Return null instead of players location on EnderChests opened by plugins
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@ -1,11 +1,12 @@
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From ef57c5ff0c40fb3c195d1fb50ea6a887a6eeb81c Mon Sep 17 00:00:00 2001
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From 4caec43af620f7c53787870fd105694be881b5d2 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sat, 10 Mar 2018 13:03:49 +0000
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Subject: [PATCH] Fix NPE when getting location from players EnderChest
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Subject: [PATCH] Fix NPE when getting location from InventoryEnderChest opened
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by plugins
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diff --git a/src/main/java/net/minecraft/server/InventoryEnderChest.java b/src/main/java/net/minecraft/server/InventoryEnderChest.java
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index cd7de2b53..85ad93d08 100644
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index cd7de2b53..37b494b78 100644
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--- a/src/main/java/net/minecraft/server/InventoryEnderChest.java
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+++ b/src/main/java/net/minecraft/server/InventoryEnderChest.java
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@@ -5,7 +5,7 @@ import org.bukkit.inventory.InventoryHolder;
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@ -21,7 +22,7 @@ index cd7de2b53..85ad93d08 100644
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@Override
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public Location getLocation() {
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+ if (getTileEntity() == null) return owner.getBukkitEntity().getLocation(); // Paper - return Player location if there is no TE
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+ if (getTileEntity() == null) return null; // Paper - return null if there is no TE bound (opened by plugin)
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return new Location(this.a.getWorld().getWorld(), this.a.getPosition().getX(), this.a.getPosition().getY(), this.a.getPosition().getZ());
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}
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