Fixed NPE in ServerConfigurationManager when sometimes attempting to flee the End
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Ursprung
5e43c61fad
Commit
d36ac82c83
@ -321,7 +321,9 @@ public class ServerConfigurationManager {
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toLocation = toWorld == null ? null : new Location(toWorld.getWorld(), (entityplayer.locX * blockRatio), entityplayer.locY, (entityplayer.locZ * blockRatio), entityplayer.yaw, entityplayer.pitch);
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toLocation = toWorld == null ? null : new Location(toWorld.getWorld(), (entityplayer.locX * blockRatio), entityplayer.locY, (entityplayer.locZ * blockRatio), entityplayer.yaw, entityplayer.pitch);
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} else {
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} else {
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ChunkCoordinates coords = toWorld.d();
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ChunkCoordinates coords = toWorld.d();
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toLocation = new Location(toWorld.getWorld(), coords.x, coords.y, coords.z, 90, 0);
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if (coords != null) {
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toLocation = new Location(toWorld.getWorld(), coords.x, coords.y, coords.z, 90, 0);
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}
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}
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}
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}
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}
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