Added fall damage event.
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Ursprung
11de6b91da
Commit
d3e8f792e5
@ -7,6 +7,9 @@ import java.util.Random;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.entity.CraftLivingEntity;
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//CraftBukkit end
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import org.bukkit.event.entity.EntityDamageByBlockEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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public abstract class EntityLiving extends Entity {
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@ -420,7 +423,18 @@ public abstract class EntityLiving extends Entity {
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int k = (int) Math.ceil(f1 - 3F);
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if (k > 0) {
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a(((Entity) (null)), k);
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// CraftBukkit start
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CraftServer server = ((WorldServer) l).getServer();
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org.bukkit.entity.Entity victim = this.getBukkitEntity();
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DamageCause damageType = EntityDamageEvent.DamageCause.FALL;
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EntityDamageEvent evt = new EntityDamageEvent(victim, damageType, k);
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server.getPluginManager().callEvent(evt);
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// CraftBukkit end
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if (!evt.isCancelled()){
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a(((Entity) (null)), k);
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}
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int l = this.l.a(MathHelper.b(p), MathHelper.b(q - 0.20000000298023224D - (double) H), MathHelper.b(r));
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if (l > 0) {
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