompound) nbttaglist.a(i)).e("id");
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short short2 = ((NBTTagCompound) nbttaglist.a(i)).e("lvl");
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if (Enchantment.byId[short1] != null) {
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enchantmentmodifier.a(Enchantment.byId[short1], short2);
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}
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}
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}
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}
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}
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private static void a(EnchantmentModifier enchantmentmodifier, ItemStack[] aitemstack) {
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ItemStack[] aitemstack1 = aitemstack;
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int i = aitemstack.length;
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for (int j = 0; j < i; ++j) {
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ItemStack itemstack = aitemstack1[j];
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a(enchantmentmodifier, itemstack);
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}
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}
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public static int a(InventoryPlayer inventoryplayer, DamageSource damagesource) {
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b.a = 0;
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b.b = damagesource;
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a((EnchantmentModifier) b, inventoryplayer.armor);
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if (b.a > 25) {
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b.a = 25;
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}
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return (b.a + 1 >> 1) + random.nextInt((b.a >> 1) + 1);
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}
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public static int a(InventoryPlayer inventoryplayer, EntityLiving entityliving) {
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c.a = 0;
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c.b = entityliving;
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a((EnchantmentModifier) c, inventoryplayer.getItemInHand());
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return c.a > 0 ? 1 + random.nextInt(c.a) : 0;
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}
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public static int b(InventoryPlayer inventoryplayer, EntityLiving entityliving) {
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return b(Enchantment.KNOCKBACK.id, inventoryplayer.getItemInHand());
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}
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public static int c(InventoryPlayer inventoryplayer, EntityLiving entityliving) {
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return b(Enchantment.FIRE_ASPECT.id, inventoryplayer.getItemInHand());
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}
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public static int a(InventoryPlayer inventoryplayer) {
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return a(Enchantment.OXYGEN.id, inventoryplayer.armor);
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}
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public static int b(InventoryPlayer inventoryplayer) {
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return b(Enchantment.DIG_SPEED.id, inventoryplayer.getItemInHand());
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}
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public static int c(InventoryPlayer inventoryplayer) {
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return b(Enchantment.DURABILITY.id, inventoryplayer.getItemInHand());
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}
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public static boolean d(InventoryPlayer inventoryplayer) {
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return b(Enchantment.SILK_TOUCH.id, inventoryplayer.getItemInHand()) > 0;
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}
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public static int e(InventoryPlayer inventoryplayer) {
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return b(Enchantment.LOOT_BONUS_BLOCKS.id, inventoryplayer.getItemInHand());
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}
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public static int f(InventoryPlayer inventoryplayer) {
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return b(Enchantment.LOOT_BONUS_MOBS.id, inventoryplayer.getItemInHand());
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}
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public static boolean g(InventoryPlayer inventoryplayer) {
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return a(Enchantment.WATER_WORKER.id, inventoryplayer.armor) > 0;
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}
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public static int a(Random random, int i, int j, ItemStack itemstack) {
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Item item = itemstack.getItem();
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int k = item.c();
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if (k <= 0) {
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return 0;
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} else {
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if (j > 30) {
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j = 30;
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}
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j = 1 + random.nextInt((j >> 1) + 1) + random.nextInt(j + 1);
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int l = random.nextInt(5) + j;
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return i == 0 ? (l >> 1) + 1 : (i == 1 ? l * 2 / 3 + 1 : l);
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}
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}
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public static List a(Random random, ItemStack itemstack, int i) {
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Item item = itemstack.getItem();
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int j = item.c();
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if (j <= 0) {
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return null;
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} else {
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j = 1 + random.nextInt((j >> 1) + 1) + random.nextInt((j >> 1) + 1);
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int k = j + i;
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float f = (random.nextFloat() + random.nextFloat() - 1.0F) * 0.25F;
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int l = (int) ((float) k * (1.0F + f) + 0.5F);
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ArrayList arraylist = null;
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Map map = a(l, itemstack);
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if (map != null && !map.isEmpty()) {
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WeightedRandomChoiceEnchantment weightedrandomchoiceenchantment = (WeightedRandomChoiceEnchantment) WeightedRandom.a(random, map.values());
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if (weightedrandomchoiceenchantment != null) {
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arraylist = new ArrayList();
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arraylist.add(weightedrandomchoiceenchantment);
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for (int i1 = l >> 1; random.nextInt(50) <= i1; i1 >>= 1) {
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Iterator iterator = map.keySet().iterator();
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while (iterator.hasNext()) {
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Integer integer = (Integer) iterator.next();
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boolean flag = true;
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Iterator iterator1 = arraylist.iterator();
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while (true) {
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if (iterator1.hasNext()) {
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WeightedRandomChoiceEnchantment weightedrandomchoiceenchantment1 = (WeightedRandomChoiceEnchantment) iterator1.next();
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if (weightedrandomchoiceenchantment1.a.a(Enchantment.byId[integer.intValue()])) {
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continue;
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}
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flag = false;
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}
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if (!flag) {
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iterator.remove();
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}
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break;
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}
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}
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if (!map.isEmpty()) {
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WeightedRandomChoiceEnchantment weightedrandomchoiceenchantment2 = (WeightedRandomChoiceEnchantment) WeightedRandom.a(random, map.values());
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arraylist.add(weightedrandomchoiceenchantment2);
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}
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}
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}
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}
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return arraylist;
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}
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}
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public static Map a(int i, ItemStack itemstack) {
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Item item = itemstack.getItem();
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HashMap hashmap = null;
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Enchantment[] aenchantment = Enchantment.byId;
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int j = aenchantment.length;
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for (int k = 0; k < j; ++k) {
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Enchantment enchantment = aenchantment[k];
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if (enchantment != null && enchantment.slot.a(item)) {
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for (int l = enchantment.getStartLevel(); l <= enchantment.getMaxLevel(); ++l) {
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if (i >= enchantment.a(l) && i <= enchantment.b(l)) {
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if (hashmap == null) {
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hashmap = new HashMap();
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}
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hashmap.put(Integer.valueOf(enchantment.id), new WeightedRandomChoiceEnchantment(enchantment, l));
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}
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}
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}
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}
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return hashmap;
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}
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}
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17
src/main/java/net/minecraft/server/EnchantmentModifier1.java
Normale Datei
17
src/main/java/net/minecraft/server/EnchantmentModifier1.java
Normale Datei
@ -0,0 +1,17 @@
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package net.minecraft.server;
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final class EnchantmentModifier1 implements EnchantmentModifier {
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public int a;
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public DamageSource b;
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private EnchantmentModifier1() {}
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public void a(Enchantment enchantment, int i) {
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this.a += enchantment.a(i, this.b);
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}
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EnchantmentModifier1(EmptyClass3 emptyclass3) {
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this();
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}
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}
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17
src/main/java/net/minecraft/server/EnchantmentModifier2.java
Normale Datei
17
src/main/java/net/minecraft/server/EnchantmentModifier2.java
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@ -0,0 +1,17 @@
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package net.minecraft.server;
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final class EnchantmentModifier2 implements EnchantmentModifier {
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public int a;
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public EntityLiving b;
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private EnchantmentModifier2() {}
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public void a(Enchantment enchantment, int i) {
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this.a += enchantment.a(i, this.b);
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}
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EnchantmentModifier2(EmptyClass3 emptyclass3) {
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this();
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}
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}
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@ -35,6 +35,7 @@ import jline.ConsoleReader;
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import net.minecraft.server.ChunkCoordinates;
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import net.minecraft.server.ConvertProgressUpdater;
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import net.minecraft.server.Convertable;
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import net.minecraft.server.Enchantment;
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import net.minecraft.server.EntityPlayer;
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import net.minecraft.server.EntityTracker;
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import net.minecraft.server.IProgressUpdate;
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@ -105,6 +106,11 @@ public final class CraftServer implements Server {
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Bukkit.setServer(this);
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// Register all the Enchantments now so we can stop new registration immediately after
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Enchantment.DAMAGE_ALL.getClass();
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org.bukkit.enchantments.Enchantment.stopAcceptingRegistrations();
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// Ugly hack :(
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if (!Main.useConsole) {
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getLogger().info("Console input is disabled due to --noconsole command argument");
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}
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109
src/main/java/org/bukkit/craftbukkit/enchantments/CraftEnchantment.java
Normale Datei
109
src/main/java/org/bukkit/craftbukkit/enchantments/CraftEnchantment.java
Normale Datei
@ -0,0 +1,109 @@
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package org.bukkit.craftbukkit.enchantments;
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import net.minecraft.server.Item;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.enchantments.EnchantmentTarget;
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import org.bukkit.enchantments.EnchantmentWrapper;
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import org.bukkit.inventory.ItemStack;
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public class CraftEnchantment extends Enchantment {
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private final net.minecraft.server.Enchantment target;
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public CraftEnchantment(net.minecraft.server.Enchantment target) {
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super(target.id);
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this.target = target;
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}
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@Override
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public int getMaxLevel() {
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return target.getMaxLevel();
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}
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@Override
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public int getStartLevel() {
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return target.getStartLevel();
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}
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@Override
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public EnchantmentTarget getItemTarget() {
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switch (target.slot) {
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case ALL:
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return EnchantmentTarget.ALL;
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case ARMOR:
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return EnchantmentTarget.ARMOR;
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case ARMOR_FEET:
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return EnchantmentTarget.ARMOR_FEET;
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case ARMOR_HEAD:
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return EnchantmentTarget.ARMOR_HEAD;
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case ARMOR_LEGS:
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return EnchantmentTarget.ARMOR_LEGS;
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case ARMOR_TORSO:
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return EnchantmentTarget.ARMOR_TORSO;
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case DIGGER:
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return EnchantmentTarget.TOOL;
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case WEAPON:
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return EnchantmentTarget.WEAPON;
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default:
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return null;
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}
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}
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@Override
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public boolean canEnchantItem(ItemStack item) {
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return target.slot.a(Item.byId[item.getTypeId()]);
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}
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@Override
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public String getName() {
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switch (target.id) {
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case 0:
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return "PROTECTION_ENVIRONMENTAL";
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case 1:
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return "PROTECTION_FIRE";
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case 2:
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return "PROTECTION_FALL";
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case 3:
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return "PROTECTION_EXPLOSIONS";
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case 4:
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return "PROTECTION_PROJECTILE";
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case 5:
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return "OXYGEN";
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case 6:
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return "WATER_WORKER";
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case 16:
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return "DAMAGE_ALL";
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case 17:
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return "DAMAGE_UNDEAD";
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case 18:
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return "DAMAGE_ARTHROPODS";
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case 19:
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return "KNOCKBACK";
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case 20:
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return "FIRE_ASPECT";
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case 21:
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return "LOOT_BONUS_MOBS";
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case 32:
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return "DIG_SPEED";
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case 33:
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return "SILK_TOUCH";
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case 34:
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return "DURABILITY";
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case 35:
|
||||
return "LOOT_BONUS_BLOCKS";
|
||||
default:
|
||||
return "UNKNOWN_ENCHANT_" + target.id;
|
||||
}
|
||||
}
|
||||
|
||||
public static net.minecraft.server.Enchantment getRaw(Enchantment enchantment) {
|
||||
if (enchantment instanceof EnchantmentWrapper) {
|
||||
enchantment = ((EnchantmentWrapper)enchantment).getEnchantment();
|
||||
}
|
||||
|
||||
if (enchantment instanceof CraftEnchantment) {
|
||||
return ((CraftEnchantment)enchantment).target;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
@ -1,5 +1,12 @@
|
||||
package org.bukkit.craftbukkit.inventory;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import net.minecraft.server.EnchantmentManager;
|
||||
import net.minecraft.server.NBTBase;
|
||||
import net.minecraft.server.NBTTagCompound;
|
||||
import net.minecraft.server.NBTTagList;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.configuration.serialization.DelegateDeserialization;
|
||||
@ -129,4 +136,70 @@ public class CraftItemStack extends ItemStack {
|
||||
public int getMaxStackSize() {
|
||||
return item.getItem().getMaxStackSize();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addUnsafeEnchantment(Enchantment ench, int level) {
|
||||
Map<Enchantment, Integer> enchantments = getEnchantments();
|
||||
enchantments.put(ench, level);
|
||||
rebuildEnchantments(enchantments);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean containsEnchantment(Enchantment ench) {
|
||||
return getEnchantmentLevel(ench) > 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getEnchantmentLevel(Enchantment ench) {
|
||||
return EnchantmentManager.b(ench.getId(), item);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int removeEnchantment(Enchantment ench) {
|
||||
Map<Enchantment, Integer> enchantments = getEnchantments();
|
||||
Integer previous = enchantments.remove(ench);
|
||||
|
||||
rebuildEnchantments(enchantments);
|
||||
|
||||
return (previous == null) ? 0 : previous;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Map<Enchantment, Integer> getEnchantments() {
|
||||
Map<Enchantment, Integer> result = new HashMap<Enchantment, Integer>();
|
||||
NBTTagList list = item.p();
|
||||
|
||||
if (list == null) {
|
||||
return result;
|
||||
}
|
||||
|
||||
for (int i = 0; i < list.d(); i++) {
|
||||
short id = ((NBTTagCompound)list.a(i)).e("id");
|
||||
short level = ((NBTTagCompound)list.a(i)).e("lvl");
|
||||
|
||||
result.put(Enchantment.getById(id), (int)level);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private void rebuildEnchantments(Map<Enchantment, Integer> enchantments) {
|
||||
NBTTagCompound tag = item.tag;
|
||||
NBTTagList list = new NBTTagList("ench");
|
||||
|
||||
if (tag == null) {
|
||||
tag = item.tag = new NBTTagCompound();
|
||||
}
|
||||
|
||||
for (Map.Entry<Enchantment, Integer> entry : enchantments.entrySet()) {
|
||||
NBTTagCompound subtag = new NBTTagCompound();
|
||||
|
||||
subtag.a("id", (short)entry.getKey().getId());
|
||||
subtag.a("lvl", (short)(int)entry.getValue());
|
||||
|
||||
list.a(subtag);
|
||||
}
|
||||
|
||||
tag.a("ench", (NBTBase)list);
|
||||
}
|
||||
}
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren