Don't tick chunks or entities on chunks that are queued for unload.
Treat chunks in the unload queue as if they are already unloaded to prevent processing on them removing them from the unload queue and leaking.
Dieser Commit ist enthalten in:
Ursprung
fdd01feb8c
Commit
e5acb6cf3a
@ -23,7 +23,7 @@ public class ChunkProviderServer implements IChunkProvider {
|
||||
public Chunk emptyChunk;
|
||||
public IChunkProvider chunkProvider; // CraftBukkit
|
||||
private IChunkLoader e;
|
||||
public boolean forceChunkLoad = false; // true -> false
|
||||
public boolean forceChunkLoad = true;
|
||||
public LongHashtable<Chunk> chunks = new LongHashtable<Chunk>();
|
||||
public List chunkList = new ArrayList();
|
||||
public WorldServer world;
|
||||
@ -37,7 +37,7 @@ public class ChunkProviderServer implements IChunkProvider {
|
||||
}
|
||||
|
||||
public boolean isChunkLoaded(int i, int j) {
|
||||
return this.chunks.containsKey(i, j); // CraftBukkit
|
||||
return !this.unloadQueue.containsKey(i, j) && this.chunks.containsKey(i, j); // CraftBukkit
|
||||
}
|
||||
|
||||
public void queueUnload(int i, int j) {
|
||||
|
@ -1053,7 +1053,12 @@ public abstract class World implements IBlockAccess {
|
||||
|
||||
for (i = 0; i < this.j.size(); ++i) {
|
||||
entity = (Entity) this.j.get(i);
|
||||
// CraftBukkit start - fixed an NPE
|
||||
// CraftBukkit start - fixed an NPE, don't process entities in chunks queued for unload
|
||||
ChunkProviderServer chunkProviderServer = ((WorldServer) entity.world).chunkProviderServer;
|
||||
if (chunkProviderServer.unloadQueue.containsKey(MathHelper.floor(entity.locX) >> 4, MathHelper.floor(entity.locZ) >> 4)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (entity == null) {
|
||||
continue;
|
||||
}
|
||||
@ -1092,6 +1097,14 @@ public abstract class World implements IBlockAccess {
|
||||
|
||||
for (i = 0; i < this.entityList.size(); ++i) {
|
||||
entity = (Entity) this.entityList.get(i);
|
||||
|
||||
// CraftBukkit start - don't tick entities in chunks queued for unload
|
||||
ChunkProviderServer chunkProviderServer = ((WorldServer) entity.world).chunkProviderServer;
|
||||
if (chunkProviderServer.unloadQueue.containsKey(MathHelper.floor(entity.locX) >> 4, MathHelper.floor(entity.locZ) >> 4)) {
|
||||
continue;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
if (entity.vehicle != null) {
|
||||
if (!entity.vehicle.dead && entity.vehicle.passenger == entity) {
|
||||
continue;
|
||||
@ -1129,6 +1142,13 @@ public abstract class World implements IBlockAccess {
|
||||
while (iterator.hasNext()) {
|
||||
TileEntity tileentity = (TileEntity) iterator.next();
|
||||
|
||||
// CraftBukkit start - don't tick entities in chunks queued for unload
|
||||
ChunkProviderServer chunkProviderServer = ((WorldServer) tileentity.world).chunkProviderServer;
|
||||
if (chunkProviderServer.unloadQueue.containsKey(tileentity.x >> 4, tileentity.z >> 4)) {
|
||||
continue;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
if (!tileentity.p() && tileentity.m() && this.isLoaded(tileentity.x, tileentity.y, tileentity.z)) {
|
||||
tileentity.g();
|
||||
}
|
||||
@ -1791,6 +1811,13 @@ public abstract class World implements IBlockAccess {
|
||||
|
||||
for (int l = -b0; l <= b0; ++l) {
|
||||
for (int i1 = -b0; i1 <= b0; ++i1) {
|
||||
// CraftBukkit start - don't tick chunks queued for unload
|
||||
ChunkProviderServer chunkProviderServer = ((WorldServer) entityhuman.world).chunkProviderServer;
|
||||
if (chunkProviderServer.unloadQueue.containsKey(l + j, i1 + k)) {
|
||||
continue;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
this.chunkTickList.add(org.bukkit.craftbukkit.util.LongHash.toLong(l + j, i1 + k)); // CraftBukkit
|
||||
}
|
||||
}
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren